Help 0.3.dl mappping
#1

Hi everybody. I'm having a problem with the 0.3.dl map. I do can not use RemoveBuildingForPlayer for my gamemode. I do not know is due to samp or gamemode. help me. Thank you very much.

I'm not good at English
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#2

Hello, Can you show us the problem (screenshot) which you're having?

uhmm at least the code or something...

or something like this?

RemoveBuildingForPlayer(playerid, x, y.z, x.y, z.x, y.z); [Co-Ordinates]
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#3

Show me the RemoveBuildingForPlayer lines.
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#4

Quote:

RemoveBuildingForPlayer(playerid, 11371, -2028.132, -111.273, 36.132, 0.250);
RemoveBuildingForPlayer(playerid, 11372, -2076.437, -107.929, 36.968, 0.250);
RemoveBuildingForPlayer(playerid, 1497, -2029.015, -120.062, 34.257, 0.250);
RemoveBuildingForPlayer(playerid, 11015, -2028.132, -111.273, 36.132, 0.250);
RemoveBuildingForPlayer(playerid, 11014, -2076.437, -107.929, 36.968, 0.250);
RemoveBuildingForPlayer(playerid, 1532, -2025.828, -102.468, 34.273, 0.250);
RemoveBuildingForPlayer(playerid, 11099, -2056.989, -184.546, 34.414, 0.250);

That's my code

And this is the image of the bug, if I use 0.3.7 it will disappear ...
https://imgur.com/a/0jVys

Bump! Help me...
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#5

I checked, it's working completely fine for me.
See this




Ignore the yellow blips, default texture studio ones, cbf
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#6

You must add RemoveBuilding to pawn not only into filter script if you loading mapping trough it.
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