[Map] S.W.A.T Vehicle [Vehicle Attachments]
#21

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Originally Posted by Marmeladova
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At me all these objects are displayed incorrectly, something is wrong with their coords
Same as his problem.
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#22

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Originally Posted by TheToretto
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Same as his problem.
Yeah I figured it out, it'll be fine in my next vehicle attachments filterscript release. (I guess)
Don't really rely on this because I mostly make maps, not vattachments
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#23

But how in your screenshots it is proper version with no bugs? Can you please seek more ^^ ? I really like it, thx btw.
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#24

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Originally Posted by TheToretto
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But how in your screenshots it is proper version with no bugs? Can you please seek more ^^ ? I really like it, thx btw.
I didn't import it as a .pwn and neither did I convert it into .amx (Filterscript which you should do when you use it)
So I have it in .db (Database) format in my texture studio folder. And .db is exact but you cannot import .db for a server, you need to put this as a filterscript. I'll surely release the .amx in the future whenever I do a vehicle attachments project
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#25

Oh I see... Unfortunately :/
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#26

Could it have been the program you used to edit the vehicle?
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#27

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Originally Posted by JoaoHDI
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Could it have been the program you used to edit the vehicle?
No, I just exported it the wrong way.
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#28

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Originally Posted by Uproar
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No, I just exported it the wrong way.
can you tell me, what program did you use to edit the vehicle?
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#29

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Originally Posted by JoaoHDI
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can you tell me, what program did you use to edit the vehicle?
Texture Studio 1.9
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#30

Nice, you got good thinking power/creativity. Keep it up mate!
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