TextDraw
#1

After registration / login is an invisible life belt, the amount of money and radar. When I click ESC it's okay. How to fix it?
Код:
#include < a_samp >
#include < streamer >
#include < YSI\y_ini >
#include < izcmd >
#include < sscanf2 >
#include < foreach >

#define DIALOG_REGISTER 1
#define DIALOG_LOGIN 2
#define DIALOG_SUCCESS_1 3
#define DIALOG_SUCCESS_2 4
#define DIALOG_FORUM 5

/*==============================================================================
******************************REGISTER TEXTDRAW'S*******************************
==============================================================================*/
new Text:reg0;
new Text:reg1;
new Text:reg2;
new Text:reg10;
new Text:reg11;
new Text:reg12;
new Text:reg13;
new Text:reg14;
new Text:reg15;
new Text:reg16;
new Text:reg17;
new Text:reg18;
new Text:reg19;
new Text:reg20;
new Text:reg21;
new Text:reg22;
new Text:reg23;
new Text:reg24;
new Text:reg25;

#define PATH "/Users/%s.ini"
enum pInfo
{
    pPass,
    pCash,
    pAdmin,
    pKills,
    pDeaths
}
new PlayerInfo[MAX_PLAYERS][pInfo];

forward LoadUser_data(playerid,name[],value[]);
public LoadUser_data(playerid,name[],value[])
{
    INI_Int("Password",PlayerInfo[playerid][pPass]);
    INI_Int("Cash",PlayerInfo[playerid][pCash]);
    INI_Int("Admin",PlayerInfo[playerid][pAdmin]);
    INI_Int("Kills",PlayerInfo[playerid][pKills]);
    INI_Int("Deaths",PlayerInfo[playerid][pDeaths]);
	return 1;
}

//////////////////////////////////////////////////////////////////
#define BELA            "{FFFFFF}"
#define ZELENA          "{6EF83C}"
#define CRVENA          "{FFD900}"
#define ZUTA            "{F3FF02}"
#define ORANGE          "{FFA600}"
#define SPLAVA          "{00C0FF}"
#define ZPLAVA          "{22C7F5}"
#define PLAVA           "{0049FF}"
#define ROZA            "{FF00EA}"
#define CMDC            "{B8FF02}"
#define SERVER          "{AFE7FF}"
#define SZELENA         "{C9FFAB}"
#define LJUB            "{EE11EE}"
#define SIVA            "{C0C0C0}"
#define CRVENA2         "{FF6347}"
#define PPLAVA          "{0084e3}"
#define SCRV2           "{FF6347}"
#define BALLASC         "{D1345B}"
#define HZELENA         "{04CC29}"
#define GROVE           0x00D900C8
#define AZUTA           0xFFC801C8
#define BELA2           0xFFFFFFAA
#define PROX            0xC2A2DAAA
#define SCRVENA         0xFF6347AA
#define COLOR_GRAD2     0xBFC0C2FF
#define TEAM_HIT_COLOR  0xFFFFFF00
#define COLOR_YELLOW    0xDABB3EAA
#define COL_WHITE "{FFFFFF}"
#define COL_RED "{F81414}"
#define COL_GREEN "{00FF22}"
#define COL_LIGHTBLUE "{00CED1}"
#define crvena          		"{FF0000}"
#define siva            		"{EBEBEB}"
#define orange     	    		"{FFD900}"
#define ORANGE2           0xFFB700FF

stock UserPath(playerid)
{
    new string[128],playername[MAX_PLAYER_NAME];
    GetPlayerName(playerid,playername,sizeof(playername));
    format(string,sizeof(string),PATH,playername);
    return string;
}

stock udb_hash(buf[]) {
    new length=strlen(buf);
    new s1 = 1;
    new s2 = 0;
    new n;
    for (n=0; n<length; n++)
    {
       s1 = (s1 + buf[n]) % 65521;
       s2 = (s2 + s1)     % 65521;
    }
    return (s2 << 16) + s1;
}

stock GetName(playerid)
{
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
    return name;
}

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	SetGameModeText("Blank Script");
	AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
	/*==============================================================================
******************************REGISTER TEXTDRAW'S*******************************
==============================================================================*/
	reg0 = TextDrawCreate(140.000000, 1.500000, "usebox");
	TextDrawLetterSize(reg0, 0.000000, 49.412498);
	TextDrawTextSize(reg0, -2.000000, 0.000000);
	TextDrawAlignment(reg0, 1);
	TextDrawColor(reg0, 0);
	TextDrawUseBox(reg0, true);
	TextDrawBoxColor(reg0, 102);
	TextDrawSetShadow(reg0, 0);
	TextDrawSetOutline(reg0, 0);
	TextDrawFont(reg0, 0);

	reg1 = TextDrawCreate(138.000000, 0.000000, "loadsc11:loadsc11");
	TextDrawLetterSize(reg1, 0.000000, 0.000000);
	TextDrawTextSize(reg1, 502.000000, 448.000000);
	TextDrawAlignment(reg1, 1);
	TextDrawColor(reg1, -1);
	TextDrawSetShadow(reg1, 0);
	TextDrawSetOutline(reg1, 0);
	TextDrawFont(reg1, 4);

	reg2 = TextDrawCreate(137.000015, 0.000000, "LD_SPAC:white");
	TextDrawLetterSize(reg2, 0.000000, 0.000000);
	TextDrawTextSize(reg2, 0.899999, 448.787536);
	TextDrawAlignment(reg2, 1);
	TextDrawColor(reg2, -5963521);
	TextDrawSetShadow(reg2, 0);
	TextDrawSetOutline(reg2, 0);
	TextDrawFont(reg2, 4);

	reg10 = TextDrawCreate(139.000015, 112.625000, "usebox");
	TextDrawLetterSize(reg10, 0.000000, 1.098055);
	TextDrawTextSize(reg10, -2.000000, 0.000000);
	TextDrawAlignment(reg10, 1);
	TextDrawColor(reg10, 0);
	TextDrawUseBox(reg10, true);
	TextDrawBoxColor(reg10, 102);
	TextDrawSetShadow(reg10, 0);
	TextDrawSetOutline(reg10, 0);
	TextDrawFont(reg10, 0);

	reg11 = TextDrawCreate(138.650039, 137.118743, "usebox");
	TextDrawLetterSize(reg11, 0.000000, 1.098055);
	TextDrawTextSize(reg11, -3.350000, 0.000000);
	TextDrawAlignment(reg11, 1);
	TextDrawColor(reg11, 0);
	TextDrawUseBox(reg11, true);
	TextDrawBoxColor(reg11, 102);
	TextDrawSetShadow(reg11, 0);
	TextDrawSetOutline(reg11, 0);
	TextDrawFont(reg11, 0);

	reg12 = TextDrawCreate(138.250045, 161.087493, "usebox");
	TextDrawLetterSize(reg12, 0.000000, 1.098055);
	TextDrawTextSize(reg12, -4.750000, 0.000000);
	TextDrawAlignment(reg12, 1);
	TextDrawColor(reg12, 0);
	TextDrawUseBox(reg12, true);
	TextDrawBoxColor(reg12, 102);
	TextDrawSetShadow(reg12, 0);
	TextDrawSetOutline(reg12, 0);
	TextDrawFont(reg12, 0);

	reg13 = TextDrawCreate(138.350051, 184.574981, "usebox");
	TextDrawLetterSize(reg13, 0.000000, 1.098055);
	TextDrawTextSize(reg13, -5.650000, 0.000000);
	TextDrawAlignment(reg13, 1);
	TextDrawColor(reg13, 0);
	TextDrawUseBox(reg13, true);
	TextDrawBoxColor(reg13, 102);
	TextDrawSetShadow(reg13, 0);
	TextDrawSetOutline(reg13, 0);
	TextDrawFont(reg13, 0);

	reg14 = TextDrawCreate(35.849994, 111.868759, "Register");
	TextDrawLetterSize(reg14, 0.209500, 1.005000);
	TextDrawAlignment(reg14, 1);
	TextDrawColor(reg14, -1);
	TextDrawSetShadow(reg14, 0);
	TextDrawSetOutline(reg14, 0);
	TextDrawBackgroundColor(reg14, 51);
	TextDrawFont(reg14, 2);
	TextDrawSetProportional(reg14, 1);
	TextDrawSetSelectable(reg14, true);

	reg15 = TextDrawCreate(50.699989, 136.712493, "login");
	TextDrawLetterSize(reg15, 0.209500, 1.005000);
	TextDrawAlignment(reg15, 1);
	TextDrawColor(reg15, -1);
	TextDrawSetShadow(reg15, 0);
	TextDrawSetOutline(reg15, 0);
	TextDrawBackgroundColor(reg15, 51);
	TextDrawFont(reg15, 2);
	TextDrawSetProportional(reg15, 1);
	TextDrawSetSelectable(reg15, true);

	reg16 = TextDrawCreate(38.699993, 161.293731, "forum/ts3");
	TextDrawLetterSize(reg16, 0.209500, 1.005000);
	TextDrawAlignment(reg16, 1);
	TextDrawColor(reg16, -1);
	TextDrawSetShadow(reg16, 0);
	TextDrawSetOutline(reg16, 0);
	TextDrawBackgroundColor(reg16, 51);
	TextDrawFont(reg16, 2);
	TextDrawSetProportional(reg16, 1);
	TextDrawSetSelectable(reg16, true);

	reg17 = TextDrawCreate(51.149974, 184.299987, "Exit");
	TextDrawLetterSize(reg17, 0.209500, 1.005000);
	TextDrawAlignment(reg17, 1);
	TextDrawColor(reg17, -1);
	TextDrawSetShadow(reg17, 0);
	TextDrawSetOutline(reg17, 0);
	TextDrawBackgroundColor(reg17, 51);
	TextDrawFont(reg17, 2);
	TextDrawSetProportional(reg17, 1);
	TextDrawSetSelectable(reg17, true);

	reg18 = TextDrawCreate(-0.049999, 110.687477, "LD_SPAC:white");
	TextDrawLetterSize(reg18, 0.000000, 0.000000);
	TextDrawTextSize(reg18, 137.000000, 0.437500);
	TextDrawAlignment(reg18, 1);
	TextDrawColor(reg18, -5963521);
	TextDrawSetShadow(reg18, 0);
	TextDrawSetOutline(reg18, 0);
	TextDrawFont(reg18, 4);

	reg19 = TextDrawCreate(-1.299999, 123.499977, "LD_SPAC:white");
	TextDrawLetterSize(reg19, 0.000000, 0.000000);
	TextDrawTextSize(reg19, 139.099990, 0.437500);
	TextDrawAlignment(reg19, 1);
	TextDrawColor(reg19, -5963521);
	TextDrawSetShadow(reg19, 0);
	TextDrawSetOutline(reg19, 0);
	TextDrawFont(reg19, 4);

	reg20 = TextDrawCreate(-1.850000, 134.956192, "LD_SPAC:white");
	TextDrawLetterSize(reg20, 0.000000, 0.000000);
	TextDrawTextSize(reg20, 139.099990, 0.437500);
	TextDrawAlignment(reg20, 1);
	TextDrawColor(reg20, -5963521);
	TextDrawSetShadow(reg20, 0);
	TextDrawSetOutline(reg20, 0);
	TextDrawFont(reg20, 4);

	reg21 = TextDrawCreate(-0.699999, 148.118698, "LD_SPAC:white");
	TextDrawLetterSize(reg21, 0.000000, 0.000000);
	TextDrawTextSize(reg21, 139.099990, 0.437500);
	TextDrawAlignment(reg21, 1);
	TextDrawColor(reg21, -5963521);
	TextDrawSetShadow(reg21, 0);
	TextDrawSetOutline(reg21, 0);
	TextDrawFont(reg21, 4);

	reg22 = TextDrawCreate(-0.450000, 159.574981, "LD_SPAC:white");
	TextDrawLetterSize(reg22, 0.000000, 0.000000);
	TextDrawTextSize(reg22, 139.099990, 0.437500);
	TextDrawAlignment(reg22, 1);
	TextDrawColor(reg22, -5963521);
	TextDrawSetShadow(reg22, 0);
	TextDrawSetOutline(reg22, 0);
	TextDrawFont(reg22, 4);

	reg23 = TextDrawCreate(-0.950000, 172.431228, "LD_SPAC:white");
	TextDrawLetterSize(reg23, 0.000000, 0.000000);
	TextDrawTextSize(reg23, 139.099990, 0.437500);
	TextDrawAlignment(reg23, 1);
	TextDrawColor(reg23, -5963521);
	TextDrawSetShadow(reg23, 0);
	TextDrawSetOutline(reg23, 0);
	TextDrawFont(reg23, 4);

	reg24 = TextDrawCreate(-2.000000, 182.399948, "LD_SPAC:white");
	TextDrawLetterSize(reg24, 0.000000, 0.000000);
	TextDrawTextSize(reg24, 139.099990, 0.437500);
	TextDrawAlignment(reg24, 1);
	TextDrawColor(reg24, -5963521);
	TextDrawSetShadow(reg24, 0);
	TextDrawSetOutline(reg24, 0);
	TextDrawFont(reg24, 4);

	reg25 = TextDrawCreate(-1.500000, 196.306182, "LD_SPAC:white");
	TextDrawLetterSize(reg25, 0.000000, 0.000000);
	TextDrawTextSize(reg25, 139.099990, 0.437500);
	TextDrawAlignment(reg25, 1);
	TextDrawColor(reg25, -5963521);
	TextDrawSetShadow(reg25, 0);
	TextDrawSetOutline(reg25, 0);
	TextDrawFont(reg25, 4);
	return 1;
}

public OnGameModeExit()
{
	return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
	SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
	SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
	return 1;
}

public OnPlayerConnect(playerid)
{
    SelectTextDraw(playerid, 0xFF4040AA);
	TextDrawShowForPlayer(playerid,reg0);
	TextDrawShowForPlayer(playerid,reg1);
	TextDrawShowForPlayer(playerid,reg2);
	TextDrawShowForPlayer(playerid,reg10);
	TextDrawShowForPlayer(playerid,reg11);
	TextDrawShowForPlayer(playerid,reg12);
	TextDrawShowForPlayer(playerid,reg13);
	TextDrawShowForPlayer(playerid,reg14);
	TextDrawShowForPlayer(playerid,reg15);
	TextDrawShowForPlayer(playerid,reg16);
	TextDrawShowForPlayer(playerid,reg17);
	TextDrawShowForPlayer(playerid,reg18);
	TextDrawShowForPlayer(playerid,reg19);
	TextDrawShowForPlayer(playerid,reg20);
	TextDrawShowForPlayer(playerid,reg21);
	TextDrawShowForPlayer(playerid,reg22);
	TextDrawShowForPlayer(playerid,reg23);
	TextDrawShowForPlayer(playerid,reg24);
	TextDrawShowForPlayer(playerid,reg25);
	return 1;
}

public OnPlayerClickTextDraw(playerid, Text:clickedid)
{
    if(clickedid == reg14)
    {
    	if(fexist(UserPath(playerid)))
	    {
	        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
	        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
	    }
	    else
	    {
	        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
	    }
		TextDrawHideForPlayer(playerid,reg0);
		TextDrawHideForPlayer(playerid,reg1);
		TextDrawHideForPlayer(playerid,reg2);
		TextDrawHideForPlayer(playerid,reg10);
		TextDrawHideForPlayer(playerid,reg11);
		TextDrawHideForPlayer(playerid,reg12);
		TextDrawHideForPlayer(playerid,reg13);
		TextDrawHideForPlayer(playerid,reg14);
		TextDrawHideForPlayer(playerid,reg15);
		TextDrawHideForPlayer(playerid,reg16);
		TextDrawHideForPlayer(playerid,reg17);
		TextDrawHideForPlayer(playerid,reg18);
		TextDrawHideForPlayer(playerid,reg19);
		TextDrawHideForPlayer(playerid,reg20);
		TextDrawHideForPlayer(playerid,reg21);
		TextDrawHideForPlayer(playerid,reg22);
		TextDrawHideForPlayer(playerid,reg23);
		TextDrawHideForPlayer(playerid,reg24);
		TextDrawHideForPlayer(playerid,reg25);
    }
    if(clickedid == reg15)
    {
    	if(fexist(UserPath(playerid)))
	    {
	        INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
	        ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_WHITE"Type your password below to login.","Login","Quit");
	    }
	    else
	    {
	        ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,""COL_WHITE"Registering...",""COL_WHITE"Type your password below to register a new account.","Register","Quit");
	    }
		TextDrawHideForPlayer(playerid,reg0);
		TextDrawHideForPlayer(playerid,reg1);
		TextDrawHideForPlayer(playerid,reg2);
		TextDrawHideForPlayer(playerid,reg10);
		TextDrawHideForPlayer(playerid,reg11);
		TextDrawHideForPlayer(playerid,reg12);
		TextDrawHideForPlayer(playerid,reg13);
		TextDrawHideForPlayer(playerid,reg14);
		TextDrawHideForPlayer(playerid,reg15);
		TextDrawHideForPlayer(playerid,reg16);
		TextDrawHideForPlayer(playerid,reg17);
		TextDrawHideForPlayer(playerid,reg18);
		TextDrawHideForPlayer(playerid,reg19);
		TextDrawHideForPlayer(playerid,reg20);
		TextDrawHideForPlayer(playerid,reg21);
		TextDrawHideForPlayer(playerid,reg22);
		TextDrawHideForPlayer(playerid,reg23);
		TextDrawHideForPlayer(playerid,reg24);
		TextDrawHideForPlayer(playerid,reg25);
    }
    if(clickedid == reg16)
    {
        ShowPlayerDialog(playerid,DIALOG_FORUM,DIALOG_STYLE_LIST,""orange"F"siva"orum "orange"T"siva"eam"orange"S"siva"eak"orange"3",""orange"F"siva"orum www."orange"soon"siva".com\n"orange"T"siva"eam"orange"S"siva"eak"orange"3"siva"soon"orange"!","Dobro","");
    }
    if(clickedid == reg16)
    {
		Kick(playerid);
	}
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new INI:File = INI_Open(UserPath(playerid));
    INI_SetTag(File,"data");
    INI_WriteInt(File,"Cash",GetPlayerMoney(playerid));
    INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]);
    INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]);
    INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]);
    INI_Close(File);
	return 1;
}

public OnPlayerSpawn(playerid)
{
	return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    PlayerInfo[killerid][pKills]++;
    PlayerInfo[playerid][pDeaths]++;
	return 1;
}

public OnVehicleSpawn(vehicleid)
{
	return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
	return 1;
}

public OnPlayerText(playerid, text[])
{
	return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
	if (strcmp("/mycommand", cmdtext, true, 10) == 0)
	{
		// Do something here
		return 1;
	}
	return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
	return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
	return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
	return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
	return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
	return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
	return 1;
}

public OnRconCommand(cmd[])
{
	return 1;
}

public OnPlayerRequestSpawn(playerid)
{
	return 1;
}

public OnObjectMoved(objectid)
{
	return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
	return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
	return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
	return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
	return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
	return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
	return 1;
}

public OnPlayerExitedMenu(playerid)
{
	return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
	return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
	return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
	return 1;
}

public OnPlayerUpdate(playerid)
{
	return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
	return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
	return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
	return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
	return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    switch( dialogid )
    {
        case DIALOG_REGISTER:
        {
            if (!response) return Kick(playerid);
            if(response)
            {
                if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, ""COL_WHITE"Registering...",""COL_RED"You have entered an invalid password.\n"COL_WHITE"Type your password below to register a new account.","Register","Quit");
                new INI:File = INI_Open(UserPath(playerid));
                INI_SetTag(File,"data");
                INI_WriteInt(File,"Password",udb_hash(inputtext));
                INI_WriteInt(File,"Cash",0);
                INI_WriteInt(File,"Admin",0);
                INI_WriteInt(File,"Kills",0);
                INI_WriteInt(File,"Deaths",0);
                INI_Close(File);
                SetSpawnInfo(playerid, 60, 0, 813.5464,-1357.1770,-0.5078,254.7457, 0, 0, 0, 0, 0, 0);
                SpawnPlayer(playerid);
			}
        }
        case DIALOG_LOGIN:
        {
            if ( !response ) return Kick ( playerid );
            if( response )
            {
                if(udb_hash(inputtext) == PlayerInfo[playerid][pPass])
                {
                    INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid);
                    GivePlayerMoney(playerid, PlayerInfo[playerid][pCash]);
                    SetSpawnInfo(playerid, 60, 0, 813.5464,-1357.1770,-0.5078,254.7457, 0, 0, 0, 0, 0, 0);
                	SpawnPlayer(playerid);
				}
                else
                {
                    ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_INPUT,""COL_WHITE"Login",""COL_RED"You have entered an incorrect password.\n"COL_WHITE"Type your password below to login.","Login","Quit");
                }
                return 1;
            }
        }
    }
	return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
	return 1;
}
https://i.imgur.com/KvTVjTh.jpg
Reply
#2

@ref
Reply
#3

Happening on other servers? San Andreas client issue?
Reply
#4

I have no problem with the client. I think it's the code's fault.
Reply
#5

Help, help.
Reply
#6

Quote:
Originally Posted by KamilPolska
Посмотреть сообщение
Help, help.
I want a textdraw clicked Registration and Login. After registering / logging in I want to disappear textdraw and moved me to the selector.
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