[FilterScript] Knife Shot
#21

Update 2.1:
function call OnPlayerGiveDamage / OnPlayerTakeDamage when the knife hits
Reply
#22

Update 2.2:

Added functions:
PHP код:
ToggleKnifeShootForAll(bool:toggle);             //default: true 
bool:IsToggleKnifeShootForAll();                   
ToggleKnifeShootForPlayer(playerid,bool:toggle); //default: false 
bool:IsToggleKnifeShootForPlayer(playerid); 
Reply
#23

keep up the awesome work.
Reply
#24

Update v2.4.0:

- Update for 3DTryg v4.0.2 !

- Added collision detect

- Removed options:
PHP код:
DISABLE_KNIFE_SOUND Now use OnPlayerGiveDamage OnPlayerTakeDamage
USE_OLD_KNIFE_DATIVE
DISABLE_KNIFE_CALL_DAMAGE 
3DTryg already call OnPlayerGiveDamage OnPlayerTakeDamage 
Reply
#25

Nice FS
Reply
#26

Will try it soon!
Reply
#27

Update v2.5.0:

- Added functions:
PHP код:
Float:GetKnifeShootDamage(playerid);
SetKnifeShootDamage(playerid,Float:amount);
Float:GetKnifeShootSpeed(playerid);
SetKnifeShootSpeed(playerid,Float:speed);
Float:GetKnifeShootRange(playerid);
SetKnifeShootRange(playerid,Float:range); 
Reply
#28

Update v2.5.1:
- Fixed latest update bugs (Weapon not working).
Reply
#29

Gotcha, keep up the work.
Reply
#30

Update v2.6.0:

- Added Functions:
PHP код:
GetKnifeShootAmmo(playerid);
SetKnifeShootAmmo(playerid,ammo); 
- Added Callbacks:
PHP код:
OnPlayerRequestKnifeShot(playerid,targetid); //return 0 - prevent to use knife shoot (this callback is called also if ammo is 0) 
- Added Definitions:
PHP код:
KNIFE_WEAPON_AMMO_INFINITY 
Reply
#31

Really interesting to see this!
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)