12.03.2018, 02:03
Bom estou utilizando um sistema inventario bom, mais ele ta com um erro que eu nгo to conseguindo fazer compilar.
(343) : error 025: function heading differs from prototype
(343 -- 352) : error 021: symbol already defined: "command"
(352) : error 025: function heading differs from prototype
(352 -- 407) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
Alguem consegue me ajudar a arrumalos?
Код HTML:
#include <a_samp> #define MAX_ITENS 300 #define MAX_SERVER_ITENS 300 #define DIALOG_COMPRAR_INVENTARIO 1 enum { ITEM_TIPO_NADA, ITEM_TIPO_ARMA, ITEM_TIPO_FOME, ITEM_TIPO_SEDE, ITEM_TIPO_COLETE, ITEM_TIPO_VEICULOMOD, ITEM_TIPO_DROGA, ITEM_TIPO_REMEDIO, ITEM_TIPO_MATERIAL } enum enum_serverItens { sItem_id, sItem_tipo, sItem_modelo, sItem_nome[128], //ITEM_TIPO_ARMA sItem_arma_model, } enum enum_pInventario { bool:inv_item_ativo, //se o item existe ou nao; inv_item_index, //id global do item; inv_armaIndex, //usado para armas; (arma id) inv_armaBalas, //usado para armas; (quantidade de balas) Float:inv_coleteStatus, //usado para coletes; (quantidade do colete) } enum enum_mundoItens { bool:mItem_ativo, mItem_tipo, mItem_index, //mItem tipo ARMA : mItem_armaIndex, mItem_armaBalas, //mItem tipo COLETE: Float:mItem_coleteStatus, //mItem tipo FOME e SEDE : mItem_objeto, mItem_quantidade, Float:mItem_x, Float:mItem_y, Float:mItem_z, Text3D:mItem_text3d, mItem_createObject } enum enum_pInfo { bool:pMochilaAtiva, //comprada pMochila, //numero de slot pMarijuana, pCocaina, pCrack, pEcstasy, pMateriais, pRemedios } new pInventario[MAX_PLAYERS][15][enum_pInventario]; new mundoItens[MAX_ITENS][enum_mundoItens]; new pInfo[MAX_PLAYERS][enum_pInfo]; new PlayerText:inventario_fundo[MAX_PLAYERS]; new PlayerText:inventario_aba[MAX_PLAYERS][2]; new PlayerText:inventario_index[MAX_PLAYERS][15]; new PlayerText:inventario_fechar[MAX_PLAYERS]; new PlayerText:inventario_usar[MAX_PLAYERS]; new PlayerText:inventario_drop[MAX_PLAYERS]; new PlayerText:inventario_opcoes[MAX_PLAYERS][5]; new PlayerText:inventario_opcoes_fechar[MAX_PLAYERS]; new PlayerText:inventario_opcoes_equipar[MAX_PLAYERS]; new PlayerText:inventario_opcoes_guardar[MAX_PLAYERS]; new PlayerText:backgroundinv[MAX_PLAYERS][15]; new PlayerText:inventario_item_nome[MAX_PLAYERS]; new PlayerText:inventario_item_info[MAX_PLAYERS][15]; new PlayerText:inventario_tamanho_show[MAX_PLAYERS]; new PlayerText:inventario_aba_equipam[MAX_PLAYERS]; new PlayerText:inventario_aba_outros[MAX_PLAYERS]; new PlayerText:inventario_outros_info[MAX_PLAYERS][6]; new serverItens[][enum_serverItens] = { //{0, ITEM_TIPO_ARMA, 331, "Brass Knuckles", 1}, {0, ITEM_TIPO_ARMA, 18631, "erro", 0}, {1, ITEM_TIPO_ARMA, 333, "Golf Club", 2}, {2, ITEM_TIPO_ARMA, 334, "Nitestick", 3}, {3, ITEM_TIPO_ARMA, 335, "Knife", 4}, {4, ITEM_TIPO_ARMA, 336, "Baseball Bat", 5}, {5, ITEM_TIPO_ARMA, 337, "Showel", 6}, {6, ITEM_TIPO_ARMA, 338, "Pool Cue", 7}, {7, ITEM_TIPO_ARMA, 339, "Katana", 8}, {8, ITEM_TIPO_ARMA, 341, "Chainsaw", 9}, {9, ITEM_TIPO_ARMA, 321, "Purple Dildo", 10}, {10, ITEM_TIPO_ARMA, 322, "Small White Dildo", 11}, {11, ITEM_TIPO_ARMA, 323, "Long White Dildo", 12}, {12, ITEM_TIPO_ARMA, 324, "Vibrator", 13}, {13, ITEM_TIPO_ARMA, 325, "Flowers", 14}, {14, ITEM_TIPO_ARMA, 326, "Cane", 15}, {15, ITEM_TIPO_ARMA, 342, "Grenade", 16}, {16, ITEM_TIPO_ARMA, 343, "Tear Gas", 17}, {17, ITEM_TIPO_ARMA, 344, "Molotov", 18}, {18, ITEM_TIPO_ARMA, 346, "Glock", 22}, {19, ITEM_TIPO_ARMA, 347, "Silenced Colt", 23}, {20, ITEM_TIPO_ARMA, 348, "Desert Eagle", 24}, {21, ITEM_TIPO_ARMA, 349, "Shotgun", 25}, {22, ITEM_TIPO_ARMA, 350, "Sawn Off", 26}, {23, ITEM_TIPO_ARMA, 351, "Combat Shotgun", 27}, {24, ITEM_TIPO_ARMA, 352, "Micro UZI", 28}, {25, ITEM_TIPO_ARMA, 353, "MP5", 29}, {26, ITEM_TIPO_ARMA, 355, "AK47", 30}, {27, ITEM_TIPO_ARMA, 356, "M4", 31}, {28, ITEM_TIPO_ARMA, 372, "Tec9", 32}, {29, ITEM_TIPO_ARMA, 357, "Rifle", 33}, {30, ITEM_TIPO_ARMA, 358, "Sniper Rifle", 34}, {31, ITEM_TIPO_ARMA, 359, "Rocket Launcher", 35}, {32, ITEM_TIPO_ARMA, 360, "HS Rocket Launcher", 36}, {33, ITEM_TIPO_ARMA, 361, "Flamethrower", 37}, {34, ITEM_TIPO_ARMA, 362, "Minigun", 38}, {35, ITEM_TIPO_ARMA, 363, "Satchel Charge", 39}, {36, ITEM_TIPO_ARMA, 365, "Spraycan", 41}, {37, ITEM_TIPO_ARMA, 366, "Fire Extinguisher", 42}, {38, ITEM_TIPO_ARMA, 367, "Camera", 43}, {39, ITEM_TIPO_ARMA, 371, "Parachute", 46}, // {40, ITEM_TIPO_COLETE, 19142, "Colete", 0}, //car parts {41, ITEM_TIPO_VEICULOMOD, 1000, "Spoiler Pro Certain Transfender cars", 0}, {42, ITEM_TIPO_VEICULOMOD, 1001, "Spoiler Win Certain Transfender cars", 0}, {43, ITEM_TIPO_VEICULOMOD, 1002, "Spoiler DragCertain Transfender cars", 0}, {44, ITEM_TIPO_VEICULOMOD, 1003, "Spoiler AlphaCertain Transfender cars", 0}, {45, ITEM_TIPO_VEICULOMOD, 1004, "Hood Champ Scoop Certain Transfender cars", 0}, {46, ITEM_TIPO_VEICULOMOD, 1005, "Hood Fury Scoop Certain Transfender cars", 0}, {47, ITEM_TIPO_VEICULOMOD, 1006, "Roof Scoop Certain Transfender cars", 0}, {48, ITEM_TIPO_VEICULOMOD, 1007, "kSideskirtRight Sideskirt Certain Transfender cars", 0}, {49, ITEM_TIPO_VEICULOMOD, 1008, "Nitro5 Most cars", 0}, {50, ITEM_TIPO_VEICULOMOD, 0, "ERRO ERRO ERRO ERRO FFF", 0}, {51, ITEM_TIPO_VEICULOMOD, 1009, "Nitro2 Most cars", 0}, {52, ITEM_TIPO_VEICULOMOD, 1010, "Nitro10 Most cars", 0}, {53, ITEM_TIPO_VEICULOMOD, 1011, "Hood Race Scoop Certain Transfender cars", 0}, {54, ITEM_TIPO_VEICULOMOD, 1012, "Hood Worx Scoop Certain Transfender cars", 0}, {55, ITEM_TIPO_VEICULOMOD, 1013, "Lamps Round Fog Certain Transfender cars", 0}, {56, ITEM_TIPO_VEICULOMOD, 1014, "Spoiler Champ Certain Transfender cars", 0}, {57, ITEM_TIPO_VEICULOMOD, 1015, "Spoiler Race Certain Transfender cars", 0}, {58, ITEM_TIPO_VEICULOMOD, 1016, "Spoiler Worx Certain Transfender cars", 0}, {59, ITEM_TIPO_VEICULOMOD, 1017, "Sideskirt Left Sideskirt Certain Transfender cars", 0}, {60, ITEM_TIPO_VEICULOMOD, 1018, "Exhaust Upswept Most cars", 0}, {61, ITEM_TIPO_VEICULOMOD, 1019, "Exhaust Twin Most cars", 0}, {62, ITEM_TIPO_VEICULOMOD, 1020, "Exhaust Large Most cars", 0}, {63, ITEM_TIPO_VEICULOMOD, 1021, "Exhaust Medium Most cars", 0}, {64, ITEM_TIPO_VEICULOMOD, 1022, "Exhaust Small Most cars", 0}, {65, ITEM_TIPO_VEICULOMOD, 1023, "Spoiler Fury Certain Transfender cars", 0}, {66, ITEM_TIPO_VEICULOMOD, 1024, "Lamps Square Fog Certain Transfender cars", 0}, {67, ITEM_TIPO_VEICULOMOD, 1025, "Wheels Offroad Certain Transfender cars", 0}, {68, ITEM_TIPO_VEICULOMOD, 1026, "Sideskirt Right Alien Sideskirt Sultan", 0}, {69, ITEM_TIPO_VEICULOMOD, 1027, "Sideskirt Left Alien Sideskirt Sultan", 0}, {70, ITEM_TIPO_VEICULOMOD, 1028, "Exhaust Alien Sultan", 0}, {71, ITEM_TIPO_VEICULOMOD, 1029, "Exhaust X-Flow Sultan", 0}, {72, ITEM_TIPO_VEICULOMOD, 1030, "Sideskirt Left X-Flow Sideskirt Sultan", 0}, {73, ITEM_TIPO_VEICULOMOD, 1031, "Sideskirt Right X-Flow Sideskirt Sultan", 0}, {74, ITEM_TIPO_VEICULOMOD, 1032, "RoofAlien Roof VentSultan", 0}, {75, ITEM_TIPO_VEICULOMOD, 1033, "RoofX-Flow Roof VentSultan", 0}, {76, ITEM_TIPO_VEICULOMOD, 1034, "Exhaust Alien Elegy", 0}, {77, ITEM_TIPO_VEICULOMOD, 1035, "RoofX-Flow Roof VentElegy", 0}, {78, ITEM_TIPO_VEICULOMOD, 1036, "Side Skirt Right Alien Sideskirt Elegy", 0}, {79, ITEM_TIPO_VEICULOMOD, 1037, "Exhaust X-Flow Elegy", 0}, {80, ITEM_TIPO_VEICULOMOD, 1038, "RoofAlien Roof Vent Elegy", 0}, {81, ITEM_TIPO_VEICULOMOD, 1039, "SkirtLeft X-Flow Sideskirt Elegy", 0}, {82, ITEM_TIPO_VEICULOMOD, 1040, "SkirtLeft Alien Sideskirt Elegy", 0}, {83, ITEM_TIPO_VEICULOMOD, 1041, "SkirtRight X-Flow Sideskirt Elegy", 0}, {84, ITEM_TIPO_VEICULOMOD, 1042, "SideSkirt Right Chrome Sideskirt Broadway", 0}, {85, ITEM_TIPO_VEICULOMOD, 1043, "Exhaust Slamin Broadway", 0}, {86, ITEM_TIPO_VEICULOMOD, 1044, "Exhaust Chrome Broadway", 0}, {87, ITEM_TIPO_VEICULOMOD, 1045, "Exhaust X-Flow Flash", 0}, {88, ITEM_TIPO_VEICULOMOD, 1046, "Exhaust Alien Flash", 0}, {89, ITEM_TIPO_VEICULOMOD, 1047, "Side Skirt Right Alien Sideskirt Flash", 0}, {90, ITEM_TIPO_NADA, 0, "ERRO", 0}, {91, ITEM_TIPO_VEICULOMOD, 1048, "Side Skirt Right X-Flow Sideskirt Flash", 0}, {92, ITEM_TIPO_VEICULOMOD, 1049, "Spoiler Alien Flash", 0}, {93, ITEM_TIPO_VEICULOMOD, 1050, "Spoiler X-Flow Flash", 0}, {94, ITEM_TIPO_VEICULOMOD, 1051, "SideSkirt Left Alien Sideskirt Flash", 0}, {95, ITEM_TIPO_VEICULOMOD, 1052, "SideSkirt Left X-Flow Sideskirt Flash", 0}, {96, ITEM_TIPO_VEICULOMOD, 1053, "Roof X-Flow Flash", 0}, {97, ITEM_TIPO_VEICULOMOD, 1054, "Roof Alien Flash", 0}, {98, ITEM_TIPO_VEICULOMOD, 1055, "Roof Alien Stratum", 0}, {99, ITEM_TIPO_VEICULOMOD, 1056, "Sideskirt Right Alien Sideskirt Stratum", 0}, {100, ITEM_TIPO_VEICULOMOD, 1057, "Sideskirt Right X-Flow Sideskirt Stratum", 0}, {101, ITEM_TIPO_VEICULOMOD, 1058, "Spoiler Alien Stratum", 0}, {102, ITEM_TIPO_VEICULOMOD, 1059, "ExhaustX-Flow Stratum", 0}, {103, ITEM_TIPO_VEICULOMOD, 1060, "SpoilerX-Flow Stratum", 0}, {104, ITEM_TIPO_VEICULOMOD, 1061, "RoofX-Flow Stratum", 0}, {105, ITEM_TIPO_VEICULOMOD, 1062, "Sideskirt Left Alien Sideskirt Stratum", 0}, {106, ITEM_TIPO_VEICULOMOD, 1063, "Sideskirt Left X-Flow Sideskirt Stratum", 0}, {107, ITEM_TIPO_VEICULOMOD, 1064, "Exhaust Alien Stratum", 0}, {108, ITEM_TIPO_VEICULOMOD, 1065, "Exhaust Alien Jester", 0}, {109, ITEM_TIPO_VEICULOMOD, 1066, "Exhaust X-Flow Jester", 0}, {110, ITEM_TIPO_VEICULOMOD, 1067, "Roof Alien Jester", 0}, {111, ITEM_TIPO_VEICULOMOD, 1068, "Roof X-Flow Jester", 0}, {112, ITEM_TIPO_VEICULOMOD, 1069, "Sideskirt Right Alien Sideskirt Jester", 0}, {113, ITEM_TIPO_VEICULOMOD, 1070, "Sideskirt Right X-Flow Sideskirt Jester", 0}, {114, ITEM_TIPO_VEICULOMOD, 1071, "Sideskirt Left Alien Sideskirt Jester", 0}, {115, ITEM_TIPO_VEICULOMOD, 1072, "Sideskirt Left X-Flow Sideskirt Jester", 0}, {116, ITEM_TIPO_VEICULOMOD, 1073, "Wheels Shadow Most cars", 0}, {117, ITEM_TIPO_VEICULOMOD, 1074, "Wheels Mega Most cars", 0}, {118, ITEM_TIPO_VEICULOMOD, 1075, "Wheels Rimshine Most cars", 0}, {119, ITEM_TIPO_VEICULOMOD, 1076, "Wheels Wires Most cars", 0}, {120, ITEM_TIPO_VEICULOMOD, 1077, "Wheels Classic Most cars", 0}, {121, ITEM_TIPO_VEICULOMOD, 1078, "Wheels Twist Most cars", 0}, {122, ITEM_TIPO_VEICULOMOD, 1079, "Wheels Cutter Most cars", 0}, {123, ITEM_TIPO_VEICULOMOD, 1080, "Wheels Switch Most cars", 0}, {124, ITEM_TIPO_VEICULOMOD, 1081, "Wheels Grove Most cars", 0}, {125, ITEM_TIPO_VEICULOMOD, 1082, "Wheels Import Most cars", 0}, {126, ITEM_TIPO_VEICULOMOD, 1083, "Wheels Dollar Most cars", 0}, {127, ITEM_TIPO_VEICULOMOD, 1084, "Wheels Trance Most cars", 0}, {128, ITEM_TIPO_VEICULOMOD, 1085, "Wheels Atomic Most cars", 0}, {129, ITEM_TIPO_VEICULOMOD, 1086, "Stereo Stereo Most cars", 0}, {130, ITEM_TIPO_VEICULOMOD, 1087, "Hydraulics Hydraulics Most cars", 0}, {131, ITEM_TIPO_VEICULOMOD, 1088, "Roof Alien Uranus", 0}, {132, ITEM_TIPO_VEICULOMOD, 1089, "ExhaustX-Flow Uranus", 0}, {133, ITEM_TIPO_VEICULOMOD, 1090, "Sideskirt Right Alien Sideskirt Uranus", 0}, {134, ITEM_TIPO_VEICULOMOD, 1091, "RoofX-Flow Uranus", 0}, {135, ITEM_TIPO_VEICULOMOD, 1092, "Exhaust Alien Uranus", 0}, {136, ITEM_TIPO_VEICULOMOD, 1093, "Sideskirt Right X-Flow Sideskirt Uranus", 0}, {137, ITEM_TIPO_VEICULOMOD, 1094, "Sideskirt Left Alien Sideskirt Uranus", 0}, {138, ITEM_TIPO_VEICULOMOD, 1095, "Sideskirt Right X-Flow Sideskirt Uranus", 0}, {139, ITEM_TIPO_VEICULOMOD, 1096, "Wheels Ahab Most cars", 0}, {140, ITEM_TIPO_VEICULOMOD, 1097, "Wheels Virtual Most cars", 0}, {141, ITEM_TIPO_VEICULOMOD, 1098, "Wheels Access Most cars", 0}, {142, ITEM_TIPO_VEICULOMOD, 1099, "Sideskirt Left Chrome Sideskirt Broadway", 0}, {143, ITEM_TIPO_VEICULOMOD, 1100, "Bullbar Chrome Grill Remington", 0}, {144, ITEM_TIPO_VEICULOMOD, 1101, "Sideskirt Left `Chrome Flames` Sideskirt Remington", 0}, {145, ITEM_TIPO_VEICULOMOD, 1102, "Sideskirt Left `Chrome Strip` Sideskirt Savanna", 0}, {146, ITEM_TIPO_VEICULOMOD, 1103, "Roof Covertible Blade", 0}, {147, ITEM_TIPO_VEICULOMOD, 1104, "Exhaust Chrome Blade", 0}, {148, ITEM_TIPO_VEICULOMOD, 1105, "Exhaust Slamin Blade", 0}, {149, ITEM_TIPO_VEICULOMOD, 1106, "Sideskirt Right `Chrome Arches` Remington", 0}, {150, ITEM_TIPO_VEICULOMOD, 1107, "Sideskirt Left `Chrome Strip` Sideskirt Blade", 0}, {151, ITEM_TIPO_VEICULOMOD, 1108, "Sideskirt Right `Chrome Strip` Sideskirt Blade", 0}, {152, ITEM_TIPO_VEICULOMOD, 1109, "Rear Bullbars Chrome Slamvan", 0}, {153, ITEM_TIPO_VEICULOMOD, 1110, "Rear Bullbars Slamin Slamvan", 0}, {154, ITEM_TIPO_VEICULOMOD, 1111, "Front Sign Little Sign Slamvan", 0}, {155, ITEM_TIPO_VEICULOMOD, 1112, "Front Sign Little Sign Slamvan", 0}, {156, ITEM_TIPO_VEICULOMOD, 1113, "Exhaust Chrome Slamvan", 0}, {157, ITEM_TIPO_VEICULOMOD, 1114, "Exhaust Slamin Slamvan", 0}, {158, ITEM_TIPO_VEICULOMOD, 1115, "Front Bullbars Chrome Slamvan", 0}, {159, ITEM_TIPO_VEICULOMOD, 1116, "Front Bullbars Slamin Slamvan", 0}, {160, ITEM_TIPO_VEICULOMOD, 1117, "Front Bumper Chrome Slamvan", 0}, {161, ITEM_TIPO_VEICULOMOD, 1118, "Sideskirt Right `Chrome Trim` Sideskirt Slamvan", 0}, {162, ITEM_TIPO_VEICULOMOD, 1119, "Sideskirt Right `Wheelcovers` Sideskirt Slamvan", 0}, {163, ITEM_TIPO_VEICULOMOD, 1120, "Sideskirt Left `Chrome Trim` Sideskirt Slamvan", 0}, {164, ITEM_TIPO_VEICULOMOD, 1121, "Sideskirt Left `Wheelcovers` Sideskirt Slamvan", 0}, {165, ITEM_TIPO_VEICULOMOD, 1122, "Sideskirt Right `Chrome Flames` SideskirtRemington", 0}, {166, ITEM_TIPO_VEICULOMOD, 1123, "Bullbars Bullbar Chrome Bars Remington", 0}, {167, ITEM_TIPO_VEICULOMOD, 1124, "Sideskirt Left `Chrome Arches` Sideskirt Remington", 0}, {168, ITEM_TIPO_VEICULOMOD, 1125, "Bullbars Bullbar Chrome Lights Remington", 0}, {169, ITEM_TIPO_VEICULOMOD, 1126, "Exhaust Chrome Exhaust Remington", 0}, {170, ITEM_TIPO_VEICULOMOD, 1127, "Exhaust Slamin Exhaust Remington", 0}, {171, ITEM_TIPO_VEICULOMOD, 1128, "RoofVinyl HardtopBlade", 0}, {172, ITEM_TIPO_VEICULOMOD, 1129, "Exhaust Chrome Savanna", 0}, {173, ITEM_TIPO_VEICULOMOD, 1130, "Roof Hardtop Savanna", 0}, {174, ITEM_TIPO_VEICULOMOD, 1131, "Roof Softtop Savanna", 0}, {175, ITEM_TIPO_VEICULOMOD, 1132, "Exhaust Slamin Savanna", 0}, {176, ITEM_TIPO_VEICULOMOD, 1133, "Sideskirt Right `Chrome Strip` Sideskirt Savanna", 0}, {177, ITEM_TIPO_VEICULOMOD, 1134, "Side Skirt Right `Chrome Strip` Sideskirt Tornado", 0}, {178, ITEM_TIPO_VEICULOMOD, 1135, "Exhaust Slamin Tornado", 0}, {179, ITEM_TIPO_VEICULOMOD, 1136, "Exhaust Chrome Tornado", 0}, {180, ITEM_TIPO_VEICULOMOD, 1137, "SideskirtLeft `Chrome Strip` SideskirtTornado", 0}, {181, ITEM_TIPO_VEICULOMOD, 1138, "Spoiler Alien Sultan", 0}, {182, ITEM_TIPO_VEICULOMOD, 1139, "Spoiler X-Flow Sultan", 0}, {183, ITEM_TIPO_VEICULOMOD, 1140, "Bumper X-Flow Sultan", 0}, {184, ITEM_TIPO_VEICULOMOD, 1141, "Bumper Alien Sultan", 0}, {185, ITEM_TIPO_VEICULOMOD, 1142, "Vents Left Oval Vents Certain Transfender Cars", 0}, {186, ITEM_TIPO_VEICULOMOD, 1143, "Vents Right Oval Vents Certain Transfender Cars", 0}, {187, ITEM_TIPO_VEICULOMOD, 1144, "Vents Left Square Vents Certain Transfender Cars", 0}, {188, ITEM_TIPO_VEICULOMOD, 1145, "Vents Right Square Vents Certain Transfender Cars", 0}, {189, ITEM_TIPO_VEICULOMOD, 1146, "Spoiler X-Flow Elegy", 0}, {190, ITEM_TIPO_VEICULOMOD, 1147, "Spoiler Alien Elegy", 0}, {191, ITEM_TIPO_VEICULOMOD, 1148, "Rear Bumper X-Flow Elegy", 0}, {192, ITEM_TIPO_VEICULOMOD, 1149, "Rear Bumper Alien Elegy", 0}, {193, ITEM_TIPO_VEICULOMOD, 1150, "Rear Bumper Alien Flash", 0}, {194, ITEM_TIPO_VEICULOMOD, 1151, "Rear Bumper X-Flow Flash", 0}, {195, ITEM_TIPO_VEICULOMOD, 1152, "Front Bumper X-Flow Flash", 0}, {196, ITEM_TIPO_VEICULOMOD, 1153, "Front Bumper Alien Flash", 0}, {197, ITEM_TIPO_VEICULOMOD, 1154, "Rear Bumper Alien Stratum", 0}, {198, ITEM_TIPO_VEICULOMOD, 1155, "Front Bumper Alien Stratum", 0}, {199, ITEM_TIPO_VEICULOMOD, 1156, "Rear Bumper X-Flow Stratum", 0}, {200, ITEM_TIPO_VEICULOMOD, 1157, "Front Bumper X-Flow Stratum", 0}, {201, ITEM_TIPO_VEICULOMOD, 1158, "Spoiler X-Flow Jester", 0}, {202, ITEM_TIPO_VEICULOMOD, 1159, "Rear Bumper Alien Jester", 0}, {203, ITEM_TIPO_VEICULOMOD, 1160, "Front Bumper Alien Jester", 0}, {204, ITEM_TIPO_VEICULOMOD, 1161, "Rear Bumper X-Flow Jester", 0}, {205, ITEM_TIPO_VEICULOMOD, 1162, "Spoiler Alien Jester", 0}, {206, ITEM_TIPO_VEICULOMOD, 1163, "Spoiler X-Flow Uranus", 0}, {207, ITEM_TIPO_VEICULOMOD, 1164, "Spoiler Alien Uranus", 0}, {208, ITEM_TIPO_VEICULOMOD, 1165, "Front Bumper X-Flow Uranus", 0}, {209, ITEM_TIPO_VEICULOMOD, 1166, "Front Bumper Alien Uranus", 0}, {210, ITEM_TIPO_VEICULOMOD, 1167, "Rear Bumper X-Flow Uranus", 0}, {211, ITEM_TIPO_VEICULOMOD, 1168, "Rear Bumper Alien Uranus", 0}, {212, ITEM_TIPO_VEICULOMOD, 1169, "Front Bumper Alien Sultan", 0}, {213, ITEM_TIPO_VEICULOMOD, 1170, "Front Bumper X-Flow Sultan", 0}, {214, ITEM_TIPO_VEICULOMOD, 1171, "Front Bumper Alien Elegy", 0}, {215, ITEM_TIPO_VEICULOMOD, 1172, "Front Bumper X-Flow Elegy", 0}, {216, ITEM_TIPO_VEICULOMOD, 1173, "Front Bumper X-Flow Jester", 0}, {217, ITEM_TIPO_VEICULOMOD, 1174, "Front Bumper Chrome Broadway", 0}, {218, ITEM_TIPO_VEICULOMOD, 1175, "Front Bumper Slamin Broadway", 0}, {219, ITEM_TIPO_VEICULOMOD, 1176, "Rear Bumper Chrome Broadway", 0}, {220, ITEM_TIPO_VEICULOMOD, 1177, "Rear Bumper Slamin Broadway", 0}, {221, ITEM_TIPO_VEICULOMOD, 1178, "Rear Bumper Slamin Remington", 0}, {222, ITEM_TIPO_VEICULOMOD, 1179, "Front Bumper Chrome Remington", 0}, {223, ITEM_TIPO_VEICULOMOD, 1180, "Rear Bumper Chrome Remington", 0}, {224, ITEM_TIPO_VEICULOMOD, 1181, "Front Bumper Slamin Blade", 0}, {225, ITEM_TIPO_VEICULOMOD, 1182, "Front Bumper Chrome Blade", 0}, {226, ITEM_TIPO_VEICULOMOD, 1183, "Rear Bumper Slamin Blade", 0}, {227, ITEM_TIPO_VEICULOMOD, 1184, "Rear Bumper Chrome Blade", 0}, {228, ITEM_TIPO_VEICULOMOD, 1185, "Front Bumper Slamin Remington", 0}, {229, ITEM_TIPO_VEICULOMOD, 1186, "Rear Bumper Slamin Savanna", 0}, {230, ITEM_TIPO_VEICULOMOD, 1187, "Rear Bumper Chrome Savanna", 0}, {231, ITEM_TIPO_VEICULOMOD, 1188, "Front Bumper Slamin Savanna", 0}, {232, ITEM_TIPO_VEICULOMOD, 1189, "Front Bumper Chrome Savanna", 0}, {233, ITEM_TIPO_VEICULOMOD, 1190, "Front Bumper Slamin Tornado", 0}, {234, ITEM_TIPO_VEICULOMOD, 1191, "Front Bumper Chrome Tornado", 0}, {235, ITEM_TIPO_VEICULOMOD, 1192, "Rear Bumper Chrome Tornado", 0}, {236, ITEM_TIPO_VEICULOMOD, 1193, "Rear Bumper Slamin Tornado", 0}, {237, ITEM_TIPO_DROGA, 1578, "Marijuana", 0}, {238, ITEM_TIPO_DROGA, 1575, "Cocaina", 0}, {239, ITEM_TIPO_DROGA, 1580, "Crack", 0}, {240, ITEM_TIPO_DROGA, 1579, "Ecstasy", 0}, {241, ITEM_TIPO_MATERIAL, 1271, "Material", 0}, {242, ITEM_TIPO_MATERIAL, 1241, "Remedio", 0} }; command(ajudainv, playerid, params []) { SendClientMessage(playerid, -1, "ignorem a ma organizacao do comando, й apenas para ajudar no beta.. Axl agradece!"); SendClientMessage(playerid, -1, "os itens vao de 0 a 242, nao crie um item com o id 0, pois por enquanto й o id nulo"); SendClientMessage(playerid, -1, "Nгo й possivel selecionar na aba outros, use /comprarinv para pegar um inventario"); SendClientMessage(playerid, -1, "para abrir o inventario aperte a letra Y, para pegar um item do chao se abaixei © e use left alt"); SendClientMessage(playerid, -1, "outros comandos /guardar /comprarinv /criaritem [id do jogador onde vai spawnar] [itemid]"); return true; } command(guardar, playerid, params []) { new string[256], stringCmd[32], armaBalas, armaIndex; if(sscanf(params, "s", stringCmd)) { SendClientMessage(playerid, -1, " {FFFFFF}[{F44336}!]{FFFFFF} Lista de itens: {F44336}colete{FFFFFF}, {F44336}arma{FFFFFF} e {F44336}alimento{FFFFFF}."); SendClientMessage(playerid, -1, " {FFFFFF}[{4CAF50}?]{FFFFFF} Para guardar use o comando e em seguida o nome do item que deseja guardar, {4CAF50}veja o exemplo{FFFFFF}:"); SendClientMessage(playerid, -1, " {FFFFFF}[{F44336}exemplo]{FFFFFF} /guardar {F44336}arma {BDBDBD}(ou seja ira guardar sua arma atual, que voce possue em sua mao.)"); return true; } if(!strcmp(stringCmd, "arma", true)) { if(GetPlayerWeapon(playerid) == 0) return true; armaIndex = GetPlayerWeapon(playerid); armaBalas = GetPlayerAmmo(playerid); for(new i = 0; i < 15; i++) { if(pInventario[playerid][i][inv_item_ativo] == true) continue; pInventario[playerid][i][inv_item_ativo] = true; for(new armaId = 0; armaId < MAX_SERVER_ITENS; armaId++) { if(armaIndex == serverItens[armaId][sItem_arma_model]) { pInventario[playerid][i][inv_item_index] = armaId; break; } } pInventario[playerid][i][inv_armaIndex] = armaIndex; pInventario[playerid][i][inv_armaBalas] = armaBalas; RemovePlayerWeapon(playerid, armaIndex); format(string, sizeof string, "Voce {4CAF50}colocou{FFFFFF} uma {F44336}%s{FFFFFF} com {F44336}%d{FFFFFF} balas no slot {F44336}%d{FFFFFF} do seu inventario.", serverItens[pInventario[playerid][i][inv_item_index]][sItem_nome], armaBalas, i); SendClientMessage(playerid, -1, string); break; } return true; } else if(!strcmp(stringCmd, "colete", true)) { new Float:armour; GetPlayerArmour(playerid, armour); if(armour < 1) return SendClientMessage(playerid, -1, "Voce nao possue um colete."); for(new i = 0; i < 15; i++) { if(pInventario[playerid][i][inv_item_ativo] == true) continue; pInventario[playerid][i][inv_item_ativo] = true; pInventario[playerid][i][inv_item_index] = 40; pInventario[playerid][i][inv_coleteStatus] = armour; SetPlayerArmour(playerid, 0); break; } return true; } else if(!strcmp(stringCmd, "alimento", true)) return SendClientMessage(playerid, -1, "[erro 404] ++info.Desculpe mas este sistema ainda nao foi implantado."); return true; } command(comprarinv, playerid, params []) { ShowPlayerDialog(playerid, DIALOG_COMPRAR_INVENTARIO, DIALOG_STYLE_LIST, "Escolha o tamanho do seu inventario", "{FFFFFF}Inventario {EC407A}Pequeno\n{FFFFFF}Inventario {2196F3}Medio\n{FFFFFF}Inventario {F44336}Grande", "Comprar", "Cancelar/fechar"); return true; } command(criaritem, playerid, params []) { new indexPlayeridCommand, indexCommand; if(sscanf(params, "dd", indexPlayeridCommand, indexCommand)) { return true; } GivePlayerPositionItem(indexPlayeridCommand, indexCommand); return true; } invOnFilterScriptInit() { for(new i = 0; i < 350; i++) { if(serverItens[i][sItem_modelo] > 0) printf("[ %d ] >> %s >> (%d)", i, serverItens[i][sItem_nome], serverItens[i][sItem_modelo]); else printf("[ %d ] < empty slot > ]", i); } return true; } invOnPlayerConnect(playerid) { inventario_item_nome[playerid] = CreatePlayerTextDraw(playerid, 129.765731, 352.166534, "nome do item"); PlayerTextDrawLetterSize(playerid, inventario_item_nome[playerid], 0.222430, 0.829998); PlayerTextDrawTextSize(playerid, inventario_item_nome[playerid], 477.255004, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_nome[playerid], 1); PlayerTextDrawColor(playerid, inventario_item_nome[playerid], -1); PlayerTextDrawUseBox(playerid, inventario_item_nome[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_item_nome[playerid], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_nome[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_item_nome[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_nome[playerid], 255); PlayerTextDrawFont(playerid, inventario_item_nome[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_item_nome[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_item_nome[playerid], 0); inventario_fundo[playerid] = CreatePlayerTextDraw(playerid, 129.765762, 87.916656, "box"); PlayerTextDrawLetterSize(playerid, inventario_fundo[playerid], 0.000000, 28.693992); PlayerTextDrawTextSize(playerid, inventario_fundo[playerid], 477.437713, 0.000000); PlayerTextDrawAlignment(playerid, inventario_fundo[playerid], 1); PlayerTextDrawColor(playerid, inventario_fundo[playerid], -16777094); PlayerTextDrawUseBox(playerid, inventario_fundo[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_fundo[playerid], 0x00000047); PlayerTextDrawSetShadow(playerid, inventario_fundo[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_fundo[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_fundo[playerid], 0x00000047); PlayerTextDrawFont(playerid, inventario_fundo[playerid], 1); PlayerTextDrawSetProportional(playerid, inventario_fundo[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_fundo[playerid], 0); inventario_aba[playerid][0] = CreatePlayerTextDraw(playerid, 129.765762, 87.916656, "box"); PlayerTextDrawLetterSize(playerid, inventario_aba[playerid][0], 0.000000, 1.941436); PlayerTextDrawTextSize(playerid, inventario_aba[playerid][0], 477.438110, 0.000000); PlayerTextDrawAlignment(playerid, inventario_aba[playerid][0], 1); PlayerTextDrawColor(playerid, inventario_aba[playerid][0], -1); PlayerTextDrawUseBox(playerid, inventario_aba[playerid][0], 1); PlayerTextDrawBoxColor(playerid, inventario_aba[playerid][0], -6815489); PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][0], 0); PlayerTextDrawSetOutline(playerid, inventario_aba[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, inventario_aba[playerid][0], 255); PlayerTextDrawFont(playerid, inventario_aba[playerid][0], 1); PlayerTextDrawSetProportional(playerid, inventario_aba[playerid][0], 1); PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][0], 0); inventario_aba[playerid][1] = CreatePlayerTextDraw(playerid, 131.171279, 89.083351, "Inventario"); PlayerTextDrawLetterSize(playerid, inventario_aba[playerid][1], 0.250072, 1.617500); PlayerTextDrawAlignment(playerid, inventario_aba[playerid][1], 1); PlayerTextDrawColor(playerid, inventario_aba[playerid][1], -1); PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][1], 0); PlayerTextDrawSetOutline(playerid, inventario_aba[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, inventario_aba[playerid][1], 255); PlayerTextDrawFont(playerid, inventario_aba[playerid][1], 2); PlayerTextDrawSetProportional(playerid, inventario_aba[playerid][1], 1); PlayerTextDrawSetShadow(playerid, inventario_aba[playerid][1], 0); backgroundinv[playerid][0] = CreatePlayerTextDraw(playerid, 132.500000, 112.999984, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][0], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][0], 196.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][0], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][0], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][0], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][0], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][0], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][0], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][0], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][0], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][0], 0); backgroundinv[playerid][1] = CreatePlayerTextDraw(playerid, 202.000000, 113.000007, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][1], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][1], 265.500000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][1], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][1], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][1], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][1], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][1], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][1], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][1], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][1], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][1], 0); backgroundinv[playerid][2] = CreatePlayerTextDraw(playerid, 272.000000, 113.000015, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][2], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][2], 335.500000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][2], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][2], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][2], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][2], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][2], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][2], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][2], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][2], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][2], 0); backgroundinv[playerid][3] = CreatePlayerTextDraw(playerid, 342.000000, 112.999984, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][3], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][3], 405.500000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][3], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][3], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][3], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][3], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][3], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][3], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][3], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][3], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][3], 0); backgroundinv[playerid][4] = CreatePlayerTextDraw(playerid, 411.500000, 112.999984, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][4], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][4], 475.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][4], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][4], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][4], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][4], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][4], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][4], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][4], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][4], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][4], 0); backgroundinv[playerid][5] = CreatePlayerTextDraw(playerid, 132.500000, 191.750030, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][5], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][5], 196.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][5], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][5], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][5], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][5], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][5], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][5], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][5], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][5], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][5], 0); backgroundinv[playerid][6] = CreatePlayerTextDraw(playerid, 202.000000, 191.750045, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][6], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][6], 265.500000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][6], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][6], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][6], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][6], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][6], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][6], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][6], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][6], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][6], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][6], 0); backgroundinv[playerid][7] = CreatePlayerTextDraw(playerid, 272.000000, 191.750045, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][7], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][7], 335.500000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][7], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][7], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][7], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][7], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][7], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][7], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][7], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][7], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][7], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][7], 0); backgroundinv[playerid][8] = CreatePlayerTextDraw(playerid, 341.500000, 191.750045, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][8], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][8], 405.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][8], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][8], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][8], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][8], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][8], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][8], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][8], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][8], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][8], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][8], 0); backgroundinv[playerid][9] = CreatePlayerTextDraw(playerid, 411.500000, 191.750076, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][9], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][9], 475.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][9], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][9], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][9], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][9], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][9], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][9], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][9], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][9], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][9], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][9], 0); backgroundinv[playerid][10] = CreatePlayerTextDraw(playerid, 132.500000, 270.499969, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][10], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][10], 196.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][10], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][10], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][10], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][10], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][10], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][10], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][10], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][10], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][10], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][10], 0); backgroundinv[playerid][11] = CreatePlayerTextDraw(playerid, 202.000000, 270.499938, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][11], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][11], 265.500000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][11], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][11], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][11], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][11], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][11], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][11], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][11], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][11], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][11], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][11], 0); backgroundinv[playerid][12] = CreatePlayerTextDraw(playerid, 272.000000, 270.499908, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][12], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][12], 335.500000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][12], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][12], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][12], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][12], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][12], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][12], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][12], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][12], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][12], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][12], 0); backgroundinv[playerid][13] = CreatePlayerTextDraw(playerid, 341.500000, 270.499908, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][13], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][13], 405.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][13], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][13], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][13], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][13], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][13], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][13], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][13], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][13], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][13], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][13], 0); backgroundinv[playerid][14] = CreatePlayerTextDraw(playerid, 411.500000, 270.499877, "box"); PlayerTextDrawLetterSize(playerid, backgroundinv[playerid][14], 0.000000, 7.999998); PlayerTextDrawTextSize(playerid, backgroundinv[playerid][14], 475.000000, 0.000000); PlayerTextDrawAlignment(playerid, backgroundinv[playerid][14], 1); PlayerTextDrawColor(playerid, backgroundinv[playerid][14], -1); PlayerTextDrawUseBox(playerid, backgroundinv[playerid][14], 1); PlayerTextDrawBoxColor(playerid, backgroundinv[playerid][14], -1633771777); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][14], 0); PlayerTextDrawSetOutline(playerid, backgroundinv[playerid][14], 0); PlayerTextDrawBackgroundColor(playerid, backgroundinv[playerid][14], 255); PlayerTextDrawFont(playerid, backgroundinv[playerid][14], 1); PlayerTextDrawSetProportional(playerid, backgroundinv[playerid][14], 1); PlayerTextDrawSetShadow(playerid, backgroundinv[playerid][14], 0); inventario_index[playerid][0] = CreatePlayerTextDraw(playerid, 130.065917, 110.666687, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][0], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][0], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][0], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][0], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][0], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][0], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][0], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][0], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][0], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][0], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][0], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][0], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][1] = CreatePlayerTextDraw(playerid, 199.875564, 110.666687, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][1], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][1], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][1], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][1], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][1], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][1], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][1], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][1], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][1], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][1], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][1], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][1], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][2] = CreatePlayerTextDraw(playerid, 269.685333, 110.666679, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][2], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][2], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][2], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][2], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][2], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][2], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][2], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][2], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][2], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][2], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][2], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][2], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][3] = CreatePlayerTextDraw(playerid, 339.495361, 110.666687, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][3], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][3], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][3], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][3], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][3], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][3], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][3], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][3], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][3], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][3], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][3], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][3], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][4] = CreatePlayerTextDraw(playerid, 409.305206, 110.666694, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][4], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][4], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][4], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][4], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][4], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][4], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][4], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][4], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][4], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][4], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][4], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][4], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][5] = CreatePlayerTextDraw(playerid, 130.066528, 189.416717, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][5], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][5], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][5], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][5], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][5], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][5], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][5], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][5], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][5], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][5], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][5], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][5], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][6] = CreatePlayerTextDraw(playerid, 199.876174, 189.416717, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][6], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][6], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][6], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][6], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][6], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][6], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][6], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][6], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][6], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][6], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][6], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][6], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][6], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][7] = CreatePlayerTextDraw(playerid, 269.685821, 189.416717, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][7], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][7], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][7], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][7], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][7], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][7], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][7], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][7], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][7], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][7], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][7], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][7], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][7], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][8] = CreatePlayerTextDraw(playerid, 339.495788, 189.416717, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][8], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][8], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][8], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][8], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][8], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][8], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][8], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][8], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][8], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][8], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][8], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][8], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][8], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][9] = CreatePlayerTextDraw(playerid, 409.305450, 189.416732, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][9], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][9], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][9], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][9], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][9], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][9], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][9], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][9], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][9], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][9], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][9], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][9], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][9], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][10] = CreatePlayerTextDraw(playerid, 130.066772, 268.166717, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][10], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][10], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][10], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][10], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][10], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][10], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][10], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][10], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][10], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][10], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][10], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][10], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][10], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][11] = CreatePlayerTextDraw(playerid, 199.876419, 268.166687, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][11], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][11], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][11], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][11], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][11], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][11], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][11], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][11], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][11], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][11], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][11], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][11], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][11], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][12] = CreatePlayerTextDraw(playerid, 269.686096, 268.166656, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][12], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][12], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][12], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][12], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][12], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][12], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][12], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][12], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][12], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][12], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][12], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][12], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][12], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][13] = CreatePlayerTextDraw(playerid, 339.495819, 268.166717, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][13], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][13], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][13], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][13], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][13], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][13], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][13], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][13], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][13], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][13], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][13], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][13], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][13], 0.000000, -30, 0.000000, 2.2); inventario_index[playerid][14] = CreatePlayerTextDraw(playerid, 409.305450, 268.166778, ""); PlayerTextDrawLetterSize(playerid, inventario_index[playerid][14], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_index[playerid][14], 67.979507, 76.583335); PlayerTextDrawAlignment(playerid, inventario_index[playerid][14], 1); PlayerTextDrawColor(playerid, inventario_index[playerid][14], -1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][14], 0); PlayerTextDrawSetOutline(playerid, inventario_index[playerid][14], 0); PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][14], -1633771777); PlayerTextDrawFont(playerid, inventario_index[playerid][14], 5); PlayerTextDrawSetProportional(playerid, inventario_index[playerid][14], 1); PlayerTextDrawSetShadow(playerid, inventario_index[playerid][14], 0); PlayerTextDrawSetSelectable(playerid, inventario_index[playerid][14], true); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][14], 18631); PlayerTextDrawSetPreviewRot(playerid, inventario_index[playerid][14], 0.000000, -30, 0.000000, 2.2); inventario_fechar[playerid] = CreatePlayerTextDraw(playerid, 482.562377, 322.416503, "Fechar"); PlayerTextDrawLetterSize(playerid, inventario_fechar[playerid], 0.236954, 1.681666); PlayerTextDrawTextSize(playerid, inventario_fechar[playerid], 521.282897, 10.000000); PlayerTextDrawAlignment(playerid, inventario_fechar[playerid], 1); PlayerTextDrawColor(playerid, inventario_fechar[playerid], -1); PlayerTextDrawUseBox(playerid, inventario_fechar[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_fechar[playerid], -196921601); PlayerTextDrawSetShadow(playerid, inventario_fechar[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_fechar[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_fechar[playerid], 255); PlayerTextDrawFont(playerid, inventario_fechar[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_fechar[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_fechar[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_fechar[playerid], true); inventario_usar[playerid] = CreatePlayerTextDraw(playerid, 482.562469, 301.416625, "usar"); PlayerTextDrawLetterSize(playerid, inventario_usar[playerid], 0.236954, 1.681666); PlayerTextDrawTextSize(playerid, inventario_usar[playerid], 521.282653, 10.000000); PlayerTextDrawAlignment(playerid, inventario_usar[playerid], 1); PlayerTextDrawColor(playerid, inventario_usar[playerid], -1); PlayerTextDrawUseBox(playerid, inventario_usar[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_usar[playerid], -6815489); PlayerTextDrawSetShadow(playerid, inventario_usar[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_usar[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_usar[playerid], 255); PlayerTextDrawFont(playerid, inventario_usar[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_usar[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_usar[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_usar[playerid], true); inventario_drop[playerid] = CreatePlayerTextDraw(playerid, 482.562561, 280.416503, "drop"); PlayerTextDrawLetterSize(playerid, inventario_drop[playerid], 0.236954, 1.681666); PlayerTextDrawTextSize(playerid, inventario_drop[playerid], 521.282714, 10.000000); PlayerTextDrawAlignment(playerid, inventario_drop[playerid], 1); PlayerTextDrawColor(playerid, inventario_drop[playerid], -1); PlayerTextDrawUseBox(playerid, inventario_drop[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_drop[playerid], -1633771777); PlayerTextDrawSetShadow(playerid, inventario_drop[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_drop[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_drop[playerid], 255); PlayerTextDrawFont(playerid, inventario_drop[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_drop[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_drop[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_drop[playerid], true); /// inventario_opcoes[playerid][0] = CreatePlayerTextDraw(playerid, 213.630889, 162.000015, "box"); PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][0], 0.000000, 10.702780); PlayerTextDrawTextSize(playerid, inventario_opcoes[playerid][0], 414.186737, 0.000000); PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][0], 1); PlayerTextDrawColor(playerid, inventario_opcoes[playerid][0], -1); PlayerTextDrawUseBox(playerid, inventario_opcoes[playerid][0], 1); PlayerTextDrawBoxColor(playerid, inventario_opcoes[playerid][0], -1633771777); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][0], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][0], 255); PlayerTextDrawFont(playerid, inventario_opcoes[playerid][0], 1); PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][0], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][0], 0); inventario_opcoes[playerid][1] = CreatePlayerTextDraw(playerid, 213.931106, 180.083328, ""); PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][1], 0.000000, 0.000000); PlayerTextDrawTextSize(playerid, inventario_opcoes[playerid][1], 69.853591, 77.749946); PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][1], 1); PlayerTextDrawColor(playerid, inventario_opcoes[playerid][1], -1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][1], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][1], -1633771777); PlayerTextDrawFont(playerid, inventario_opcoes[playerid][1], 5); PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][1], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][1], 0); PlayerTextDrawSetPreviewModel(playerid, inventario_opcoes[playerid][1], 336); PlayerTextDrawSetPreviewRot(playerid, inventario_opcoes[playerid][1], 0.000000, 50.000000, 0.000000, 2.000000); inventario_opcoes[playerid][2] = CreatePlayerTextDraw(playerid, 213.631027, 162.000045, "box"); PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][2], 0.000000, 1.566619); PlayerTextDrawTextSize(playerid, inventario_opcoes[playerid][2], 414.187805, 0.000000); PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][2], 1); PlayerTextDrawColor(playerid, inventario_opcoes[playerid][2], -1); PlayerTextDrawUseBox(playerid, inventario_opcoes[playerid][2], 1); PlayerTextDrawBoxColor(playerid, inventario_opcoes[playerid][2], -6815489); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][2], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][2], 255); PlayerTextDrawFont(playerid, inventario_opcoes[playerid][2], 1); PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][2], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][2], 0); inventario_opcoes_fechar[playerid] = CreatePlayerTextDraw(playerid, 362.621032, 238.999969, "fechar"); PlayerTextDrawLetterSize(playerid, inventario_opcoes_fechar[playerid], 0.208373, 1.856665); PlayerTextDrawTextSize(playerid, inventario_opcoes_fechar[playerid], 412.599639, 10.000000); PlayerTextDrawAlignment(playerid, inventario_opcoes_fechar[playerid], 1); PlayerTextDrawColor(playerid, inventario_opcoes_fechar[playerid], -1); PlayerTextDrawUseBox(playerid, inventario_opcoes_fechar[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_opcoes_fechar[playerid], -196921601); PlayerTextDrawSetShadow(playerid, inventario_opcoes_fechar[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes_fechar[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes_fechar[playerid], 255); PlayerTextDrawFont(playerid, inventario_opcoes_fechar[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_opcoes_fechar[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes_fechar[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_opcoes_fechar[playerid], true); inventario_opcoes_equipar[playerid] = CreatePlayerTextDraw(playerid, 362.621032, 215.083358, "EQUIPAR"); PlayerTextDrawLetterSize(playerid, inventario_opcoes_equipar[playerid], 0.208373, 1.856665); PlayerTextDrawTextSize(playerid, inventario_opcoes_equipar[playerid], 412.599639, 10.000000); PlayerTextDrawAlignment(playerid, inventario_opcoes_equipar[playerid], 1); PlayerTextDrawColor(playerid, inventario_opcoes_equipar[playerid], -1); PlayerTextDrawUseBox(playerid, inventario_opcoes_equipar[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_opcoes_equipar[playerid], 1286557951); PlayerTextDrawSetShadow(playerid, inventario_opcoes_equipar[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes_equipar[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes_equipar[playerid], 255); PlayerTextDrawFont(playerid, inventario_opcoes_equipar[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_opcoes_equipar[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes_equipar[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_opcoes_equipar[playerid], true); inventario_opcoes_guardar[playerid] = CreatePlayerTextDraw(playerid, 362.621124, 191.166671, "guardar"); PlayerTextDrawLetterSize(playerid, inventario_opcoes_guardar[playerid], 0.208373, 1.856665); PlayerTextDrawTextSize(playerid, inventario_opcoes_guardar[playerid], 412.599731, 10.000000); PlayerTextDrawAlignment(playerid, inventario_opcoes_guardar[playerid], 1); PlayerTextDrawColor(playerid, inventario_opcoes_guardar[playerid], -1); PlayerTextDrawUseBox(playerid, inventario_opcoes_guardar[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_opcoes_guardar[playerid], 563540991); PlayerTextDrawSetShadow(playerid, inventario_opcoes_guardar[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes_guardar[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes_guardar[playerid], 255); PlayerTextDrawFont(playerid, inventario_opcoes_guardar[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_opcoes_guardar[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes_guardar[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_opcoes_guardar[playerid], true); inventario_opcoes[playerid][3] = CreatePlayerTextDraw(playerid, 215.973541, 160.833312, "Inventario"); PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][3], 0.228989, 1.594166); PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][3], 1); PlayerTextDrawColor(playerid, inventario_opcoes[playerid][3], -1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][3], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][3], 255); PlayerTextDrawFont(playerid, inventario_opcoes[playerid][3], 2); PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][3], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][3], 0); inventario_opcoes[playerid][4] = CreatePlayerTextDraw(playerid, 269.385192, 204.583374, "O que deseja fazer~n~com este item?"); PlayerTextDrawLetterSize(playerid, inventario_opcoes[playerid][4], 0.271156, 1.745833); PlayerTextDrawAlignment(playerid, inventario_opcoes[playerid][4], 1); PlayerTextDrawColor(playerid, inventario_opcoes[playerid][4], -1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][4], 0); PlayerTextDrawSetOutline(playerid, inventario_opcoes[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, inventario_opcoes[playerid][4], 255); PlayerTextDrawFont(playerid, inventario_opcoes[playerid][4], 1); PlayerTextDrawSetProportional(playerid, inventario_opcoes[playerid][4], 1); PlayerTextDrawSetShadow(playerid, inventario_opcoes[playerid][4], 0); inventario_item_info[playerid][0] = CreatePlayerTextDraw(playerid, 131.639831, 174.249984, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][0], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][0], 197.079055, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][0], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][0], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][0], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][0], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][0], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][0], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][0], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][0], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][0], 0); inventario_item_info[playerid][1] = CreatePlayerTextDraw(playerid, 200.980957, 174.249938, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][1], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][1], 266.420104, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][1], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][1], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][1], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][1], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][1], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][1], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][1], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][1], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][1], 0); inventario_item_info[playerid][2] = CreatePlayerTextDraw(playerid, 270.322143, 174.249954, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][2], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][2], 335.761413, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][2], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][2], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][2], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][2], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][2], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][2], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][2], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][2], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][2], 0); inventario_item_info[playerid][3] = CreatePlayerTextDraw(playerid, 340.600555, 174.249969, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][3], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][3], 406.039825, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][3], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][3], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][3], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][3], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][3], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][3], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][3], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][3], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][3], 0); inventario_item_info[playerid][4] = CreatePlayerTextDraw(playerid, 409.941955, 174.250000, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][4], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][4], 475.381225, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][4], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][4], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][4], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][4], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][4], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][4], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][4], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][4], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][4], 0); inventario_item_info[playerid][5] = CreatePlayerTextDraw(playerid, 131.640304, 253.583267, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][5], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][5], 197.079513, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][5], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][5], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][5], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][5], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][5], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][5], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][5], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][5], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][5], 0); inventario_item_info[playerid][6] = CreatePlayerTextDraw(playerid, 200.512908, 253.583267, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][6], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][6], 265.952178, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][6], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][6], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][6], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][6], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][6], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][6], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][6], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][6], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][6], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][6], 0); inventario_item_info[playerid][7] = CreatePlayerTextDraw(playerid, 270.322631, 253.583236, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][7], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][7], 335.762023, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][7], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][7], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][7], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][7], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][7], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][7], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][7], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][7], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][7], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][7], 0); inventario_item_info[playerid][8] = CreatePlayerTextDraw(playerid, 340.600921, 253.583236, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][8], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][8], 406.040313, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][8], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][8], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][8], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][8], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][8], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][8], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][8], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][8], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][8], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][8], 0); inventario_item_info[playerid][9] = CreatePlayerTextDraw(playerid, 410.879150, 253.583236, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][9], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][9], 476.318542, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][9], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][9], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][9], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][9], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][9], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][9], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][9], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][9], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][9], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][9], 0); inventario_item_info[playerid][10] = CreatePlayerTextDraw(playerid, 131.640457, 332.333160, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][10], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][10], 197.079788, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][10], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][10], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][10], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][10], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][10], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][10], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][10], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][10], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][10], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][10], 0); inventario_item_info[playerid][11] = CreatePlayerTextDraw(playerid, 200.981582, 332.333190, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][11], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][11], 266.420959, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][11], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][11], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][11], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][11], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][11], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][11], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][11], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][11], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][11], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][11], 0); inventario_item_info[playerid][12] = CreatePlayerTextDraw(playerid, 271.259918, 332.333160, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][12], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][12], 336.699432, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][12], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][12], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][12], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][12], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][12], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][12], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][12], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][12], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][12], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][12], 0); inventario_item_info[playerid][13] = CreatePlayerTextDraw(playerid, 340.132720, 332.333099, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][13], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][13], 405.572235, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][13], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][13], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][13], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][13], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][13], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][13], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][13], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][13], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][13], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][13], 0); inventario_item_info[playerid][14] = CreatePlayerTextDraw(playerid, 410.879364, 332.333190, "municao 342"); PlayerTextDrawLetterSize(playerid, inventario_item_info[playerid][14], 0.199941, 1.174165); PlayerTextDrawTextSize(playerid, inventario_item_info[playerid][14], 476.318878, 0.000000); PlayerTextDrawAlignment(playerid, inventario_item_info[playerid][14], 1); PlayerTextDrawColor(playerid, inventario_item_info[playerid][14], -1); PlayerTextDrawUseBox(playerid, inventario_item_info[playerid][14], 1); PlayerTextDrawBoxColor(playerid, inventario_item_info[playerid][14], 555819397); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][14], 0); PlayerTextDrawSetOutline(playerid, inventario_item_info[playerid][14], 0); PlayerTextDrawBackgroundColor(playerid, inventario_item_info[playerid][14], 255); PlayerTextDrawFont(playerid, inventario_item_info[playerid][14], 1); PlayerTextDrawSetProportional(playerid, inventario_item_info[playerid][14], 1); PlayerTextDrawSetShadow(playerid, inventario_item_info[playerid][14], 0); inventario_tamanho_show[playerid] = CreatePlayerTextDraw(playerid, 130.234085, 94.916633, "TAMANHO > MEDIO"); PlayerTextDrawLetterSize(playerid, inventario_tamanho_show[playerid], 0.123571, 0.864997); PlayerTextDrawAlignment(playerid, inventario_tamanho_show[playerid], 1); PlayerTextDrawColor(playerid, inventario_tamanho_show[playerid], 255); PlayerTextDrawSetShadow(playerid, inventario_tamanho_show[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_tamanho_show[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_tamanho_show[playerid], 255); PlayerTextDrawFont(playerid, inventario_tamanho_show[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_tamanho_show[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_tamanho_show[playerid], 0); inventario_aba_equipam[playerid] = CreatePlayerTextDraw(playerid, 419.311981, 87.916656, "Equipamentos"); PlayerTextDrawLetterSize(playerid, inventario_aba_equipam[playerid], 0.191507, 1.214999); PlayerTextDrawTextSize(playerid, inventario_aba_equipam[playerid], 477.423614, 10.000000); PlayerTextDrawAlignment(playerid, inventario_aba_equipam[playerid], 1); PlayerTextDrawColor(playerid, inventario_aba_equipam[playerid], -6815489); PlayerTextDrawUseBox(playerid, inventario_aba_equipam[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_aba_equipam[playerid], -1); PlayerTextDrawSetShadow(playerid, inventario_aba_equipam[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_aba_equipam[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_aba_equipam[playerid], 255); PlayerTextDrawFont(playerid, inventario_aba_equipam[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_aba_equipam[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_aba_equipam[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_aba_equipam[playerid], true); inventario_aba_outros[playerid] = CreatePlayerTextDraw(playerid, 386.515625, 87.916679, "OUTROS"); PlayerTextDrawLetterSize(playerid, inventario_aba_outros[playerid], 0.191507, 1.214999); PlayerTextDrawTextSize(playerid, inventario_aba_outros[playerid], 10.000000, 56.222793); PlayerTextDrawAlignment(playerid, inventario_aba_outros[playerid], 2); PlayerTextDrawColor(playerid, inventario_aba_outros[playerid], -6815489); PlayerTextDrawUseBox(playerid, inventario_aba_outros[playerid], 1); PlayerTextDrawBoxColor(playerid, inventario_aba_outros[playerid], -1); PlayerTextDrawSetShadow(playerid, inventario_aba_outros[playerid], 0); PlayerTextDrawSetOutline(playerid, inventario_aba_outros[playerid], 0); PlayerTextDrawBackgroundColor(playerid, inventario_aba_outros[playerid], 255); PlayerTextDrawFont(playerid, inventario_aba_outros[playerid], 2); PlayerTextDrawSetProportional(playerid, inventario_aba_outros[playerid], 1); PlayerTextDrawSetShadow(playerid, inventario_aba_outros[playerid], 0); PlayerTextDrawSetSelectable(playerid, inventario_aba_outros[playerid], true); inventario_outros_info[playerid][0] = CreatePlayerTextDraw(playerid, 163.968643, 112.999839, "COCAINA"); PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][0], 0.199940, 1.174165); PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][0], 0.000000, 64.020156); PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][0], 2); PlayerTextDrawColor(playerid, inventario_outros_info[playerid][0], -6815489); PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][0], 1); PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][0], 555819397); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][0], 0); PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][0], 0); PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][0], 255); PlayerTextDrawFont(playerid, inventario_outros_info[playerid][0], 2); PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][0], 1); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][0], 0); inventario_outros_info[playerid][1] = CreatePlayerTextDraw(playerid, 233.778289, 112.999847, "marijuana"); PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][1], 0.199940, 1.174165); PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][1], 0.000000, 64.020156); PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][1], 2); PlayerTextDrawColor(playerid, inventario_outros_info[playerid][1], -6815489); PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][1], 1); PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][1], 555819397); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][1], 0); PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][1], 0); PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][1], 255); PlayerTextDrawFont(playerid, inventario_outros_info[playerid][1], 2); PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][1], 1); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][1], 0); inventario_outros_info[playerid][2] = CreatePlayerTextDraw(playerid, 303.588287, 112.999847, "CRACK"); PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][2], 0.199940, 1.174165); PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][2], 0.000000, 64.020156); PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][2], 2); PlayerTextDrawColor(playerid, inventario_outros_info[playerid][2], -6815489); PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][2], 1); PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][2], 555819397); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][2], 0); PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][2], 0); PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][2], 255); PlayerTextDrawFont(playerid, inventario_outros_info[playerid][2], 2); PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][2], 1); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][2], 0); inventario_outros_info[playerid][3] = CreatePlayerTextDraw(playerid, 373.397827, 112.999847, "Ecstasy"); PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][3], 0.199940, 1.174165); PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][3], 0.000000, 64.020156); PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][3], 2); PlayerTextDrawColor(playerid, inventario_outros_info[playerid][3], -6815489); PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][3], 1); PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][3], 555819397); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][3], 0); PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][3], 0); PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][3], 255); PlayerTextDrawFont(playerid, inventario_outros_info[playerid][3], 2); PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][3], 1); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][3], 0); inventario_outros_info[playerid][4] = CreatePlayerTextDraw(playerid, 443.207580, 112.999839, "MATERIAIS"); PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][4], 0.199940, 1.174165); PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][4], 0.000000, 64.020156); PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][4], 2); PlayerTextDrawColor(playerid, inventario_outros_info[playerid][4], -65281); PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][4], 1); PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][4], 555819397); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][4], 0); PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][4], 0); PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][4], 255); PlayerTextDrawFont(playerid, inventario_outros_info[playerid][4], 2); PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][4], 1); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][4], 0); inventario_outros_info[playerid][5] = CreatePlayerTextDraw(playerid, 163.968780, 191.749877, "REMEDIOS"); PlayerTextDrawLetterSize(playerid, inventario_outros_info[playerid][5], 0.199940, 1.174165); PlayerTextDrawTextSize(playerid, inventario_outros_info[playerid][5], 0.000000, 64.020156); PlayerTextDrawAlignment(playerid, inventario_outros_info[playerid][5], 2); PlayerTextDrawColor(playerid, inventario_outros_info[playerid][5], -1); PlayerTextDrawUseBox(playerid, inventario_outros_info[playerid][5], 1); PlayerTextDrawBoxColor(playerid, inventario_outros_info[playerid][5], 555819397); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][5], 0); PlayerTextDrawSetOutline(playerid, inventario_outros_info[playerid][5], 0); PlayerTextDrawBackgroundColor(playerid, inventario_outros_info[playerid][5], 255); PlayerTextDrawFont(playerid, inventario_outros_info[playerid][5], 2); PlayerTextDrawSetProportional(playerid, inventario_outros_info[playerid][5], 1); PlayerTextDrawSetShadow(playerid, inventario_outros_info[playerid][5], 0); return true; } invOnDialogResponse(playerid, dialogid, listitem) { switch(dialogid) { case DIALOG_COMPRAR_INVENTARIO: { switch(listitem) { case 0: { pInfo[playerid][pMochila] = 1; pInfo[playerid][pMochilaAtiva] = true; return true; } case 1: { pInfo[playerid][pMochila] = 2; pInfo[playerid][pMochilaAtiva] = true; return true; } case 2: { pInfo[playerid][pMochila] = 3; pInfo[playerid][pMochilaAtiva] = true; return true; } } } } return false; } invOnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) { new string[128]; if(GetPVarInt(playerid, "inventario_aba") == 0) { for(new i = 0; i < 15; i++) { if(playertextid == inventario_index[playerid][i]) { PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], -1633771777); PlayerTextDrawBackgroundColor(playerid, playertextid, 0x00FF00FF); //atualizar PlayerTextDrawHide(playerid, inventario_index[playerid][i]); PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); format(string, sizeof string, "%s", serverItens[pInventario[playerid][i][inv_item_index]][sItem_nome]); PlayerTextDrawSetString(playerid, inventario_item_nome[playerid], string); SetPVarInt(playerid, "inventario_item_slot_ativo", i); break; } } } else SendClientMessage(playerid, -1, "Ainda nгo й possivel selecionar nessa aba!!"); if(playertextid == inventario_aba_outros[playerid]) { if(GetPVarInt(playerid, "inventario_aba") == 1) return true; SetPVarInt(playerid, "inventario_aba", 1); format(string, sizeof string, "%s", serverItens[238][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][0], string); format(string, sizeof string, "%s", serverItens[237][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][1], string); format(string, sizeof string, "%s", serverItens[239][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][2], string); format(string, sizeof string, "%s", serverItens[240][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][3], string); format(string, sizeof string, "%s", serverItens[241][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][4], string); format(string, sizeof string, "%s", serverItens[242][sItem_nome]), PlayerTextDrawSetString(playerid, inventario_outros_info[playerid][5], string); format(string, sizeof string, "quant %d", pInventario[playerid][pMarijuana]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][0], string); format(string, sizeof string, "quant %d", pInventario[playerid][pCocaina]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][1], string); format(string, sizeof string, "quant %d", pInventario[playerid][pCrack]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][2], string); format(string, sizeof string, "quant %d", pInventario[playerid][pEcstasy]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][3], string); format(string, sizeof string, "quant %d", pInventario[playerid][pMateriais]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][4], string); format(string, sizeof string, "quant %d", pInventario[playerid][pRemedios]), PlayerTextDrawSetString(playerid, inventario_item_info[playerid][5], string); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][0], serverItens[238][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][1], serverItens[237][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][2], serverItens[239][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][3], serverItens[240][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][4], serverItens[241][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][5], serverItens[242][sItem_modelo]); for(new i = 0; i < 15; i++) { PlayerTextDrawHide(playerid, inventario_index[playerid][i]); PlayerTextDrawHide(playerid, inventario_item_info[playerid][i]); PlayerTextDrawHide(playerid, backgroundinv[playerid][i]); } for(new i = 0; i < 6; i++) { //PlayerTextDrawSetString(playerid, inventario_item_info[playerid][i], "quant 0"); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]); PlayerTextDrawShow(playerid, inventario_outros_info[playerid][i]); PlayerTextDrawShow(playerid, backgroundinv[playerid][i]); } } else if(playertextid == inventario_aba_equipam[playerid]) { if(GetPVarInt(playerid, "inventario_aba") == 0) return true; SetPVarInt(playerid, "inventario_aba", 0); for(new i = 0; i < 15; i++) { if(i < 6) PlayerTextDrawHide(playerid, inventario_outros_info[playerid][i]); PlayerTextDrawHide(playerid, inventario_index[playerid][i]); PlayerTextDrawHide(playerid, inventario_item_info[playerid][i]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][i], serverItens[pInventario[playerid][i][inv_item_index]][sItem_modelo]); if(pInventario[playerid][i][inv_item_ativo] == true) { switch(serverItens[pInventario[playerid][i][inv_item_index]][sItem_tipo]) { case ITEM_TIPO_ARMA: format(string, sizeof(string), "Municao %d", pInventario[playerid][i][inv_armaBalas]); case ITEM_TIPO_COLETE: format(string, sizeof(string), "Colete %f", pInventario[playerid][i][inv_coleteStatus]); case ITEM_TIPO_FOME: format(string, sizeof(string), "erro"); case ITEM_TIPO_SEDE: format(string, sizeof(string), "erro"); case ITEM_TIPO_VEICULOMOD: format(string, sizeof(string), "VEICULO MOD"); } } else format(string, sizeof(string), "vazio"); PlayerTextDrawSetString(playerid, inventario_item_info[playerid][i], string); } for(new i = 0; i < 15; i++) { //show text draw if(pInfo[playerid][pMochila] == 1) { PlayerTextDrawShow(playerid, backgroundinv[playerid][i]); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]); if(i == 4) break; } else if(pInfo[playerid][pMochila] == 2) { PlayerTextDrawShow(playerid, backgroundinv[playerid][i]); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]); if(i == 9) break; } else if(pInfo[playerid][pMochila] == 3) { PlayerTextDrawShow(playerid, backgroundinv[playerid][i]); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]); if(i == 14) break; } } return true; } else if(playertextid == inventario_fechar[playerid]) { SetPVarInt(playerid, "inventario", 0); esconderInventario(playerid); CancelSelectTextDraw(playerid); /*for(new i = 0; i < 15; i++) { PlayerTextDrawBackgroundColor(playerid, inventario_index[playerid][i], -1633771777); }*/ } else if(playertextid == inventario_usar[playerid]) { if(pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] == true) { esconderInventario(playerid); CancelSelectTextDraw(playerid); switch(serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_tipo]) { case ITEM_TIPO_ARMA: { GivePlayerWeapon(playerid, pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaIndex], pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaBalas]); pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false; pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0; return true; } case ITEM_TIPO_COLETE: { SetPlayerArmour(playerid, pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_coleteStatus]); pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false; pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0; return true; } } return true; } else { SendClientMessage(playerid, -1, "O slot selecionado nao possue nenhum item"); return true; } } else if(playertextid == inventario_drop[playerid]) { if(pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] == true) { for(new i = 0; i < MAX_ITENS; i++) { if(mundoItens[i][mItem_ativo] == true) continue; switch(serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_tipo]) { case ITEM_TIPO_ARMA: { GetPlayerPos(playerid, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]); mundoItens[i][mItem_armaIndex] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaIndex]; mundoItens[i][mItem_armaBalas] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_armaBalas]; mundoItens[i][mItem_tipo] = serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_tipo]; mundoItens[i][mItem_index] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]; mundoItens[i][mItem_createObject] = CreateObject(serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo], mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 93.7, 120.0, 120.0); format(string, sizeof string, "%s", serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_nome]); mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 5.0, 0, 0); pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false; pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0; PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo]); PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_2IDLE", 10000.0, 0, 0, 0, 0, 0); mundoItens[i][mItem_ativo] = true; break; } case ITEM_TIPO_COLETE: { mundoItens[i][mItem_tipo] = ITEM_TIPO_COLETE; mundoItens[i][mItem_index] = 40; mundoItens[i][mItem_coleteStatus] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_coleteStatus]; GetPlayerPos(playerid, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]); mundoItens[i][mItem_createObject] = CreateObject(serverItens[mundoItens[i][mItem_index]][sItem_modelo], mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 93.7, 120.0, 120.0); format(string, sizeof string, "%s", serverItens[mundoItens[i][mItem_index]][sItem_nome]); mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z]-1, 5.0, 0, 0); pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false; pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0; PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo]); PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_2IDLE", 10000.0, 0, 0, 0, 0, 0); mundoItens[i][mItem_ativo] = true; break; } case ITEM_TIPO_VEICULOMOD: { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); mundoItens[i][mItem_x] = x; mundoItens[i][mItem_y] = y; mundoItens[i][mItem_z] = z; mundoItens[i][mItem_index] = pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]; mundoItens[i][mItem_tipo] = ITEM_TIPO_VEICULOMOD; mundoItens[i][mItem_createObject] = CreateObject(serverItens[mundoItens[i][mItem_index]][sItem_modelo], x, y, z-0.8, 0.0, 0.0, 0.0); format(string, sizeof string, "%s", serverItens[mundoItens[i][mItem_index]][sItem_nome]); mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0); mundoItens[i][mItem_ativo] = true; ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_2IDLE", 10000.0, 0, 0, 0, 0, 0); pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_ativo] = false; pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index] = 0; PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")], serverItens[pInventario[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")][inv_item_index]][sItem_modelo]); PlayerTextDrawHide(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); PlayerTextDrawShow(playerid, inventario_index[playerid][GetPVarInt(playerid, "inventario_item_slot_ativo")]); break; } } } } return true; } //// else if(playertextid == inventario_opcoes_guardar[playerid]) { for(new i = 0; i < 15; i++) { if(pInventario[playerid][i][inv_item_ativo] == true) continue; pInventario[playerid][i][inv_item_ativo] = true; mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_ativo] = false; switch(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_tipo]) { case ITEM_TIPO_ARMA: { pInventario[playerid][i][inv_armaIndex] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaIndex]; pInventario[playerid][i][inv_armaBalas] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaBalas]; pInventario[playerid][i][inv_item_index] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_index]; DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]); Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]); format(string, sizeof string, "Voce colocou uma %s com %d balas no slot %d do seu inventario.", serverItens[pInventario[playerid][i][inv_item_index]][sItem_nome], pInventario[playerid][i][inv_armaBalas], i); SendClientMessage(playerid, -1, string); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]); CancelSelectTextDraw(playerid); } case ITEM_TIPO_COLETE: { pInventario[playerid][i][inv_coleteStatus] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_coleteStatus]; pInventario[playerid][i][inv_item_index] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_index]; DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]); Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]); SendClientMessage(playerid, -1, "Voce colocou um colete no inventario."); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]); CancelSelectTextDraw(playerid); } case ITEM_TIPO_VEICULOMOD: { pInventario[playerid][i][inv_item_index] = mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_index]; DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]); Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]); SendClientMessage(playerid, -1, "Voce colocou uma peзa de veiculo no inventario."); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]); CancelSelectTextDraw(playerid); } } break; } return true; } else if(playertextid == inventario_opcoes_equipar[playerid]) { switch(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_tipo]) { case ITEM_TIPO_ARMA: { GivePlayerWeapon(playerid, mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaIndex], mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaBalas]); mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_ativo] = false; DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]); Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]); format(string, sizeof string, "Voce equipou uma %s com %d balas.", serverItens[mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaIndex]][sItem_nome], mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_armaBalas]); SendClientMessage(playerid, -1, string); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]); CancelSelectTextDraw(playerid); } case ITEM_TIPO_COLETE: { SetPlayerArmour(playerid, mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_coleteStatus]); mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_ativo] = false; DestroyObject(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_createObject]); Delete3DTextLabel(mundoItens[GetPVarInt(playerid, "mundoItens_index_ativo")][mItem_text3d]); SendClientMessage(playerid, -1, "Voce colocou um colete."); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]); CancelSelectTextDraw(playerid); } case ITEM_TIPO_VEICULOMOD: { PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]); CancelSelectTextDraw(playerid); SendClientMessage(playerid, -1, "Voce nao pode equipar esse item"); return true; } } return true; } else if(playertextid == inventario_opcoes_fechar[playerid]) { PlayerTextDrawHide(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawHide(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawHide(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_opcoes_guardar[playerid]); CancelSelectTextDraw(playerid); return true; } return true; } invOnPlayerKeyStateChange(playerid, newkeys) { if(newkeys == KEY_WALK) { if(GetPlayerSpecialAction(playerid) != SPECIAL_ACTION_DUCK) return true; for(new i = 0; i < MAX_SERVER_ITENS; i++) { if(mundoItens[i][mItem_ativo] == false) continue; if(!IsPlayerInRangeOfPoint(playerid, 1.0, mundoItens[i][mItem_x], mundoItens[i][mItem_y], mundoItens[i][mItem_z])) continue; PlayerTextDrawSetPreviewModel(playerid, inventario_opcoes[playerid][1], serverItens[mundoItens[i][mItem_index]][sItem_modelo]); SetPVarInt(playerid, "mundoItens_index_ativo", i); SelectTextDraw(playerid, 0x00FF00FF); PlayerTextDrawShow(playerid, inventario_opcoes[playerid][0]); PlayerTextDrawShow(playerid, inventario_opcoes[playerid][1]); PlayerTextDrawShow(playerid, inventario_opcoes[playerid][2]); PlayerTextDrawShow(playerid, inventario_opcoes[playerid][3]); PlayerTextDrawShow(playerid, inventario_opcoes[playerid][4]); PlayerTextDrawShow(playerid, inventario_opcoes_equipar[playerid]); PlayerTextDrawShow(playerid, inventario_opcoes_fechar[playerid]); PlayerTextDrawShow(playerid, inventario_opcoes_guardar[playerid]); ApplyAnimation(playerid, "BOMBER", "BOM_PLANT_IN", 10000.0, 0, 0, 0, 0, 0); break; } } else if(newkeys == KEY_YES) { if(pInfo[playerid][pMochilaAtiva] == false) return SendClientMessage(playerid, -1, "Voce nao possue uma mochila, compre uma na 24/7."); if(GetPVarInt(playerid, "inventario") == 0) { mostrarInventario(playerid); SelectTextDraw(playerid, 0x00FF00FF); SetPVarInt(playerid, "inventario", 1); return true; } else if(GetPVarInt(playerid, "inventario") == 1) { CancelSelectTextDraw(playerid); esconderInventario(playerid); SetPVarInt(playerid, "inventario", 0); SetPVarInt(playerid, "inventario_aba", 0); return true; } } return true; } invOnPlayerUpdate(playerid) { new Float:armour; GetPlayerArmour(playerid, armour); if(armour > 0) return SetPlayerAttachedObject(playerid, 9, 19142, 1, 0.1, 0.05, 0.0, 0.0, 0.0, 0.0); else if(armour <= 0) return RemovePlayerAttachedObject(playerid, 9); return true; } stock GivePlayerPositionItem(playerid, item) { new Float:x, Float:y, Float:z, string[128]; GetPlayerPos(playerid, x, y, z); if(serverItens[item][sItem_modelo] == 0) return true; for(new i = 0; i < MAX_ITENS; i++) { if(mundoItens[i][mItem_ativo] == true) continue; switch(serverItens[item][sItem_tipo]) { case ITEM_TIPO_ARMA: { mundoItens[i][mItem_x] = x; mundoItens[i][mItem_y] = y; mundoItens[i][mItem_z] = z; mundoItens[i][mItem_armaIndex] = serverItens[item][sItem_arma_model]; mundoItens[i][mItem_armaBalas] = 100; mundoItens[i][mItem_tipo] = ITEM_TIPO_ARMA; mundoItens[i][mItem_index] = item; mundoItens[i][mItem_createObject] = CreateObject(serverItens[item][sItem_modelo], x, y, z-1, 93.7, 120.0, 120.0); format(string, sizeof string, "%s", serverItens[item][sItem_nome]); mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0); mundoItens[i][mItem_ativo] = true; break; } case ITEM_TIPO_COLETE: { mundoItens[i][mItem_x] = x; mundoItens[i][mItem_y] = y; mundoItens[i][mItem_z] = z; mundoItens[i][mItem_index] = item; mundoItens[i][mItem_coleteStatus] = 100.0; mundoItens[i][mItem_tipo] = ITEM_TIPO_COLETE; mundoItens[i][mItem_createObject] = CreateObject(serverItens[item][sItem_modelo], x, y, z-1, 93.7, 120.0, 120.0); format(string, sizeof string, "%s", serverItens[item][sItem_nome]); mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0); mundoItens[i][mItem_ativo] = true; break; } case ITEM_TIPO_VEICULOMOD: { mundoItens[i][mItem_x] = x; mundoItens[i][mItem_y] = y; mundoItens[i][mItem_z] = z; mundoItens[i][mItem_index] = item; mundoItens[i][mItem_tipo] = ITEM_TIPO_VEICULOMOD; mundoItens[i][mItem_createObject] = CreateObject(serverItens[item][sItem_modelo], x, y, z-0.8, 0.0, 0.0, 0.0); format(string, sizeof string, "%s", serverItens[item][sItem_nome]); mundoItens[i][mItem_text3d] = Create3DTextLabel(string, 0x008080FF, x, y, z-1, 5.0, 0, 0); mundoItens[i][mItem_ativo] = true; break; } } } return true; } stock mostrarInventario(playerid) { new string[128]; PlayerTextDrawShow(playerid, inventario_aba_equipam[playerid]); PlayerTextDrawShow(playerid, inventario_aba_outros[playerid]); PlayerTextDrawShow(playerid, inventario_fundo[playerid]); PlayerTextDrawShow(playerid, inventario_aba[playerid][0]); PlayerTextDrawShow(playerid, inventario_aba[playerid][1]); PlayerTextDrawShow(playerid, inventario_fechar[playerid]); PlayerTextDrawShow(playerid, inventario_usar[playerid]); PlayerTextDrawShow(playerid, inventario_drop[playerid]); PlayerTextDrawSetString(playerid, inventario_item_nome[playerid], "Nenhum item selecionado."); PlayerTextDrawShow(playerid, inventario_item_nome[playerid]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][0], serverItens[pInventario[playerid][0][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][1], serverItens[pInventario[playerid][1][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][2], serverItens[pInventario[playerid][2][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][3], serverItens[pInventario[playerid][3][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][4], serverItens[pInventario[playerid][4][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][5], serverItens[pInventario[playerid][5][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][6], serverItens[pInventario[playerid][6][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][7], serverItens[pInventario[playerid][7][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][8], serverItens[pInventario[playerid][8][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][9], serverItens[pInventario[playerid][9][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][10], serverItens[pInventario[playerid][10][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][11], serverItens[pInventario[playerid][11][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][12], serverItens[pInventario[playerid][12][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][13], serverItens[pInventario[playerid][13][inv_item_index]][sItem_modelo]); PlayerTextDrawSetPreviewModel(playerid, inventario_index[playerid][14], serverItens[pInventario[playerid][14][inv_item_index]][sItem_modelo]); for(new i = 0; i < 15; i++) { //set string text info if(pInventario[playerid][i][inv_item_ativo] == true) { switch(serverItens[pInventario[playerid][i][inv_item_index]][sItem_tipo]) { case ITEM_TIPO_ARMA: format(string, sizeof(string), "Municao %d", pInventario[playerid][i][inv_armaBalas]); case ITEM_TIPO_COLETE: format(string, sizeof(string), "Colete %f", pInventario[playerid][i][inv_coleteStatus]); case ITEM_TIPO_FOME: format(string, sizeof(string), "erro"); case ITEM_TIPO_SEDE: format(string, sizeof(string), "erro"); case ITEM_TIPO_VEICULOMOD: format(string, sizeof(string), "VEICULO MOD"); } } else format(string, sizeof(string), "vazio"); PlayerTextDrawSetString(playerid, inventario_item_info[playerid][i], string); } for(new i = 0; i < 15; i++) { //show text draw if(pInfo[playerid][pMochila] == 1) { PlayerTextDrawShow(playerid, backgroundinv[playerid][i]); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]); if(i == 4) break; } else if(pInfo[playerid][pMochila] == 2) { PlayerTextDrawShow(playerid, backgroundinv[playerid][i]); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]); if(i == 9) break; } else if(pInfo[playerid][pMochila] == 3) { PlayerTextDrawShow(playerid, backgroundinv[playerid][i]); PlayerTextDrawShow(playerid, inventario_index[playerid][i]); PlayerTextDrawShow(playerid, inventario_item_info[playerid][i]); if(i == 14) break; } } return true; } stock esconderInventario(playerid) { for(new i = 0; i < 15; i++) { if(i < 6) PlayerTextDrawHide(playerid, inventario_outros_info[playerid][i]); PlayerTextDrawHide(playerid, backgroundinv[playerid][i]); PlayerTextDrawHide(playerid, inventario_index[playerid][i]); PlayerTextDrawHide(playerid, inventario_item_info[playerid][i]); } PlayerTextDrawHide(playerid, inventario_aba_equipam[playerid]); PlayerTextDrawHide(playerid, inventario_aba_outros[playerid]); PlayerTextDrawHide(playerid, inventario_fundo[playerid]); PlayerTextDrawHide(playerid, inventario_aba[playerid][0]); PlayerTextDrawHide(playerid, inventario_aba[playerid][1]); PlayerTextDrawHide(playerid, inventario_fechar[playerid]); PlayerTextDrawHide(playerid, inventario_usar[playerid]); PlayerTextDrawHide(playerid, inventario_drop[playerid]); PlayerTextDrawHide(playerid, inventario_item_nome[playerid]); } forward RemovePlayerWeapon(playerid, weaponid); public RemovePlayerWeapon(playerid, weaponid) { if(!IsPlayerConnected(playerid) || weaponid < 0 || weaponid > 50) return; new saveweapon[13], saveammo[13]; for(new slot = 0; slot < 13; slot++) GetPlayerWeaponData(playerid, slot, saveweapon[slot], saveammo[slot]); ResetPlayerWeapons(playerid); for(new slot; slot < 13; slot++) { if(saveweapon[slot] == weaponid || saveammo[slot] == 0) continue; GivePlayerWeapon(playerid, saveweapon[slot], saveammo[slot]); } GivePlayerWeapon(playerid, 0, 1); }
(343 -- 352) : error 021: symbol already defined: "command"
(352) : error 025: function heading differs from prototype
(352 -- 407) : fatal error 107: too many error messages on one line
Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
Alguem consegue me ajudar a arrumalos?