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What is the best way for using maps?
- Add them into the gamemode?
- Add them like filterscript?
- Or?
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I'd add them into a module in the gamemode but that's me, there's no "best" way, any of the methods you mentioned would work just fine.
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Filterscript, because you can eliminate them whenever you want without editing the gamemode + it won't load it up with more lines to hard load up.
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Map Files and load it using file functions (or, if you use Texture Studio, you can directly load it from the SQL File).
This lets you add/edit/remove maps ingame without even recompiling or restarting the mode.
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08.04.2018, 05:35
(
Last edited by Uproar; 16/04/2018 at 12:49 AM.
)
Export maps as .pwn files, open in pawno, press F5 to compile. Then put the .amx in filterscripts. Server.cfg > add your mapfile name in the filterscripts line. Easy to handle later.
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I recommend you to make a filterscript, it would be easier to find/edit or handle it.