09.02.2009, 19:26
pawn Код:
if(strcmp(cmdtext, "/lockhouse", true) == 0)
{
new housestuff;
new tmp[256];
tmp = strtok(cmdtext, idx);
new File:house1;
new pname[24];
new tmpstr[24];
new lockstr[24];
new lockstr2[24];
house1 = fopen("house1.txt", io_read);
fread(house1,tmpstr);
fread(house1,lockstr);
new File:house2;
new tmpstr2[24];
house2 = fopen("house2.txt", io_read);
fread(house2,tmpstr2);
fread(house2,lockstr2);
GetPlayerName(playerid, pname, 24);
if(!strcmp(pname,tmpstr,true))
{
print("House1 lockcheckdone");
if(!strlen(tmp) || (housestuff < 1 || housestuff > 6))
{
SendClientMessage(playerid,COLOR_WHITE,"USAGE: /lockhouse [1/0] || 1=locked, 0=unlocked");
return 1;
}
housestuff = strval(tmp);
if(housestuff == 0)
{
fwrite(house1,"Unlocked\n");
SendClientMessage(playerid,COLOR_HOUSE,"House is unlocked.");
return 1;
}
else if(housestuff == 1)
{
fwrite(house1,"Locked\n");
SendClientMessage(playerid,COLOR_HOUSE,"House is locked.");
return 1;
}
}
else if(!strcmp(pname,tmpstr2,true))
{
print("House2 lockcheckdone");
if(!strlen(tmp) || (housestuff < 1 || housestuff > 6))
{
SendClientMessage(playerid,COLOR_WHITE,"USAGE: /lockhouse [1/0] || 1=locked, 0=unlocked");
return 1;
}
housestuff = strval(tmp);
if(housestuff == 0)
{
fwrite(house2,"Unlocked\n");
SendClientMessage(playerid,COLOR_HOUSE,"House is unlocked.");
return 1;
}
else if(housestuff == 1)
{
fwrite(house2,"Locked\n");
SendClientMessage(playerid,COLOR_HOUSE,"House is locked.");
return 1;
}
}
fclose(house1);
fclose(house2);
return 1;
}
print("Housex lockcheckdone"); // only this prints out.
Any ideas.. ?