[Ajuda] ajudem nгo consigo fazer sistema de inventario funcionar
#1

Bom estou utilizando um sistema inventario bom, mais ele ta com um erro que eu nгo to conseguindo fazer compilar.
Код HTML:
#include <a_samp>

#define MAX_ITENS 300
#define MAX_SERVER_ITENS 300
#define DIALOG_COMPRAR_INVENTARIO 1


enum {
	ITEM_TIPO_NADA,
	ITEM_TIPO_ARMA,
	ITEM_TIPO_FOME,
	ITEM_TIPO_SEDE,
	ITEM_TIPO_COLETE,
	ITEM_TIPO_VEICULOMOD,
	ITEM_TIPO_DROGA,
	ITEM_TIPO_REMEDIO,
	ITEM_TIPO_MATERIAL
}
enum enum_serverItens {
	sItem_id,
	sItem_tipo,
	sItem_modelo,
	sItem_nome[128],
	//ITEM_TIPO_ARMA
	sItem_arma_model,
}
enum enum_pInventario {
	bool:inv_item_ativo, //se o item existe ou nao;
	inv_item_index, //id global do item;

	inv_armaIndex, //usado para armas; (arma id)
	inv_armaBalas, //usado para armas; (quantidade de balas)

	Float:inv_coleteStatus, //usado para coletes; (quantidade do colete)
}
enum enum_mundoItens {
	bool:mItem_ativo,
	mItem_tipo,
	mItem_index,
	//mItem tipo ARMA :
	mItem_armaIndex,
	mItem_armaBalas,
	//mItem tipo COLETE:
	Float:mItem_coleteStatus,
	//mItem tipo FOME e SEDE :
	mItem_objeto,
	mItem_quantidade,

	Float:mItem_x,
	Float:mItem_y,
	Float:mItem_z,

	Text3D:mItem_text3d,
	mItem_createObject
}
enum enum_pInfo {
	bool:pMochilaAtiva, //comprada
	pMochila,           //numero de slot

	pMarijuana,
	pCocaina,
	pCrack,
	pEcstasy,
	pMateriais,
	pRemedios
}

new pInventario[MAX_PLAYERS][15][enum_pInventario];
new mundoItens[MAX_ITENS][enum_mundoItens];
new pInfo[MAX_PLAYERS][enum_pInfo];

new PlayerText:inventario_fundo[MAX_PLAYERS];
new PlayerText:inventario_aba[MAX_PLAYERS][2];
new PlayerText:inventario_index[MAX_PLAYERS][15];
new PlayerText:inventario_fechar[MAX_PLAYERS];
new PlayerText:inventario_usar[MAX_PLAYERS];
new PlayerText:inventario_drop[MAX_PLAYERS];
new PlayerText:inventario_opcoes[MAX_PLAYERS][5];
new PlayerText:inventario_opcoes_fechar[MAX_PLAYERS];
new PlayerText:inventario_opcoes_equipar[MAX_PLAYERS];
new PlayerText:inventario_opcoes_guardar[MAX_PLAYERS];
new PlayerText:backgroundinv[MAX_PLAYERS][15];
new PlayerText:inventario_item_nome[MAX_PLAYERS];
new PlayerText:inventario_item_info[MAX_PLAYERS][15];
new PlayerText:inventario_tamanho_show[MAX_PLAYERS];
new PlayerText:inventario_aba_equipam[MAX_PLAYERS];
new PlayerText:inventario_aba_outros[MAX_PLAYERS];
new PlayerText:inventario_outros_info[MAX_PLAYERS][6];

new serverItens[][enum_serverItens] = {

	//{0, ITEM_TIPO_ARMA, 331, "Brass Knuckles", 1},
	{0, ITEM_TIPO_ARMA, 18631, "erro", 0},
	{1, ITEM_TIPO_ARMA, 333, "Golf Club", 2},
	{2, ITEM_TIPO_ARMA, 334, "Nitestick", 3},
	{3, ITEM_TIPO_ARMA, 335, "Knife", 4},
	{4, ITEM_TIPO_ARMA, 336, "Baseball Bat", 5},
	{5, ITEM_TIPO_ARMA, 337, "Showel", 6},
	{6, ITEM_TIPO_ARMA, 338, "Pool Cue", 7},
	{7, ITEM_TIPO_ARMA, 339, "Katana", 8},
	{8, ITEM_TIPO_ARMA, 341, "Chainsaw", 9},
	{9, ITEM_TIPO_ARMA, 321, "Purple Dildo", 10},
	{10, ITEM_TIPO_ARMA, 322, "Small White Dildo", 11},
	{11, ITEM_TIPO_ARMA, 323, "Long White Dildo", 12},
	{12, ITEM_TIPO_ARMA, 324, "Vibrator", 13},
	{13, ITEM_TIPO_ARMA, 325, "Flowers", 14},
	{14, ITEM_TIPO_ARMA, 326, "Cane", 15},
	{15, ITEM_TIPO_ARMA, 342, "Grenade", 16},
	{16, ITEM_TIPO_ARMA, 343, "Tear Gas", 17},
	{17, ITEM_TIPO_ARMA, 344, "Molotov", 18},
	{18, ITEM_TIPO_ARMA, 346, "Glock", 22},
	{19, ITEM_TIPO_ARMA, 347, "Silenced Colt", 23},
	{20, ITEM_TIPO_ARMA, 348, "Desert Eagle", 24},
	{21, ITEM_TIPO_ARMA, 349, "Shotgun", 25},
	{22, ITEM_TIPO_ARMA, 350, "Sawn Off", 26},
	{23, ITEM_TIPO_ARMA, 351, "Combat Shotgun", 27},
	{24, ITEM_TIPO_ARMA, 352, "Micro UZI", 28},
	{25, ITEM_TIPO_ARMA, 353, "MP5", 29},
	{26, ITEM_TIPO_ARMA, 355, "AK47", 30},
	{27, ITEM_TIPO_ARMA, 356, "M4", 31},
	{28, ITEM_TIPO_ARMA, 372, "Tec9", 32},
	{29, ITEM_TIPO_ARMA, 357, "Rifle", 33},
	{30, ITEM_TIPO_ARMA, 358, "Sniper Rifle", 34},
	{31, ITEM_TIPO_ARMA, 359, "Rocket Launcher", 35},
	{32, ITEM_TIPO_ARMA, 360, "HS Rocket Launcher", 36},
	{33, ITEM_TIPO_ARMA, 361, "Flamethrower", 37},
	{34, ITEM_TIPO_ARMA, 362, "Minigun", 38},
	{35, ITEM_TIPO_ARMA, 363, "Satchel Charge", 39},
	{36, ITEM_TIPO_ARMA, 365, "Spraycan", 41},
	{37, ITEM_TIPO_ARMA, 366, "Fire Extinguisher", 42},
	{38, ITEM_TIPO_ARMA, 367, "Camera", 43},
	{39, ITEM_TIPO_ARMA, 371, "Parachute", 46},
	//
	{40, ITEM_TIPO_COLETE, 19142, "Colete", 0},
	//car parts
	{41, ITEM_TIPO_VEICULOMOD, 1000, "Spoiler Pro Certain Transfender cars", 0},
	{42, ITEM_TIPO_VEICULOMOD, 1001, "Spoiler Win Certain Transfender cars", 0},
	{43, ITEM_TIPO_VEICULOMOD, 1002, "Spoiler DragCertain Transfender cars", 0},
	{44, ITEM_TIPO_VEICULOMOD, 1003, "Spoiler AlphaCertain Transfender cars", 0},
	{45, ITEM_TIPO_VEICULOMOD, 1004, "Hood Champ Scoop Certain Transfender cars", 0},
	{46, ITEM_TIPO_VEICULOMOD, 1005, "Hood Fury Scoop Certain Transfender cars", 0},
	{47, ITEM_TIPO_VEICULOMOD, 1006, "Roof Scoop Certain Transfender cars", 0},
	{48, ITEM_TIPO_VEICULOMOD, 1007, "kSideskirtRight Sideskirt Certain Transfender cars", 0},
	{49, ITEM_TIPO_VEICULOMOD, 1008, "Nitro5 Most cars", 0},
	{50, ITEM_TIPO_VEICULOMOD, 0,    "ERRO ERRO ERRO ERRO FFF", 0},
	{51, ITEM_TIPO_VEICULOMOD, 1009, "Nitro2 Most cars", 0},
	{52, ITEM_TIPO_VEICULOMOD, 1010, "Nitro10 Most cars", 0},
	{53, ITEM_TIPO_VEICULOMOD, 1011, "Hood Race Scoop Certain Transfender cars", 0},
	{54, ITEM_TIPO_VEICULOMOD, 1012, "Hood Worx Scoop Certain Transfender cars", 0},
	{55, ITEM_TIPO_VEICULOMOD, 1013, "Lamps Round Fog Certain Transfender cars", 0},
	{56, ITEM_TIPO_VEICULOMOD, 1014, "Spoiler Champ Certain Transfender cars", 0},
	{57, ITEM_TIPO_VEICULOMOD, 1015, "Spoiler Race Certain Transfender cars", 0},
	{58, ITEM_TIPO_VEICULOMOD, 1016, "Spoiler Worx Certain Transfender cars", 0},
	{59, ITEM_TIPO_VEICULOMOD, 1017, "Sideskirt Left Sideskirt Certain Transfender cars", 0},
	{60, ITEM_TIPO_VEICULOMOD, 1018, "Exhaust Upswept Most cars", 0},
	{61, ITEM_TIPO_VEICULOMOD, 1019, "Exhaust Twin Most cars", 0},
	{62, ITEM_TIPO_VEICULOMOD, 1020, "Exhaust Large Most cars", 0},
	{63, ITEM_TIPO_VEICULOMOD, 1021, "Exhaust Medium Most cars", 0},
	{64, ITEM_TIPO_VEICULOMOD, 1022, "Exhaust Small Most cars", 0},
	{65, ITEM_TIPO_VEICULOMOD, 1023, "Spoiler Fury Certain Transfender cars", 0},
	{66, ITEM_TIPO_VEICULOMOD, 1024, "Lamps Square Fog Certain Transfender cars", 0},
	{67, ITEM_TIPO_VEICULOMOD, 1025, "Wheels Offroad Certain Transfender cars", 0},
	{68, ITEM_TIPO_VEICULOMOD, 1026, "Sideskirt Right Alien Sideskirt Sultan", 0},
	{69, ITEM_TIPO_VEICULOMOD, 1027, "Sideskirt Left Alien Sideskirt Sultan", 0},
	{70, ITEM_TIPO_VEICULOMOD, 1028, "Exhaust Alien Sultan", 0},
	{71, ITEM_TIPO_VEICULOMOD, 1029, "Exhaust X-Flow Sultan", 0},
	{72, ITEM_TIPO_VEICULOMOD, 1030, "Sideskirt Left X-Flow Sideskirt Sultan", 0},
	{73, ITEM_TIPO_VEICULOMOD, 1031, "Sideskirt Right X-Flow Sideskirt Sultan", 0},
	{74, ITEM_TIPO_VEICULOMOD, 1032, "RoofAlien Roof VentSultan", 0},
	{75, ITEM_TIPO_VEICULOMOD, 1033, "RoofX-Flow Roof VentSultan", 0},
	{76, ITEM_TIPO_VEICULOMOD, 1034, "Exhaust Alien Elegy", 0},
	{77, ITEM_TIPO_VEICULOMOD, 1035, "RoofX-Flow Roof VentElegy", 0},
	{78, ITEM_TIPO_VEICULOMOD, 1036, "Side Skirt Right Alien Sideskirt Elegy", 0},
	{79, ITEM_TIPO_VEICULOMOD, 1037, "Exhaust X-Flow Elegy", 0},
	{80, ITEM_TIPO_VEICULOMOD, 1038, "RoofAlien Roof Vent Elegy", 0},
	{81, ITEM_TIPO_VEICULOMOD, 1039, "SkirtLeft X-Flow Sideskirt Elegy", 0},
	{82, ITEM_TIPO_VEICULOMOD, 1040, "SkirtLeft Alien Sideskirt Elegy", 0},
	{83, ITEM_TIPO_VEICULOMOD, 1041, "SkirtRight X-Flow Sideskirt Elegy", 0},
	{84, ITEM_TIPO_VEICULOMOD, 1042, "SideSkirt Right Chrome Sideskirt Broadway", 0},
	{85, ITEM_TIPO_VEICULOMOD, 1043, "Exhaust Slamin Broadway", 0},
	{86, ITEM_TIPO_VEICULOMOD, 1044, "Exhaust Chrome Broadway", 0},
	{87, ITEM_TIPO_VEICULOMOD, 1045, "Exhaust X-Flow Flash", 0},
	{88, ITEM_TIPO_VEICULOMOD, 1046, "Exhaust Alien Flash", 0},
	{89, ITEM_TIPO_VEICULOMOD, 1047, "Side Skirt Right Alien Sideskirt Flash", 0},
	{90, ITEM_TIPO_NADA, 0, "ERRO", 0},
	{91, ITEM_TIPO_VEICULOMOD, 1048, "Side Skirt Right X-Flow Sideskirt Flash", 0},
	{92, ITEM_TIPO_VEICULOMOD, 1049, "Spoiler Alien Flash", 0},
	{93, ITEM_TIPO_VEICULOMOD, 1050, "Spoiler X-Flow Flash", 0},
	{94, ITEM_TIPO_VEICULOMOD, 1051, "SideSkirt Left Alien Sideskirt Flash", 0},
	{95, ITEM_TIPO_VEICULOMOD, 1052, "SideSkirt Left X-Flow Sideskirt Flash", 0},
	{96, ITEM_TIPO_VEICULOMOD, 1053, "Roof X-Flow Flash", 0},
	{97, ITEM_TIPO_VEICULOMOD, 1054, "Roof Alien Flash", 0},
	{98, ITEM_TIPO_VEICULOMOD, 1055, "Roof Alien Stratum", 0},
	{99, ITEM_TIPO_VEICULOMOD, 1056, "Sideskirt Right Alien Sideskirt Stratum", 0},
	{100, ITEM_TIPO_VEICULOMOD, 1057, "Sideskirt Right X-Flow Sideskirt Stratum", 0},
	{101, ITEM_TIPO_VEICULOMOD, 1058, "Spoiler Alien Stratum", 0},
	{102, ITEM_TIPO_VEICULOMOD, 1059, "ExhaustX-Flow Stratum", 0},
	{103, ITEM_TIPO_VEICULOMOD, 1060, "SpoilerX-Flow Stratum", 0},
	{104, ITEM_TIPO_VEICULOMOD, 1061, "RoofX-Flow Stratum", 0},
	{105, ITEM_TIPO_VEICULOMOD, 1062, "Sideskirt Left Alien Sideskirt Stratum", 0},
	{106, ITEM_TIPO_VEICULOMOD, 1063, "Sideskirt Left X-Flow Sideskirt Stratum", 0},
	{107, ITEM_TIPO_VEICULOMOD, 1064, "Exhaust Alien Stratum", 0},
	{108, ITEM_TIPO_VEICULOMOD, 1065, "Exhaust Alien Jester", 0},
	{109, ITEM_TIPO_VEICULOMOD, 1066, "Exhaust X-Flow Jester", 0},
	{110, ITEM_TIPO_VEICULOMOD, 1067, "Roof Alien Jester", 0},
	{111, ITEM_TIPO_VEICULOMOD, 1068, "Roof X-Flow Jester", 0},
	{112, ITEM_TIPO_VEICULOMOD, 1069, "Sideskirt Right Alien Sideskirt Jester", 0},
	{113, ITEM_TIPO_VEICULOMOD, 1070, "Sideskirt Right X-Flow Sideskirt Jester", 0},
	{114, ITEM_TIPO_VEICULOMOD, 1071, "Sideskirt Left Alien Sideskirt Jester", 0},
	{115, ITEM_TIPO_VEICULOMOD, 1072, "Sideskirt Left X-Flow Sideskirt Jester", 0},
	{116, ITEM_TIPO_VEICULOMOD, 1073, "Wheels Shadow Most cars", 0},
	{117, ITEM_TIPO_VEICULOMOD, 1074, "Wheels Mega Most cars", 0},
	{118, ITEM_TIPO_VEICULOMOD, 1075, "Wheels Rimshine Most cars", 0},
	{119, ITEM_TIPO_VEICULOMOD, 1076, "Wheels Wires Most cars", 0},
	{120, ITEM_TIPO_VEICULOMOD, 1077, "Wheels Classic Most cars", 0},
	{121, ITEM_TIPO_VEICULOMOD, 1078, "Wheels Twist Most cars", 0},
	{122, ITEM_TIPO_VEICULOMOD, 1079, "Wheels Cutter Most cars", 0},
	{123, ITEM_TIPO_VEICULOMOD, 1080, "Wheels Switch Most cars", 0},
	{124, ITEM_TIPO_VEICULOMOD, 1081, "Wheels Grove Most cars", 0},
	{125, ITEM_TIPO_VEICULOMOD, 1082, "Wheels Import Most cars", 0},
	{126, ITEM_TIPO_VEICULOMOD, 1083, "Wheels Dollar Most cars", 0},
	{127, ITEM_TIPO_VEICULOMOD, 1084, "Wheels Trance Most cars", 0},
	{128, ITEM_TIPO_VEICULOMOD, 1085, "Wheels Atomic Most cars", 0},
	{129, ITEM_TIPO_VEICULOMOD, 1086, "Stereo Stereo Most cars", 0},
	{130, ITEM_TIPO_VEICULOMOD, 1087, "Hydraulics Hydraulics Most cars", 0},
	{131, ITEM_TIPO_VEICULOMOD, 1088, "Roof Alien Uranus", 0},
	{132, ITEM_TIPO_VEICULOMOD, 1089, "ExhaustX-Flow Uranus", 0},
	{133, ITEM_TIPO_VEICULOMOD, 1090, "Sideskirt Right Alien Sideskirt Uranus", 0},
	{134, ITEM_TIPO_VEICULOMOD, 1091, "RoofX-Flow Uranus", 0},
	{135, ITEM_TIPO_VEICULOMOD, 1092, "Exhaust Alien Uranus", 0},
	{136, ITEM_TIPO_VEICULOMOD, 1093, "Sideskirt Right X-Flow Sideskirt Uranus", 0},
	{137, ITEM_TIPO_VEICULOMOD, 1094, "Sideskirt Left Alien Sideskirt Uranus", 0},
	{138, ITEM_TIPO_VEICULOMOD, 1095, "Sideskirt Right X-Flow Sideskirt Uranus", 0},
	{139, ITEM_TIPO_VEICULOMOD, 1096, "Wheels Ahab Most cars", 0},
	{140, ITEM_TIPO_VEICULOMOD, 1097, "Wheels Virtual Most cars", 0},
	{141, ITEM_TIPO_VEICULOMOD, 1098, "Wheels Access Most cars", 0},
	{142, ITEM_TIPO_VEICULOMOD, 1099, "Sideskirt Left Chrome Sideskirt Broadway", 0},
	{143, ITEM_TIPO_VEICULOMOD, 1100, "Bullbar Chrome Grill Remington", 0},
	{144, ITEM_TIPO_VEICULOMOD, 1101, "Sideskirt Left `Chrome Flames` Sideskirt Remington", 0},
	{145, ITEM_TIPO_VEICULOMOD, 1102, "Sideskirt Left `Chrome Strip` Sideskirt Savanna", 0},
	{146, ITEM_TIPO_VEICULOMOD, 1103, "Roof Covertible Blade", 0},
	{147, ITEM_TIPO_VEICULOMOD, 1104, "Exhaust Chrome Blade", 0},
	{148, ITEM_TIPO_VEICULOMOD, 1105, "Exhaust Slamin Blade", 0},
	{149, ITEM_TIPO_VEICULOMOD, 1106, "Sideskirt Right `Chrome Arches` Remington", 0},
	{150, ITEM_TIPO_VEICULOMOD, 1107, "Sideskirt Left `Chrome Strip` Sideskirt Blade", 0},
	{151, ITEM_TIPO_VEICULOMOD, 1108, "Sideskirt Right `Chrome Strip` Sideskirt Blade", 0},
	{152, ITEM_TIPO_VEICULOMOD, 1109, "Rear Bullbars Chrome Slamvan", 0},
	{153, ITEM_TIPO_VEICULOMOD, 1110, "Rear Bullbars Slamin Slamvan", 0},
	{154, ITEM_TIPO_VEICULOMOD, 1111, "Front Sign Little Sign Slamvan", 0},
	{155, ITEM_TIPO_VEICULOMOD, 1112, "Front Sign Little Sign Slamvan", 0},
	{156, ITEM_TIPO_VEICULOMOD, 1113, "Exhaust Chrome Slamvan", 0},
	{157, ITEM_TIPO_VEICULOMOD, 1114, "Exhaust Slamin Slamvan", 0},
	{158, ITEM_TIPO_VEICULOMOD, 1115, "Front Bullbars Chrome Slamvan", 0},
	{159, ITEM_TIPO_VEICULOMOD, 1116, "Front Bullbars Slamin Slamvan", 0},
	{160, ITEM_TIPO_VEICULOMOD, 1117, "Front Bumper Chrome Slamvan", 0},
	{161, ITEM_TIPO_VEICULOMOD, 1118, "Sideskirt Right `Chrome Trim` Sideskirt Slamvan", 0},
	{162, ITEM_TIPO_VEICULOMOD, 1119, "Sideskirt Right `Wheelcovers` Sideskirt Slamvan", 0},
	{163, ITEM_TIPO_VEICULOMOD, 1120, "Sideskirt Left `Chrome Trim` Sideskirt Slamvan", 0},
	{164, ITEM_TIPO_VEICULOMOD, 1121, "Sideskirt Left `Wheelcovers` Sideskirt Slamvan", 0},
	{165, ITEM_TIPO_VEICULOMOD, 1122, "Sideskirt Right `Chrome Flames` SideskirtRemington", 0},
	{166, ITEM_TIPO_VEICULOMOD, 1123, "Bullbars Bullbar Chrome Bars Remington", 0},
	{167, ITEM_TIPO_VEICULOMOD, 1124, "Sideskirt Left `Chrome Arches` Sideskirt Remington", 0},
	{168, ITEM_TIPO_VEICULOMOD, 1125, "Bullbars Bullbar Chrome Lights Remington", 0},
	{169, ITEM_TIPO_VEICULOMOD, 1126, "Exhaust Chrome Exhaust Remington", 0},
	{170, ITEM_TIPO_VEICULOMOD, 1127, "Exhaust Slamin Exhaust Remington", 0},
	{171, ITEM_TIPO_VEICULOMOD, 1128, "RoofVinyl HardtopBlade", 0},
	{172, ITEM_TIPO_VEICULOMOD, 1129, "Exhaust Chrome Savanna", 0},
	{173, ITEM_TIPO_VEICULOMOD, 1130, "Roof Hardtop Savanna", 0},
	{174, ITEM_TIPO_VEICULOMOD, 1131, "Roof Softtop Savanna", 0},
	{175, ITEM_TIPO_VEICULOMOD, 1132, "Exhaust Slamin Savanna", 0},
	{176, ITEM_TIPO_VEICULOMOD, 1133, "Sideskirt Right `Chrome Strip` Sideskirt Savanna", 0},
	{177, ITEM_TIPO_VEICULOMOD, 1134, "Side Skirt Right `Chrome Strip` Sideskirt Tornado", 0},
	{178, ITEM_TIPO_VEICULOMOD, 1135, "Exhaust Slamin Tornado", 0},
	{179, ITEM_TIPO_VEICULOMOD, 1136, "Exhaust Chrome Tornado", 0},
	{180, ITEM_TIPO_VEICULOMOD, 1137, "SideskirtLeft `Chrome Strip` SideskirtTornado", 0},
	{181, ITEM_TIPO_VEICULOMOD, 1138, "Spoiler Alien Sultan", 0},
	{182, ITEM_TIPO_VEICULOMOD, 1139, "Spoiler X-Flow Sultan", 0},
	{183, ITEM_TIPO_VEICULOMOD, 1140, "Bumper X-Flow Sultan", 0},
	{184, ITEM_TIPO_VEICULOMOD, 1141, "Bumper Alien Sultan", 0},
	{185, ITEM_TIPO_VEICULOMOD, 1142, "Vents Left Oval Vents Certain Transfender Cars", 0},
	{186, ITEM_TIPO_VEICULOMOD, 1143, "Vents Right Oval Vents Certain Transfender Cars", 0},
	{187, ITEM_TIPO_VEICULOMOD, 1144, "Vents Left Square Vents Certain Transfender Cars", 0},
	{188, ITEM_TIPO_VEICULOMOD, 1145, "Vents Right Square Vents Certain Transfender Cars", 0},
	{189, ITEM_TIPO_VEICULOMOD, 1146, "Spoiler X-Flow Elegy", 0},
	{190, ITEM_TIPO_VEICULOMOD, 1147, "Spoiler Alien Elegy", 0},
	{191, ITEM_TIPO_VEICULOMOD, 1148, "Rear Bumper X-Flow Elegy", 0},
	{192, ITEM_TIPO_VEICULOMOD, 1149, "Rear Bumper Alien Elegy", 0},
	{193, ITEM_TIPO_VEICULOMOD, 1150, "Rear Bumper Alien Flash", 0},
	{194, ITEM_TIPO_VEICULOMOD, 1151, "Rear Bumper X-Flow Flash", 0},
	{195, ITEM_TIPO_VEICULOMOD, 1152, "Front Bumper X-Flow Flash", 0},
	{196, ITEM_TIPO_VEICULOMOD, 1153, "Front Bumper Alien Flash", 0},
	{197, ITEM_TIPO_VEICULOMOD, 1154, "Rear Bumper Alien Stratum", 0},
	{198, ITEM_TIPO_VEICULOMOD, 1155, "Front Bumper Alien Stratum", 0},
	{199, ITEM_TIPO_VEICULOMOD, 1156, "Rear Bumper X-Flow Stratum", 0},
	{200, ITEM_TIPO_VEICULOMOD, 1157, "Front Bumper X-Flow Stratum", 0},
	{201, ITEM_TIPO_VEICULOMOD, 1158, "Spoiler X-Flow Jester", 0},
	{202, ITEM_TIPO_VEICULOMOD, 1159, "Rear Bumper Alien Jester", 0},
	{203, ITEM_TIPO_VEICULOMOD, 1160, "Front Bumper Alien Jester", 0},
	{204, ITEM_TIPO_VEICULOMOD, 1161, "Rear Bumper X-Flow Jester", 0},
	{205, ITEM_TIPO_VEICULOMOD, 1162, "Spoiler Alien Jester", 0},
	{206, ITEM_TIPO_VEICULOMOD, 1163, "Spoiler X-Flow Uranus", 0},
	{207, ITEM_TIPO_VEICULOMOD, 1164, "Spoiler Alien Uranus", 0},
	{208, ITEM_TIPO_VEICULOMOD, 1165, "Front Bumper X-Flow Uranus", 0},
	{209, ITEM_TIPO_VEICULOMOD, 1166, "Front Bumper Alien Uranus", 0},
	{210, ITEM_TIPO_VEICULOMOD, 1167, "Rear Bumper X-Flow Uranus", 0},
	{211, ITEM_TIPO_VEICULOMOD, 1168, "Rear Bumper Alien Uranus", 0},
	{212, ITEM_TIPO_VEICULOMOD, 1169, "Front Bumper Alien Sultan", 0},
	{213, ITEM_TIPO_VEICULOMOD, 1170, "Front Bumper X-Flow Sultan", 0},
	{214, ITEM_TIPO_VEICULOMOD, 1171, "Front Bumper Alien Elegy", 0},
	{215, ITEM_TIPO_VEICULOMOD, 1172, "Front Bumper X-Flow Elegy", 0},
	{216, ITEM_TIPO_VEICULOMOD, 1173, "Front Bumper X-Flow Jester", 0},
	{217, ITEM_TIPO_VEICULOMOD, 1174, "Front Bumper Chrome Broadway", 0},
	{218, ITEM_TIPO_VEICULOMOD, 1175, "Front Bumper Slamin Broadway", 0},
	{219, ITEM_TIPO_VEICULOMOD, 1176, "Rear Bumper Chrome Broadway", 0},
	{220, ITEM_TIPO_VEICULOMOD, 1177, "Rear Bumper Slamin Broadway", 0},
	{221, ITEM_TIPO_VEICULOMOD, 1178, "Rear Bumper Slamin Remington", 0},
	{222, ITEM_TIPO_VEICULOMOD, 1179, "Front Bumper Chrome Remington", 0},
	{223, ITEM_TIPO_VEICULOMOD, 1180, "Rear Bumper Chrome Remington", 0},
	{224, ITEM_TIPO_VEICULOMOD, 1181, "Front Bumper Slamin Blade", 0},
	{225, ITEM_TIPO_VEICULOMOD, 1182, "Front Bumper Chrome Blade", 0},
	{226, ITEM_TIPO_VEICULOMOD, 1183, "Rear Bumper Slamin Blade", 0},
	{227, ITEM_TIPO_VEICULOMOD, 1184, "Rear Bumper Chrome Blade", 0},
	{228, ITEM_TIPO_VEICULOMOD, 1185, "Front Bumper Slamin Remington", 0},
	{229, ITEM_TIPO_VEICULOMOD, 1186, "Rear Bumper Slamin Savanna", 0},
	{230, ITEM_TIPO_VEICULOMOD, 1187, "Rear Bumper Chrome Savanna", 0},
	{231, ITEM_TIPO_VEICULOMOD, 1188, "Front Bumper Slamin Savanna", 0},
	{232, ITEM_TIPO_VEICULOMOD, 1189, "Front Bumper Chrome Savanna", 0},
	{233, ITEM_TIPO_VEICULOMOD, 1190, "Front Bumper Slamin Tornado", 0},
	{234, ITEM_TIPO_VEICULOMOD, 1191, "Front Bumper Chrome Tornado", 0},
	{235, ITEM_TIPO_VEICULOMOD, 1192, "Rear Bumper Chrome Tornado", 0},
	{236, ITEM_TIPO_VEICULOMOD, 1193, "Rear Bumper Slamin Tornado", 0},

	{237, ITEM_TIPO_DROGA, 1578, "Marijuana", 0},
	{238, ITEM_TIPO_DROGA, 1575, "Cocaina", 0},
	{239, ITEM_TIPO_DROGA, 1580, "Crack", 0},
	{240, ITEM_TIPO_DROGA, 1579, "Ecstasy", 0},
	{241, ITEM_TIPO_MATERIAL, 1271, "Material", 0},
	{242, ITEM_TIPO_MATERIAL, 1241, "Remedio", 0}
};


command(ajudainv, playerid, params []) {
	SendClientMessage(playerid, -1, "ignorem a ma organizacao do comando, й apenas para ajudar no beta.. Axl agradece!");
	SendClientMessage(playerid, -1, "os itens vao de 0 a 242, nao crie um item com o id 0, pois por enquanto й o id nulo");
	SendClientMessage(playerid, -1, "Nгo й possivel selecionar na aba outros, use /comprarinv para pegar um inventario");
	SendClientMessage(playerid, -1, "para abrir o inventario aperte a letra Y, para pegar um item do chao se abaixei © e use left alt");
	SendClientMessage(playerid, -1, "outros comandos /guardar /comprarinv /criaritem [id do jogador onde vai spawnar] [itemid]");
	return true;
}

command(guardar, playerid, params []) {
	new string[256], stringCmd[32], armaBalas, armaIndex;
	if(sscanf(params, "s", stringCmd)) {
		SendClientMessage(playerid, -1, "		{FFFFFF}[{F44336}!]{FFFFFF} Lista de itens: {F44336}colete{FFFFFF}, {F44336}arma{FFFFFF} e {F44336}alimento{FFFFFF}.");
		SendClientMessage(playerid, -1, "		{FFFFFF}[{4CAF50}?]{FFFFFF} Para guardar use o comando e em seguida o nome do item que deseja guardar, {4CAF50}veja o exemplo{FFFFFF}:");
		SendClientMessage(playerid, -1, "		{FFFFFF}[{F44336}exemplo]{FFFFFF} /guardar {F44336}arma {BDBDBD}(ou seja ira guardar sua arma atual, que voce possue em sua mao.)");
		return true;
	}

	if(!strcmp(stringCmd, "arma", true)) {
		if(GetPlayerWeapon(playerid) == 0) return true;
		armaIndex = GetPlayerWeapon(playerid);
		armaBalas = GetPlayerAmmo(playerid);

		for(new i = 0; i < 15; i++) {
			if(pInventario[playerid][i][inv_item_ativo] == true) continue;
			pInventario[playerid][i][inv_item_ativo] = true;

			for(new armaId = 0; armaId < MAX_SERVER_ITENS; armaId++) {
				if(armaIndex == serverItens[armaId][sItem_arma_model]) {
					pInventario[playerid][i][inv_item_index] = armaId;
					break;
				}
			}

			pInventario[playerid][i][inv_armaIndex] = armaIndex;
			pInventario[playerid][i][inv_armaBalas] = armaBalas;

			RemovePlayerWeapon(playerid, armaIndex);

			format(string, sizeof string, "Voce {4CAF50}colocou{FFFFFF} uma {F44336}%s{FFFFFF} com {F44336}%d{FFFFFF} balas no slot {F44336}%d{FFFFFF} do seu inventario.", serverItens[pInventario[playerid][i][inv_item_index]][sItem_nome], armaBalas, i);
			SendClientMessage(playerid, -1, string);
			break;
		}
		return true;
	}
	else if(!strcmp(stringCmd, "colete", true)) {
		new Float:armour;
		GetPlayerArmour(playerid, armour);
		if(armour < 1) return SendClientMessage(playerid, -1, "Voce nao possue um colete.");
		for(new i = 0; i < 15; i++) {
			if(pInventario[playerid][i][inv_item_ativo] == true) continue;
			pInventario[playerid][i][inv_item_ativo] = true;

			pInventario[playerid][i][inv_item_index] = 40;
			pInventario[playerid][i][inv_coleteStatus] = armour;

			SetPlayerArmour(playerid, 0);
			break;
		}
		return true;
	}
	else if(!strcmp(stringCmd, "alimento", true)) return SendClientMessage(playerid, -1, "[erro 404] ++info.Desculpe mas este sistema ainda nao foi implantado.");
	return true;
}
command(comprarinv, playerid, params []) {
	ShowPlayerDialog(playerid, DIALOG_COMPRAR_INVENTARIO, DIALOG_STYLE_LIST, "Escolha o tamanho do seu inventario", "{FFFFFF}Inventario {EC407A}Pequeno\n{FFFFFF}Inventario {2196F3}Medio\n{FFFFFF}Inventario {F44336}Grande", "Comprar", "Cancelar/fechar");
	return true;
}
command(criaritem, playerid, params []) {
	new indexPlayeridCommand, indexCommand;
	if(sscanf(params, "dd", indexPlayeridCommand, indexCommand)) {
		return true;
	}
	GivePlayerPositionItem(indexPlayeridCommand, indexCommand);
	return true;
}

invOnFilterScriptInit() {
	for(new i = 0; i < 350; i++) {
		if(serverItens[i][sItem_modelo] > 0) printf("[ %d ] >> %s >> (%d)", i, serverItens[i][sItem_nome], serverItens[i][sItem_modelo]);
		else  printf("[ %d ] < empty slot > ]", i);
	}
	return true;
}
invOnPlayerConnect(playerid) {
	inventario_item_nome[playerid] = CreatePlayerTextDraw(playerid, 129.765731, 352.166534, "nome do item");
	PlayerTextDrawLetterSize(playerid, inventario_item_nome[playerid], 0.222430, 0.829998);
	PlayerTextDrawTextSize(playerid, inventario_item_nome[playerid], 477.255004, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_nome[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_item_nome[playerid], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_nome[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_nome[playerid], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_nome[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_nome[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_nome[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_item_nome[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_item_nome[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_nome[playerid], 0);

	inventario_fundo[playerid] = CreatePlayerTextDraw(playerid, 129.765762, 87.916656, "box");
	PlayerTextDrawLetterSize(playerid, inventario_fundo[playerid], 0.000000, 28.693992);
	PlayerTextDrawTextSize(playerid, inventario_fundo[playerid], 477.437713, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_fundo[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_fundo[playerid], -16777094);
	PlayerTextDrawUseBox(playerid, inventario_fundo[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_fundo[playerid], 0x00000047);
	PlayerTextDrawSetShadow(playerid, inventario_fundo[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_fundo[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_fundo[playerid], 0x00000047);
	PlayerTextDrawFont(playerid, inventario_fundo[playerid], 1);
	PlayerTextDrawSetProportional(playerid, inventario_fundo[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_fundo[playerid], 0);

	inventario_aba[playerid][0] = CreatePlayerTextDraw(playerid, 129.765762, 87.916656, "box");
	PlayerTextDrawLetterSize(playerid, inventario_aba[playerid][0], 0.000000, 1.941436);
	PlayerTextDrawTextSize(playerid, inventario_aba[playerid][0], 477.438110, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_aba[playerid][0], 1);
	PlayerTextDrawColor(playerid, inventario_aba[playerid][0], -1);
	PlayerTextDrawUseBox(playerid, inventario_aba[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid, inventario_aba[playerid][0], -6815489);
	PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, inventario_aba[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_aba[playerid][0], 255);
	PlayerTextDrawFont(playerid, inventario_aba[playerid][0], 1);
	PlayerTextDrawSetProportional(playerid, inventario_aba[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][0], 0);

	inventario_aba[playerid][1] = CreatePlayerTextDraw(playerid, 131.171279, 89.083351, "Inventario");
	PlayerTextDrawLetterSize(playerid, inventario_aba[playerid][1], 0.250072, 1.617500);
	PlayerTextDrawAlignment(playerid, inventario_aba[playerid][1], 1);
	PlayerTextDrawColor(playerid, inventario_aba[playerid][1], -1);
	PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, inventario_aba[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_aba[playerid][1], 255);
	PlayerTextDrawFont(playerid, inventario_aba[playerid][1], 2);
	PlayerTextDrawSetProportional(playerid, inventario_aba[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][1], 0);

	backgroundinv[playerid][0] = CreatePlayerTextDraw(playerid, 132.500000, 112.999984, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][0], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][0], 196.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][0], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][0], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][0], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][0], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][0], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][0], 0);

	backgroundinv[playerid][1] = CreatePlayerTextDraw(playerid, 202.000000, 113.000007, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][1], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][1], 265.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][1], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][1], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][1], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][1], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][1], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][1], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][1], 0);

	backgroundinv[playerid][2] = CreatePlayerTextDraw(playerid, 272.000000, 113.000015, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][2], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][2], 335.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][2], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][2], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][2], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][2], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][2], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][2], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][2], 0);

	backgroundinv[playerid][3] = CreatePlayerTextDraw(playerid, 342.000000, 112.999984, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][3], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][3], 405.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][3], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][3], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][3], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][3], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][3], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][3], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][3], 0);

	backgroundinv[playerid][4] = CreatePlayerTextDraw(playerid, 411.500000, 112.999984, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][4], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][4], 475.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][4], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][4], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][4], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][4], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][4], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][4], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][4], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][4], 0);

	backgroundinv[playerid][5] = CreatePlayerTextDraw(playerid, 132.500000, 191.750030, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][5], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][5], 196.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][5], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][5], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][5], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][5], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][5], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][5], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][5], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][5], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][5], 0);

	backgroundinv[playerid][6] = CreatePlayerTextDraw(playerid, 202.000000, 191.750045, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][6], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][6], 265.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][6], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][6], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][6], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][6], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][6], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][6], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][6], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][6], 0);

	backgroundinv[playerid][7] = CreatePlayerTextDraw(playerid, 272.000000, 191.750045, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][7], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][7], 335.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][7], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][7], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][7], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][7], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][7], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][7], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][7], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][7], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][7], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][7], 0);

	backgroundinv[playerid][8] = CreatePlayerTextDraw(playerid, 341.500000, 191.750045, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][8], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][8], 405.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][8], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][8], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][8], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][8], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][8], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][8], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][8], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][8], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][8], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][8], 0);

	backgroundinv[playerid][9] = CreatePlayerTextDraw(playerid, 411.500000, 191.750076, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][9], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][9], 475.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][9], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][9], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][9], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][9], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][9], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][9], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][9], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][9], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][9], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][9], 0);

	backgroundinv[playerid][10] = CreatePlayerTextDraw(playerid, 132.500000, 270.499969, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][10], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][10], 196.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][10], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][10], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][10], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][10], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][10], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][10], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][10], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][10], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][10], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][10], 0);

	backgroundinv[playerid][11] = CreatePlayerTextDraw(playerid, 202.000000, 270.499938, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][11], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][11], 265.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][11], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][11], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][11], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][11], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][11], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][11], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][11], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][11], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][11], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][11], 0);

	backgroundinv[playerid][12] = CreatePlayerTextDraw(playerid, 272.000000, 270.499908, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][12], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][12], 335.500000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][12], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][12], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][12], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][12], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][12], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][12], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][12], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][12], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][12], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][12], 0);

	backgroundinv[playerid][13] = CreatePlayerTextDraw(playerid, 341.500000, 270.499908, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][13], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][13], 405.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][13], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][13], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][13], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][13], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][13], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][13], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][13], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][13], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][13], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][13], 0);

	backgroundinv[playerid][14] = CreatePlayerTextDraw(playerid, 411.500000, 270.499877, "box");
	PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][14], 0.000000, 7.999998);
	PlayerTextDrawTextSize(playerid, backgroundinv[playerid][14], 475.000000, 0.000000);
	PlayerTextDrawAlignment(playerid, backgroundinv[playerid][14], 1);
	PlayerTextDrawColor(playerid, backgroundinv[playerid][14], -1);
	PlayerTextDrawUseBox(playerid, backgroundinv[playerid][14], 1);
	PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][14], -1633771777);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][14], 0);
	PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][14], 0);
	PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][14], 255);
	PlayerTextDrawFont(playerid, backgroundinv[playerid][14], 1);
	PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][14], 1);
	PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][14], 0);

	inventario_index[playerid][0] = CreatePlayerTextDraw(playerid, 130.065917, 110.666687, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][0], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][0], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][0], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][0], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][0], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][0], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][0], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][0], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][0], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][0], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][1] = CreatePlayerTextDraw(playerid, 199.875564, 110.666687, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][1], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][1], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][1], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][1], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][1], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][1], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][1], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][1], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][1], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][1], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][2] = CreatePlayerTextDraw(playerid, 269.685333, 110.666679, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][2], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][2], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][2], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][2], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][2], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][2], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][2], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][2], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][2], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][2], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][3] = CreatePlayerTextDraw(playerid, 339.495361, 110.666687, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][3], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][3], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][3], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][3], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][3], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][3], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][3], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][3], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][3], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][3], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][4] = CreatePlayerTextDraw(playerid, 409.305206, 110.666694, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][4], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][4], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][4], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][4], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][4], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][4], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][4], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][4], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][4], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][4], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][4], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][5] = CreatePlayerTextDraw(playerid, 130.066528, 189.416717, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][5], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][5], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][5], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][5], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][5], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][5], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][5], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][5], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][5], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][5], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][5], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][5], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][6] = CreatePlayerTextDraw(playerid, 199.876174, 189.416717, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][6], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][6], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][6], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][6], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][6], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][6], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][6], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][6], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][6], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][6], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][6], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][7] = CreatePlayerTextDraw(playerid, 269.685821, 189.416717, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][7], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][7], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][7], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][7], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][7], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][7], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][7], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][7], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][7], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][7], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][7], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][7], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][7], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][8] = CreatePlayerTextDraw(playerid, 339.495788, 189.416717, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][8], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][8], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][8], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][8], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][8], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][8], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][8], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][8], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][8], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][8], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][8], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][8], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][8], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][9] = CreatePlayerTextDraw(playerid, 409.305450, 189.416732, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][9], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][9], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][9], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][9], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][9], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][9], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][9], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][9], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][9], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][9], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][9], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][9], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][9], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][10] = CreatePlayerTextDraw(playerid, 130.066772, 268.166717, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][10], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][10], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][10], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][10], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][10], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][10], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][10], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][10], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][10], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][10], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][10], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][10], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][10], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][11] = CreatePlayerTextDraw(playerid, 199.876419, 268.166687, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][11], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][11], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][11], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][11], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][11], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][11], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][11], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][11], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][11], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][11], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][11], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][11], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][11], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][12] = CreatePlayerTextDraw(playerid, 269.686096, 268.166656, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][12], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][12], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][12], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][12], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][12], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][12], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][12], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][12], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][12], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][12], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][12], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][12], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][12], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][13] = CreatePlayerTextDraw(playerid, 339.495819, 268.166717, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][13], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][13], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][13], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][13], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][13], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][13], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][13], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][13], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][13], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][13], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][13], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][13], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][13], 0.000000, -30, 0.000000, 2.2);

	inventario_index[playerid][14] = CreatePlayerTextDraw(playerid, 409.305450, 268.166778, "");
	PlayerTextDrawLetterSize(playerid, inventario_index[playerid][14], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_index[playerid][14], 67.979507, 76.583335);
	PlayerTextDrawAlignment(playerid, inventario_index[playerid][14], 1);
	PlayerTextDrawColor(playerid, inventario_index[playerid][14], -1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][14], 0);
	PlayerTextDrawSetOutline(playerid, inventario_index[playerid][14], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][14], -1633771777);
	PlayerTextDrawFont(playerid, inventario_index[playerid][14], 5);
	PlayerTextDrawSetProportional(playerid, inventario_index[playerid][14], 1);
	PlayerTextDrawSetShadow(playerid, inventario_index[playerid][14], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][14], true);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][14], 18631);
	PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][14], 0.000000, -30, 0.000000, 2.2);

	inventario_fechar[playerid] = CreatePlayerTextDraw(playerid, 482.562377, 322.416503, "Fechar");
	PlayerTextDrawLetterSize(playerid, inventario_fechar[playerid], 0.236954, 1.681666);
	PlayerTextDrawTextSize(playerid, inventario_fechar[playerid], 521.282897, 10.000000);
	PlayerTextDrawAlignment(playerid, inventario_fechar[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_fechar[playerid], -1);
	PlayerTextDrawUseBox(playerid, inventario_fechar[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_fechar[playerid], -196921601);
	PlayerTextDrawSetShadow(playerid, inventario_fechar[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_fechar[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_fechar[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_fechar[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_fechar[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_fechar[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_fechar[playerid], true);

	inventario_usar[playerid] = CreatePlayerTextDraw(playerid, 482.562469, 301.416625, "usar");
	PlayerTextDrawLetterSize(playerid, inventario_usar[playerid], 0.236954, 1.681666);
	PlayerTextDrawTextSize(playerid, inventario_usar[playerid], 521.282653, 10.000000);
	PlayerTextDrawAlignment(playerid, inventario_usar[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_usar[playerid], -1);
	PlayerTextDrawUseBox(playerid, inventario_usar[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_usar[playerid], -6815489);
	PlayerTextDrawSetShadow(playerid, inventario_usar[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_usar[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_usar[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_usar[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_usar[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_usar[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_usar[playerid], true);

	inventario_drop[playerid] = CreatePlayerTextDraw(playerid, 482.562561, 280.416503, "drop");
	PlayerTextDrawLetterSize(playerid, inventario_drop[playerid], 0.236954, 1.681666);
	PlayerTextDrawTextSize(playerid, inventario_drop[playerid], 521.282714, 10.000000);
	PlayerTextDrawAlignment(playerid, inventario_drop[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_drop[playerid], -1);
	PlayerTextDrawUseBox(playerid, inventario_drop[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_drop[playerid], -1633771777);
	PlayerTextDrawSetShadow(playerid, inventario_drop[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_drop[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_drop[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_drop[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_drop[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_drop[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_drop[playerid], true);
	///
	inventario_opcoes[playerid][0] = CreatePlayerTextDraw(playerid, 213.630889, 162.000015, "box");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][0], 0.000000, 10.702780);
	PlayerTextDrawTextSize(playerid, inventario_opcoes[playerid][0], 414.186737, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][0], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes[playerid][0], -1);
	PlayerTextDrawUseBox(playerid, inventario_opcoes[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid, inventario_opcoes[playerid][0], -1633771777);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][0], 255);
	PlayerTextDrawFont(playerid, inventario_opcoes[playerid][0], 1);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][0], 0);

	inventario_opcoes[playerid][1] = CreatePlayerTextDraw(playerid, 213.931106, 180.083328, "");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][1], 0.000000, 0.000000);
	PlayerTextDrawTextSize(playerid, inventario_opcoes[playerid][1], 69.853591, 77.749946);
	PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][1], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes[playerid][1], -1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][1], -1633771777);
	PlayerTextDrawFont(playerid, inventario_opcoes[playerid][1], 5);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][1], 0);
	PlayerTextDrawSetPreviewModel(playerid, inventario_opcoes[playerid][1], 336);
	PlayerTextDrawSetPreviewRot(playerid, inventario_opcoes[playerid][1], 0.000000, 50.000000, 0.000000, 2.000000);

	inventario_opcoes[playerid][2] = CreatePlayerTextDraw(playerid, 213.631027, 162.000045, "box");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][2], 0.000000, 1.566619);
	PlayerTextDrawTextSize(playerid, inventario_opcoes[playerid][2], 414.187805, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][2], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes[playerid][2], -1);
	PlayerTextDrawUseBox(playerid, inventario_opcoes[playerid][2], 1);
	PlayerTextDrawBoxColor(playerid, inventario_opcoes[playerid][2], -6815489);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][2], 255);
	PlayerTextDrawFont(playerid, inventario_opcoes[playerid][2], 1);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][2], 0);

	inventario_opcoes_fechar[playerid] = CreatePlayerTextDraw(playerid, 362.621032, 238.999969, "fechar");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes_fechar[playerid], 0.208373, 1.856665);
	PlayerTextDrawTextSize(playerid, inventario_opcoes_fechar[playerid], 412.599639, 10.000000);
	PlayerTextDrawAlignment(playerid, inventario_opcoes_fechar[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes_fechar[playerid], -1);
	PlayerTextDrawUseBox(playerid, inventario_opcoes_fechar[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_opcoes_fechar[playerid], -196921601);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes_fechar[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes_fechar[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes_fechar[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_opcoes_fechar[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes_fechar[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes_fechar[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_opcoes_fechar[playerid], true);

	inventario_opcoes_equipar[playerid] = CreatePlayerTextDraw(playerid, 362.621032, 215.083358, "EQUIPAR");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes_equipar[playerid], 0.208373, 1.856665);
	PlayerTextDrawTextSize(playerid, inventario_opcoes_equipar[playerid], 412.599639, 10.000000);
	PlayerTextDrawAlignment(playerid, inventario_opcoes_equipar[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes_equipar[playerid], -1);
	PlayerTextDrawUseBox(playerid, inventario_opcoes_equipar[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_opcoes_equipar[playerid], 1286557951);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes_equipar[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes_equipar[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes_equipar[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_opcoes_equipar[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes_equipar[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes_equipar[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_opcoes_equipar[playerid], true);

	inventario_opcoes_guardar[playerid] = CreatePlayerTextDraw(playerid, 362.621124, 191.166671, "guardar");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes_guardar[playerid], 0.208373, 1.856665);
	PlayerTextDrawTextSize(playerid, inventario_opcoes_guardar[playerid], 412.599731, 10.000000);
	PlayerTextDrawAlignment(playerid, inventario_opcoes_guardar[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes_guardar[playerid], -1);
	PlayerTextDrawUseBox(playerid, inventario_opcoes_guardar[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_opcoes_guardar[playerid], 563540991);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes_guardar[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes_guardar[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes_guardar[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_opcoes_guardar[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes_guardar[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes_guardar[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_opcoes_guardar[playerid], true);

	inventario_opcoes[playerid][3] = CreatePlayerTextDraw(playerid, 215.973541, 160.833312, "Inventario");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][3], 0.228989, 1.594166);
	PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][3], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes[playerid][3], -1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][3], 255);
	PlayerTextDrawFont(playerid, inventario_opcoes[playerid][3], 2);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][3], 0);

	inventario_opcoes[playerid][4] = CreatePlayerTextDraw(playerid, 269.385192, 204.583374, "O que deseja fazer~n~com este item?");
	PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][4], 0.271156, 1.745833);
	PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][4], 1);
	PlayerTextDrawColor(playerid, inventario_opcoes[playerid][4], -1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][4], 255);
	PlayerTextDrawFont(playerid, inventario_opcoes[playerid][4], 1);
	PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][4], 1);
	PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][4], 0);

	inventario_item_info[playerid][0] = CreatePlayerTextDraw(playerid, 131.639831, 174.249984, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][0], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][0], 197.079055, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][0], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][0], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][0], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][0], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][0], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][0], 0);

	inventario_item_info[playerid][1] = CreatePlayerTextDraw(playerid, 200.980957, 174.249938, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][1], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][1], 266.420104, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][1], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][1], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][1], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][1], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][1], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][1], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][1], 0);

	inventario_item_info[playerid][2] = CreatePlayerTextDraw(playerid, 270.322143, 174.249954, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][2], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][2], 335.761413, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][2], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][2], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][2], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][2], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][2], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][2], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][2], 0);

	inventario_item_info[playerid][3] = CreatePlayerTextDraw(playerid, 340.600555, 174.249969, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][3], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][3], 406.039825, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][3], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][3], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][3], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][3], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][3], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][3], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][3], 0);

	inventario_item_info[playerid][4] = CreatePlayerTextDraw(playerid, 409.941955, 174.250000, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][4], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][4], 475.381225, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][4], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][4], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][4], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][4], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][4], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][4], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][4], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][4], 0);

	inventario_item_info[playerid][5] = CreatePlayerTextDraw(playerid, 131.640304, 253.583267, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][5], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][5], 197.079513, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][5], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][5], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][5], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][5], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][5], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][5], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][5], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][5], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][5], 0);

	inventario_item_info[playerid][6] = CreatePlayerTextDraw(playerid, 200.512908, 253.583267, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][6], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][6], 265.952178, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][6], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][6], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][6], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][6], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][6], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][6], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][6], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][6], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][6], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][6], 0);

	inventario_item_info[playerid][7] = CreatePlayerTextDraw(playerid, 270.322631, 253.583236, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][7], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][7], 335.762023, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][7], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][7], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][7], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][7], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][7], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][7], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][7], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][7], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][7], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][7], 0);

	inventario_item_info[playerid][8] = CreatePlayerTextDraw(playerid, 340.600921, 253.583236, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][8], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][8], 406.040313, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][8], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][8], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][8], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][8], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][8], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][8], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][8], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][8], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][8], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][8], 0);

	inventario_item_info[playerid][9] = CreatePlayerTextDraw(playerid, 410.879150, 253.583236, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][9], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][9], 476.318542, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][9], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][9], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][9], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][9], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][9], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][9], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][9], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][9], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][9], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][9], 0);

	inventario_item_info[playerid][10] = CreatePlayerTextDraw(playerid, 131.640457, 332.333160, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][10], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][10], 197.079788, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][10], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][10], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][10], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][10], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][10], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][10], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][10], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][10], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][10], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][10], 0);

	inventario_item_info[playerid][11] = CreatePlayerTextDraw(playerid, 200.981582, 332.333190, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][11], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][11], 266.420959, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][11], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][11], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][11], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][11], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][11], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][11], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][11], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][11], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][11], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][11], 0);

	inventario_item_info[playerid][12] = CreatePlayerTextDraw(playerid, 271.259918, 332.333160, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][12], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][12], 336.699432, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][12], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][12], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][12], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][12], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][12], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][12], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][12], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][12], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][12], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][12], 0);

	inventario_item_info[playerid][13] = CreatePlayerTextDraw(playerid, 340.132720, 332.333099, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][13], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][13], 405.572235, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][13], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][13], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][13], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][13], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][13], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][13], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][13], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][13], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][13], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][13], 0);

	inventario_item_info[playerid][14] = CreatePlayerTextDraw(playerid, 410.879364, 332.333190, "municao 342");
	PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][14], 0.199941, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][14], 476.318878, 0.000000);
	PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][14], 1);
	PlayerTextDrawColor(playerid, inventario_item_info[playerid][14], -1);
	PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][14], 1);
	PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][14], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][14], 0);
	PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][14], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][14], 255);
	PlayerTextDrawFont(playerid, inventario_item_info[playerid][14], 1);
	PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][14], 1);
	PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][14], 0);

	inventario_tamanho_show[playerid] = CreatePlayerTextDraw(playerid, 130.234085, 94.916633, "TAMANHO > MEDIO");
	PlayerTextDrawLetterSize(playerid, inventario_tamanho_show[playerid], 0.123571, 0.864997);
	PlayerTextDrawAlignment(playerid, inventario_tamanho_show[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_tamanho_show[playerid], 255);
	PlayerTextDrawSetShadow(playerid, inventario_tamanho_show[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_tamanho_show[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_tamanho_show[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_tamanho_show[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_tamanho_show[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_tamanho_show[playerid], 0);

	inventario_aba_equipam[playerid] = CreatePlayerTextDraw(playerid, 419.311981, 87.916656, "Equipamentos");
	PlayerTextDrawLetterSize(playerid, inventario_aba_equipam[playerid], 0.191507, 1.214999);
	PlayerTextDrawTextSize(playerid, inventario_aba_equipam[playerid], 477.423614, 10.000000);
	PlayerTextDrawAlignment(playerid, inventario_aba_equipam[playerid], 1);
	PlayerTextDrawColor(playerid, inventario_aba_equipam[playerid], -6815489);
	PlayerTextDrawUseBox(playerid, inventario_aba_equipam[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_aba_equipam[playerid], -1);
	PlayerTextDrawSetShadow(playerid, inventario_aba_equipam[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_aba_equipam[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_aba_equipam[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_aba_equipam[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_aba_equipam[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_aba_equipam[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_aba_equipam[playerid], true);

	inventario_aba_outros[playerid] = CreatePlayerTextDraw(playerid, 386.515625, 87.916679, "OUTROS");
	PlayerTextDrawLetterSize(playerid, inventario_aba_outros[playerid], 0.191507, 1.214999);
	PlayerTextDrawTextSize(playerid, inventario_aba_outros[playerid], 10.000000, 56.222793);
	PlayerTextDrawAlignment(playerid, inventario_aba_outros[playerid], 2);
	PlayerTextDrawColor(playerid, inventario_aba_outros[playerid], -6815489);
	PlayerTextDrawUseBox(playerid, inventario_aba_outros[playerid], 1);
	PlayerTextDrawBoxColor(playerid, inventario_aba_outros[playerid], -1);
	PlayerTextDrawSetShadow(playerid, inventario_aba_outros[playerid], 0);
	PlayerTextDrawSetOutline(playerid, inventario_aba_outros[playerid], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_aba_outros[playerid], 255);
	PlayerTextDrawFont(playerid, inventario_aba_outros[playerid], 2);
	PlayerTextDrawSetProportional(playerid, inventario_aba_outros[playerid], 1);
	PlayerTextDrawSetShadow(playerid, inventario_aba_outros[playerid], 0);
	PlayerTextDrawSetSelectable(playerid, inventario_aba_outros[playerid], true);

	inventario_outros_info[playerid][0] = CreatePlayerTextDraw(playerid, 163.968643, 112.999839, "COCAINA");
	PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][0], 0.199940, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][0], 0.000000, 64.020156);
	PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][0], 2);
	PlayerTextDrawColor(playerid, inventario_outros_info[playerid][0], -6815489);
	PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][0], 1);
	PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][0], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][0], 0);
	PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][0], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][0], 255);
	PlayerTextDrawFont(playerid, inventario_outros_info[playerid][0], 2);
	PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][0], 1);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][0], 0);

	inventario_outros_info[playerid][1] = CreatePlayerTextDraw(playerid, 233.778289, 112.999847, "marijuana");
	PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][1], 0.199940, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][1], 0.000000, 64.020156);
	PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][1], 2);
	PlayerTextDrawColor(playerid, inventario_outros_info[playerid][1], -6815489);
	PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][1], 1);
	PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][1], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][1], 0);
	PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][1], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][1], 255);
	PlayerTextDrawFont(playerid, inventario_outros_info[playerid][1], 2);
	PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][1], 1);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][1], 0);

	inventario_outros_info[playerid][2] = CreatePlayerTextDraw(playerid, 303.588287, 112.999847, "CRACK");
	PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][2], 0.199940, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][2], 0.000000, 64.020156);
	PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][2], 2);
	PlayerTextDrawColor(playerid, inventario_outros_info[playerid][2], -6815489);
	PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][2], 1);
	PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][2], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][2], 0);
	PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][2], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][2], 255);
	PlayerTextDrawFont(playerid, inventario_outros_info[playerid][2], 2);
	PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][2], 1);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][2], 0);

	inventario_outros_info[playerid][3] = CreatePlayerTextDraw(playerid, 373.397827, 112.999847, "Ecstasy");
	PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][3], 0.199940, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][3], 0.000000, 64.020156);
	PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][3], 2);
	PlayerTextDrawColor(playerid, inventario_outros_info[playerid][3], -6815489);
	PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][3], 1);
	PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][3], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][3], 0);
	PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][3], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][3], 255);
	PlayerTextDrawFont(playerid, inventario_outros_info[playerid][3], 2);
	PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][3], 1);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][3], 0);

	inventario_outros_info[playerid][4] = CreatePlayerTextDraw(playerid, 443.207580, 112.999839, "MATERIAIS");
	PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][4], 0.199940, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][4], 0.000000, 64.020156);
	PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][4], 2);
	PlayerTextDrawColor(playerid, inventario_outros_info[playerid][4], -65281);
	PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][4], 1);
	PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][4], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][4], 0);
	PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][4], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][4], 255);
	PlayerTextDrawFont(playerid, inventario_outros_info[playerid][4], 2);
	PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][4], 1);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][4], 0);

	inventario_outros_info[playerid][5] = CreatePlayerTextDraw(playerid, 163.968780, 191.749877, "REMEDIOS");
	PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][5], 0.199940, 1.174165);
	PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][5], 0.000000, 64.020156);
	PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][5], 2);
	PlayerTextDrawColor(playerid, inventario_outros_info[playerid][5], -1);
	PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][5], 1);
	PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][5], 555819397);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][5], 0);
	PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][5], 0);
	PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][5], 255);
	PlayerTextDrawFont(playerid, inventario_outros_info[playerid][5], 2);
	PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][5], 1);
	PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][5], 0);
	return true;
}
invOnDialogResponse(playerid, dialogid, listitem) {
    switch(dialogid) {
		case DIALOG_COMPRAR_INVENTARIO: {
			switch(listitem) {
				case 0: {
					pInfo[playerid][pMochila] = 1;
					pInfo[playerid][pMochilaAtiva] = true;
					return true;
				}
				case 1: {
					pInfo[playerid][pMochila] = 2;
					pInfo[playerid][pMochilaAtiva] = true;
					return true;
				}
				case 2: {
					pInfo[playerid][pMochila] = 3;
					pInfo[playerid][pMochilaAtiva] = true;
					return true;
				}
			}
		}
	}
	return false;
}
invOnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) {
    new string[128];
	if(GetPVarInt(playerid, "inventario_aba") == 0) {
		for(new i = 0; i < 15; i++) {
			if(playertextid == inventario_index[playerid][i]) {
				PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], -1633771777);
				PlayerTextDrawBackgroundColor(playerid, playertextid, 0x00FF00FF);

				//atualizar
				PlayerTextDrawHide(playerid, inventario_index[playerid][i]);
				PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);
				PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
				PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);

				format(string, sizeof string, "%s", serverItens[pInventario[playerid][i][inv_item_index]][sItem_nome]);
				PlayerTextDrawSetString(playerid, inventario_item_nome[playerid], string);

				SetPVarInt(playerid, "inventario_item_slot_ativo", i);
				break;
			}
		}
	} else SendClientMessage(playerid, -1, "Ainda nгo й possivel selecionar nessa aba!!");
	if(playertextid == inventario_aba_outros[playerid]) {
		if(GetPVarInt(playerid, "inventario_aba") == 1) return true;
		SetPVarInt(playerid, "inventario_aba", 1);

		format(string, sizeof string, "%s", serverItens[238][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][0], string);
		format(string, sizeof string, "%s", serverItens[237][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][1], string);
		format(string, sizeof string, "%s", serverItens[239][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][2], string);
		format(string, sizeof string, "%s", serverItens[240][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][3], string);
		format(string, sizeof string, "%s", serverItens[241][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][4], string);
		format(string, sizeof string, "%s", serverItens[242][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][5], string);

		format(string, sizeof string, "quant %d", pInventario[playerid][pMarijuana]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][0], string);
		format(string, sizeof string, "quant %d", pInventario[playerid][pCocaina]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][1], string);
		format(string, sizeof string, "quant %d", pInventario[playerid][pCrack]),     PlayerTextDrawSetString(playerid, inventario_item_info[playerid][2], string);
		format(string, sizeof string, "quant %d", pInventario[playerid][pEcstasy]),   PlayerTextDrawSetString(playerid, inventario_item_info[playerid][3], string);
		format(string, sizeof string, "quant %d", pInventario[playerid][pMateriais]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][4], string);
		format(string, sizeof string, "quant %d", pInventario[playerid][pRemedios]),  PlayerTextDrawSetString(playerid, inventario_item_info[playerid][5], string);

		PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][0], serverItens[238][sItem_modelo]);
		PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][1], serverItens[237][sItem_modelo]);
		PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][2], serverItens[239][sItem_modelo]);
		PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][3], serverItens[240][sItem_modelo]);
		PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][4], serverItens[241][sItem_modelo]);
		PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][5], serverItens[242][sItem_modelo]);

		for(new i = 0; i < 15; i++) {
			PlayerTextDrawHide(playerid, inventario_index[playerid][i]);
			PlayerTextDrawHide(playerid, inventario_item_info[playerid][i]);
			PlayerTextDrawHide(playerid, backgroundinv[playerid][i]);
		}

		for(new i = 0; i < 6; i++) {
			//PlayerTextDrawSetString(playerid, inventario_item_info[playerid][i], "quant 0");
			PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_outros_info[playerid][i]);
			PlayerTextDrawShow(playerid, backgroundinv[playerid][i]);
		}
	}
	else if(playertextid == inventario_aba_equipam[playerid]) {
		if(GetPVarInt(playerid, "inventario_aba") == 0) return true;
		SetPVarInt(playerid, "inventario_aba", 0);
		for(new i = 0; i < 15; i++) {
			if(i < 6) PlayerTextDrawHide(playerid, inventario_outros_info[playerid][i]);
			PlayerTextDrawHide(playerid, inventario_index[playerid][i]);
			PlayerTextDrawHide(playerid, inventario_item_info[playerid][i]);
			PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][i], serverItens[pInventario[playerid][i][inv_item_index]][sItem_modelo]);
			if(pInventario[playerid][i][inv_item_ativo] == true) {
				switch(serverItens[pInventario[playerid][i][inv_item_index]][sItem_tipo]) {
					case ITEM_TIPO_ARMA: format(string, sizeof(string), "Municao %d", pInventario[playerid][i][inv_armaBalas]);
					case ITEM_TIPO_COLETE: format(string, sizeof(string), "Colete %f", pInventario[playerid][i][inv_coleteStatus]);
					case ITEM_TIPO_FOME: format(string, sizeof(string), "erro");
					case ITEM_TIPO_SEDE: format(string, sizeof(string), "erro");
					case ITEM_TIPO_VEICULOMOD: format(string, sizeof(string), "VEICULO MOD");
				}
			} else format(string, sizeof(string), "vazio");
			PlayerTextDrawSetString(playerid, inventario_item_info[playerid][i], string);
		}
		for(new i = 0; i < 15; i++) { //show text draw
			if(pInfo[playerid][pMochila] == 1) {
				PlayerTextDrawShow(playerid, backgroundinv[playerid][i]);
				PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
				PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]);
				if(i == 4) break;
			}
			else if(pInfo[playerid][pMochila] == 2) {
				PlayerTextDrawShow(playerid, backgroundinv[playerid][i]);
				PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
				PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]);
				if(i == 9) break;
			}
			else if(pInfo[playerid][pMochila] == 3) {
				PlayerTextDrawShow(playerid, backgroundinv[playerid][i]);
				PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
				PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]);
				if(i == 14) break;
			}
		}
		return true;
	}
	else if(playertextid == inventario_fechar[playerid]) {
		SetPVarInt(playerid, "inventario", 0);
		esconderInventario(playerid);
        CancelSelectTextDraw(playerid);
		/*for(new i = 0; i < 15; i++) {
			PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][i], -1633771777);
		}*/
    }
	else if(playertextid == inventario_usar[playerid]) {
		if(pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] == true) {
			esconderInventario(playerid);
			CancelSelectTextDraw(playerid);
			switch(serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_tipo]) {
				case ITEM_TIPO_ARMA: {
					GivePlayerWeapon(playerid, pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaIndex], pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaBalas]);
					pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false;
					pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0;
					return true;
				}
				case ITEM_TIPO_COLETE: {
					SetPlayerArmour(playerid,  pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_coleteStatus]);
					pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false;
					pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0;
					return true;
				}
			}
			return true;
		}
		else {
			SendClientMessage(playerid, -1, "O slot selecionado nao possue nenhum item");
			return true;
		}
    }
	else if(playertextid == inventario_drop[playerid]) {
		if(pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] == true) {
			for(new i = 0; i < MAX_ITENS; i++) {
				if(mundoItens[i][mItem_ativo] == true) continue;

				switch(serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_tipo]) {
					case ITEM_TIPO_ARMA: {
						GetPlayerPos(playerid, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]);
						mundoItens[i][mItem_armaIndex] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaIndex];
						mundoItens[i][mItem_armaBalas] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaBalas];
						mundoItens[i][mItem_tipo] = serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_tipo];
						mundoItens[i][mItem_index] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index];

						mundoItens[i][mItem_createObject] = CreateObject(serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo], mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 93.7, 120.0, 120.0);
						format(string, sizeof string, "%s", serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_nome]);
						mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 5.0, 0, 0);

						pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false;
						pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0;
						PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo]);
						PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);
						PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);
						ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_2IDLE", 10000.0, 0, 0, 0, 0, 0);
						mundoItens[i][mItem_ativo] = true;
						break;
					}
					case ITEM_TIPO_COLETE: {
						mundoItens[i][mItem_tipo] = ITEM_TIPO_COLETE;
						mundoItens[i][mItem_index] = 40;
						mundoItens[i][mItem_coleteStatus] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_coleteStatus];

						GetPlayerPos(playerid, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]);
						mundoItens[i][mItem_createObject] = CreateObject(serverItens[mundoItens[i][mItem_index]][sItem_modelo], mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 93.7, 120.0, 120.0);
						format(string, sizeof string, "%s", serverItens[mundoItens[i][mItem_index]][sItem_nome]);
						mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 5.0, 0, 0);

						pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false;
						pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0;
						PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo]);
						PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);
						PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);
						ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_2IDLE", 10000.0, 0, 0, 0, 0, 0);
						mundoItens[i][mItem_ativo] = true;
						break;
					}
					case ITEM_TIPO_VEICULOMOD: {
						new Float:x, Float:y, Float:z;
						GetPlayerPos(playerid, x, y, z);
						mundoItens[i][mItem_x] = x;
						mundoItens[i][mItem_y] = y;
						mundoItens[i][mItem_z] = z;

						mundoItens[i][mItem_index] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index];
						mundoItens[i][mItem_tipo] = ITEM_TIPO_VEICULOMOD;
						mundoItens[i][mItem_createObject] = CreateObject(serverItens[mundoItens[i][mItem_index]][sItem_modelo], x, y, z-0.8, 0.0, 0.0, 0.0);
						format(string, sizeof string, "%s", serverItens[mundoItens[i][mItem_index]][sItem_nome]);
						mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0);
						mundoItens[i][mItem_ativo] = true;
						ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_2IDLE", 10000.0, 0, 0, 0, 0, 0);
						pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false;
						pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0;
						PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo]);
						PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);
						PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]);
						break;
					}
				}
			}
		}
		return true;
	}
	////
	else if(playertextid == inventario_opcoes_guardar[playerid]) {
		for(new i = 0; i < 15; i++) {
			if(pInventario[playerid][i][inv_item_ativo] == true) continue;
			pInventario[playerid][i][inv_item_ativo] = true;
			mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_ativo] = false;

			switch(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_tipo]) {
				case ITEM_TIPO_ARMA: {
					pInventario[playerid][i][inv_armaIndex] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaIndex];
					pInventario[playerid][i][inv_armaBalas] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaBalas];
					pInventario[playerid][i][inv_item_index] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_index];

					DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]);
					Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]);

					format(string, sizeof string, "Voce colocou uma %s com %d balas no slot %d do seu inventario.", serverItens[pInventario[playerid][i][inv_item_index]][sItem_nome], pInventario[playerid][i][inv_armaBalas], i);
					SendClientMessage(playerid, -1, string);

					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]);

					PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]);
					PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]);
					PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]);
					CancelSelectTextDraw(playerid);
				}
				case ITEM_TIPO_COLETE: {
					pInventario[playerid][i][inv_coleteStatus] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_coleteStatus];
					pInventario[playerid][i][inv_item_index] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_index];

					DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]);
					Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]);

					SendClientMessage(playerid, -1, "Voce colocou um colete no inventario.");

					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]);

					PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]);
					PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]);
					PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]);
					CancelSelectTextDraw(playerid);
				}
				case ITEM_TIPO_VEICULOMOD: {
					pInventario[playerid][i][inv_item_index] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_index];

					DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]);
					Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]);

					SendClientMessage(playerid, -1, "Voce colocou uma peзa de veiculo no inventario.");

					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]);
					PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]);

					PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]);
					PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]);
					PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]);
					CancelSelectTextDraw(playerid);
				}
			}
			break;
		}
		return true;
	}
	else if(playertextid == inventario_opcoes_equipar[playerid]) {

		switch(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_tipo]) {
			case ITEM_TIPO_ARMA: {
				GivePlayerWeapon(playerid, mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaIndex], mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaBalas]);
				mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_ativo] = false;
				DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]);
				Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]);

				format(string, sizeof string, "Voce equipou uma %s com %d balas.", serverItens[mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaIndex]][sItem_nome], mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaBalas]);
				SendClientMessage(playerid, -1, string);

				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]);

				PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]);
				PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]);
				PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]);
				CancelSelectTextDraw(playerid);
			}
			case ITEM_TIPO_COLETE: {
				SetPlayerArmour(playerid, mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_coleteStatus]);
				mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_ativo] = false;
				DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]);
				Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]);

				SendClientMessage(playerid, -1, "Voce colocou um colete.");

				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]);

				PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]);
				PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]);
				PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]);
				CancelSelectTextDraw(playerid);
			}
			case ITEM_TIPO_VEICULOMOD: {
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]);
				PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]);

				PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]);
				PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]);
				PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]);
				CancelSelectTextDraw(playerid);
				SendClientMessage(playerid, -1, "Voce nao pode equipar esse item");
				return true;
			}
		}
		return true;
	}
	else if(playertextid == inventario_opcoes_fechar[playerid]) {
		PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]);
		PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]);
		PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]);
		PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]);
		PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]);

		PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]);
		PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]);
		PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]);
		CancelSelectTextDraw(playerid);
		return true;
	}
	return true;
}

invOnPlayerKeyStateChange(playerid, newkeys) {
	if(newkeys == KEY_WALK) {
		if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) return true;
		for(new i = 0; i < MAX_SERVER_ITENS; i++) {
			if(mundoItens[i][mItem_ativo] == false) continue;
			if(!IsPlayerInRangeOfPoint(playerid, 1.0, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z])) continue;
			PlayerTextDrawSetPreviewModel(playerid, inventario_opcoes[playerid][1], serverItens[mundoItens[i][mItem_index]][sItem_modelo]);
			SetPVarInt(playerid, "mundoItens_index_ativo", i);

			SelectTextDraw(playerid, 0x00FF00FF);
			PlayerTextDrawShow(playerid, inventario_opcoes[playerid][0]);
			PlayerTextDrawShow(playerid, inventario_opcoes[playerid][1]);
			PlayerTextDrawShow(playerid, inventario_opcoes[playerid][2]);
			PlayerTextDrawShow(playerid, inventario_opcoes[playerid][3]);
			PlayerTextDrawShow(playerid, inventario_opcoes[playerid][4]);

			PlayerTextDrawShow(playerid, inventario_opcoes_equipar[playerid]);
			PlayerTextDrawShow(playerid, inventario_opcoes_fechar[playerid]);
			PlayerTextDrawShow(playerid, inventario_opcoes_guardar[playerid]);
			ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_IN", 10000.0, 0, 0, 0, 0, 0);
			break;
		}
	}
	else if(newkeys == KEY_YES) {
		if(pInfo[playerid][pMochilaAtiva] == false) return SendClientMessage(playerid, -1, "Voce nao possue uma mochila, compre uma na 24/7.");
		if(GetPVarInt(playerid, "inventario") == 0) {
			mostrarInventario(playerid);
			SelectTextDraw(playerid, 0x00FF00FF);
			SetPVarInt(playerid, "inventario", 1);
			return true;
		}
		else if(GetPVarInt(playerid, "inventario") == 1) {
			CancelSelectTextDraw(playerid);
			esconderInventario(playerid);
			SetPVarInt(playerid, "inventario", 0);
			SetPVarInt(playerid, "inventario_aba", 0);
			return true;
		}
	}
	return true;
}
invOnPlayerUpdate(playerid) {
	new Float:armour;
	GetPlayerArmour(playerid, armour);
	if(armour > 0) return SetPlayerAttachedObject(playerid, 9, 19142, 1, 0.1, 0.05, 0.0, 0.0, 0.0, 0.0);
	else if(armour <= 0) return RemovePlayerAttachedObject(playerid, 9);
	return true;
}

stock GivePlayerPositionItem(playerid, item) {
	new Float:x, Float:y, Float:z, string[128];
	GetPlayerPos(playerid, x, y, z);
	if(serverItens[item][sItem_modelo] == 0) return true;
	for(new i = 0; i < MAX_ITENS; i++) {
		if(mundoItens[i][mItem_ativo] == true) continue;
		switch(serverItens[item][sItem_tipo]) {
			case ITEM_TIPO_ARMA: {
				mundoItens[i][mItem_x] = x;
				mundoItens[i][mItem_y] = y;
				mundoItens[i][mItem_z] = z;

				mundoItens[i][mItem_armaIndex] = serverItens[item][sItem_arma_model];
				mundoItens[i][mItem_armaBalas] = 100;
				mundoItens[i][mItem_tipo] = ITEM_TIPO_ARMA;
				mundoItens[i][mItem_index] = item;
				mundoItens[i][mItem_createObject] = CreateObject(serverItens[item][sItem_modelo], x, y, z-1, 93.7, 120.0, 120.0);
				format(string, sizeof string, "%s", serverItens[item][sItem_nome]);
				mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0);
				mundoItens[i][mItem_ativo] = true;
				break;
			}
			case ITEM_TIPO_COLETE: {
				mundoItens[i][mItem_x] = x;
				mundoItens[i][mItem_y] = y;
				mundoItens[i][mItem_z] = z;

				mundoItens[i][mItem_index] = item;
				mundoItens[i][mItem_coleteStatus] = 100.0;
				mundoItens[i][mItem_tipo] = ITEM_TIPO_COLETE;
				mundoItens[i][mItem_createObject] = CreateObject(serverItens[item][sItem_modelo], x, y, z-1, 93.7, 120.0, 120.0);
				format(string, sizeof string, "%s", serverItens[item][sItem_nome]);
				mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0);
				mundoItens[i][mItem_ativo] = true;
				break;
			}
			case ITEM_TIPO_VEICULOMOD: {
				mundoItens[i][mItem_x] = x;
				mundoItens[i][mItem_y] = y;
				mundoItens[i][mItem_z] = z;

				mundoItens[i][mItem_index] = item;
				mundoItens[i][mItem_tipo] = ITEM_TIPO_VEICULOMOD;
				mundoItens[i][mItem_createObject] = CreateObject(serverItens[item][sItem_modelo], x, y, z-0.8, 0.0, 0.0, 0.0);
				format(string, sizeof string, "%s", serverItens[item][sItem_nome]);
				mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0);
				mundoItens[i][mItem_ativo] = true;
				break;
			}
		}
	}
	return true;
}

stock mostrarInventario(playerid) {
	new string[128];

	PlayerTextDrawShow(playerid, inventario_aba_equipam[playerid]);
	PlayerTextDrawShow(playerid, inventario_aba_outros[playerid]);

	PlayerTextDrawShow(playerid, inventario_fundo[playerid]);
	PlayerTextDrawShow(playerid, inventario_aba[playerid][0]);
	PlayerTextDrawShow(playerid, inventario_aba[playerid][1]);
	PlayerTextDrawShow(playerid, inventario_fechar[playerid]);
	PlayerTextDrawShow(playerid, inventario_usar[playerid]);
	PlayerTextDrawShow(playerid, inventario_drop[playerid]);
	PlayerTextDrawSetString(playerid, inventario_item_nome[playerid], "Nenhum item selecionado.");
	PlayerTextDrawShow(playerid, inventario_item_nome[playerid]);

	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][0], serverItens[pInventario[playerid][0][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][1], serverItens[pInventario[playerid][1][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][2], serverItens[pInventario[playerid][2][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][3], serverItens[pInventario[playerid][3][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][4], serverItens[pInventario[playerid][4][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][5], serverItens[pInventario[playerid][5][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][6], serverItens[pInventario[playerid][6][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][7], serverItens[pInventario[playerid][7][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][8], serverItens[pInventario[playerid][8][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][9], serverItens[pInventario[playerid][9][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][10], serverItens[pInventario[playerid][10][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][11], serverItens[pInventario[playerid][11][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][12], serverItens[pInventario[playerid][12][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][13], serverItens[pInventario[playerid][13][inv_item_index]][sItem_modelo]);
	PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][14], serverItens[pInventario[playerid][14][inv_item_index]][sItem_modelo]);

	for(new i = 0; i < 15; i++) { //set string text info
		if(pInventario[playerid][i][inv_item_ativo] == true) {
			switch(serverItens[pInventario[playerid][i][inv_item_index]][sItem_tipo]) {
				case ITEM_TIPO_ARMA: format(string, sizeof(string), "Municao %d", pInventario[playerid][i][inv_armaBalas]);
				case ITEM_TIPO_COLETE: format(string, sizeof(string), "Colete %f", pInventario[playerid][i][inv_coleteStatus]);
				case ITEM_TIPO_FOME: format(string, sizeof(string), "erro");
				case ITEM_TIPO_SEDE: format(string, sizeof(string), "erro");
				case ITEM_TIPO_VEICULOMOD: format(string, sizeof(string), "VEICULO MOD");
			}
		} else format(string, sizeof(string), "vazio");
		PlayerTextDrawSetString(playerid, inventario_item_info[playerid][i], string);
	}
	for(new i = 0; i < 15; i++) { //show text draw
		if(pInfo[playerid][pMochila] == 1) {
			PlayerTextDrawShow(playerid, backgroundinv[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]);
			if(i == 4) break;
		}
		else if(pInfo[playerid][pMochila] == 2) {
			PlayerTextDrawShow(playerid, backgroundinv[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]);
			if(i == 9) break;
		}
		else if(pInfo[playerid][pMochila] == 3) {
			PlayerTextDrawShow(playerid, backgroundinv[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_index[playerid][i]);
			PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]);
			if(i == 14) break;
		}
	}

	return true;
}
stock esconderInventario(playerid) {
	for(new i = 0; i < 15; i++) {
		if(i < 6) PlayerTextDrawHide(playerid, inventario_outros_info[playerid][i]);
		PlayerTextDrawHide(playerid, backgroundinv[playerid][i]);
		PlayerTextDrawHide(playerid, inventario_index[playerid][i]);
		PlayerTextDrawHide(playerid, inventario_item_info[playerid][i]);
	}
	PlayerTextDrawHide(playerid, inventario_aba_equipam[playerid]);
	PlayerTextDrawHide(playerid, inventario_aba_outros[playerid]);
	PlayerTextDrawHide(playerid, inventario_fundo[playerid]);
	PlayerTextDrawHide(playerid, inventario_aba[playerid][0]);
	PlayerTextDrawHide(playerid, inventario_aba[playerid][1]);
	PlayerTextDrawHide(playerid, inventario_fechar[playerid]);
	PlayerTextDrawHide(playerid, inventario_usar[playerid]);
	PlayerTextDrawHide(playerid, inventario_drop[playerid]);
	PlayerTextDrawHide(playerid, inventario_item_nome[playerid]);
}

forward RemovePlayerWeapon(playerid, weaponid);
public RemovePlayerWeapon(playerid, weaponid) {
    if(!IsPlayerConnected(playerid) || weaponid < 0 || weaponid > 50) return;
    new saveweapon[13], saveammo[13];
    for(new slot = 0; slot < 13; slot++)
    GetPlayerWeaponData(playerid, slot, saveweapon[slot], saveammo[slot]);
    ResetPlayerWeapons(playerid);
    for(new slot; slot < 13; slot++)
    {
        if(saveweapon[slot] == weaponid || saveammo[slot] == 0)
        continue;
        GivePlayerWeapon(playerid, saveweapon[slot], saveammo[slot]);
    }
    GivePlayerWeapon(playerid, 0, 1);
}
(343) : error 025: function heading differs from prototype
(343 -- 352) : error 021: symbol already defined: "command"
(352) : error 025: function heading differs from prototype
(352 -- 407) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.
Alguem consegue me ajudar a arrumalos?
Reply
#2

Код:
(343 -- 352) : error 021: symbol already defined: "command"
retire esse
Код:
command(ajudainv, playerid, params []) {
	SendClientMessage(playerid, -1, "ignorem a ma organizacao do comando, й apenas para ajudar no beta.. Axl agradece!");
	SendClientMessage(playerid, -1, "os itens vao de 0 a 242, nao crie um item com o id 0, pois por enquanto й o id nulo");
	SendClientMessage(playerid, -1, "Nгo й possivel selecionar na aba outros, use /comprarinv para pegar um inventario");
	SendClientMessage(playerid, -1, "para abrir o inventario aperte a letra Y, para pegar um item do chao se abaixei © e use left alt");
	SendClientMessage(playerid, -1, "outros comandos /guardar /comprarinv /criaritem [id do jogador onde vai spawnar] [itemid]");
	return true;
}
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#3

pois ai o erro desce tambem
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#4

Quote:
Originally Posted by tcharles2011
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pois ai o erro desce tambem
nesse erro aн estб informando que jб tem algo definido como "command" entendeu ?
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