Large circle checkpoint visibility issue
#1

Hello, this checkpoint only shows on the player screen when its center is within the player's camera, if the player looks in a direction that does not collide with the center of the checkpoint, it does not show.
Gallery: https://imgur.com/a/cRJBn
I need some help overcoming this issue, thanks.
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#2

Have you tried to increase Z float of checkpoint, because there is a known bug of custom maps.
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#3

Quote:
Originally Posted by Hunud
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Have you tried to increase Z float of checkpoint, because there is a known bug of custom maps.
I've just tried it, same results.
I also noticed that the checkpoint is no longer visible when I go to its borders even when I look at its center
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#4

Please, take a look at this: https://sampforum.blast.hk/showthread.php?tid=319936
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#5

Quote:
Originally Posted by Hunud
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I'm not having that problem, they are not floating and they do appear where they're supposed to. The only issue is that starting from a certain size (i think 120) , checkpoints will be half visible as i mentioned
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#6

Have you tried to increase CP view distance, and what version of streamer do you use ?
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#7

Latest, and yes of course I did, but no matter how much I increased it, that bug still occurs
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#8

What are you using to make the checkpoint, as that could well be relevant.
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#9

Incognito streamer, CreateDynamicCP (tried Ex but it gave the same results)
Pretty sure I've seen a server with a checkpoint as large as mine, running without issues, before.
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