About AddSimpleModelTimed and CreatePickup
#1

Greetings to all, today came with two questions.

The first is that if you work placing custom models in CreatePickup

I am currently using the pickup as follows:

Код:
CreatePickup(-1045, 1, 1478.9347, -1672.9708,14.0469, -1);
Which seems strange to me, since being InGame shows me the question mark of invalid object, which is not at all true, since I can map the object as a normal object, either CreateObject or with Streamer.

The second question I have is regarding AddSimpleModelTimed, since I can not find information about it, I have my model added as follows:

Код:
AddSimpleModelTimed(-1, 19379, -1013, "myobject.dff", "mytexture.txd", 22, 7); //Overnight
and it is mapped as follows:

Код:
CreateDynamicObject(-1013, 1337.020019, -642.090026, 105.769996, 0.00, 0.00, 18.909999, -1, -1, -1, 300.00);
and the object appears all the time, so if you could give me light on the matter I would be grateful.

regards
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#2

Using Pickup's is not yet implemented.
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#3

Quote:
Originally Posted by ZaikerH
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Using Pickup's is not yet implemented.
Small reason why CreatePickup does not work with personalized objects, thanks for the friendly response, I had to wait for Kalcor to include the CreatePickup so that they work with personalized models.

Regarding the AddSimpleModelTimed I still have the concern and doubt, in case someone has some information or knows about it.
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