[Map] Area 51 Map For Call Of Duty - TDM Servers
#1

Hello friends, I came to post my new map, Area51 for call of dury servers Hopefully you would like it.


Pics:-










Code:
CreateObject(3749, -833.79999, 1395.30005, 18.50000,   0.00000, 0.00000, 25.76500);
CreateObject(8147, 97.10000, 1868.59998, 19.80000,   0.00000, 0.00000, 179.83200);
CreateObject(8147, 169.59961, 1795.79980, 19.80000,   0.00000, 0.00000, 269.91800);
CreateObject(8147, 290.00000, 1795.59998, 19.80000,   0.00000, 0.00000, 269.91800);
CreateObject(8147, 361.50000, 1868.19995, 19.80000,   0.00000, 0.00000, 1.05800);
CreateObject(8147, 384.79999, 2012.59998, 19.80000,   0.00000, 0.00000, 359.15100);
CreateObject(8147, 313.50000, 2085.10010, 19.80000,   0.00000, 0.00000, 89.98600);
CreateObject(8147, 239.10001, 2012.40002, 19.80000,   0.00000, 0.00000, 178.70599);
CreateObject(3749, 134.63374, 1940.00623, 24.20000,   0.00000, 0.00000, 1.22400);
CreateObject(8077, 103.00000, 1930.90002, 21.40000,   0.00000, 0.00000, 181.01700);
CreateObject(10830, 302.09961, 2056.60059, 24.00000,   0.00000, 0.00000, 44.37400);
CreateObject(3268, 255.89999, 2023.80005, 16.60000,   0.00000, 0.00000, 179.99500);
CreateObject(3268, 255.89999, 1989.50000, 16.60000,   0.00000, 0.00000, 179.99500);
CreateObject(3268, 255.91263, 1955.61548, 16.60000,   0.00000, 0.00000, 179.99500);
CreateObject(3749, 369.60001, 1939.00000, 24.20000,   0.00000, 0.00000, 1.21900);
CreateObject(4874, 340.05414, 1829.68787, 19.00000,   0.00000, 0.00000, 270.50000);
CreateObject(8251, 335.79999, 1987.90002, 20.60000,   0.00000, 0.00000, 180.13699);
CreateObject(8251, 335.94904, 1960.32263, 20.30000,   0.00000, 0.00000, 180.13200);
CreateObject(8251, 335.89999, 1932.59998, 20.60000,   0.00000, 0.00000, 180.13200);
CreateObject(16641, 284.89999, 2069.69995, 18.60000,   0.00000, 0.00000, 270.00000);
CreateObject(4874, 339.32391, 1880.78516, 19.00000,   0.00000, 0.00000, 270.48901);
CreateObject(3095, 268.70001, 1884.30005, 16.10000,   0.00000, 0.00000, 0.00000);
CreateObject(2977, 323.39999, 2076.89990, 16.60000,   0.00000, 0.00000, 0.00000);
CreateObject(2977, 323.39999, 2071.80005, 16.60000,   0.00000, 0.00000, 0.00000);
CreateObject(2977, 323.39999, 2066.60010, 16.60000,   0.00000, 0.00000, 0.00000);
CreateObject(9241, 132.20000, 1809.19995, 18.00000,   0.00000, 0.00000, 269.97900);
CreateObject(9241, 161.00000, 1809.40002, 18.00000,   0.00000, 0.00000, 270.09000);
CreateObject(9241, 189.20000, 1809.50000, 18.00000,   0.00000, 0.00000, 270.08801);
CreateObject(16409, 226.70000, 1808.40002, 16.66000,   0.00000, 0.00000, 270.07599);
CreateObject(16409, 240.30000, 1808.40002, 16.66000,   0.00000, 0.00000, 270.07101);
CreateObject(16409, 254.00000, 1808.40002, 16.70000,   0.00000, 0.00000, 270.07101);
CreateObject(13011, 199.20000, 1922.90002, 18.40000,   0.00000, 0.00000, 89.02500);
CreateObject(13011, 206.89999, 1840.00000, 18.40000,   0.00000, 0.00000, 179.64799);
CreateObject(9241, 259.10001, 2063.80005, 18.33000,   0.00000, 0.00000, 88.70700);
CreateObject(3268, 213.86586, 1876.13269, 16.60000,   0.00000, 0.00000, 271.00000);
CreateObject(19913, 165.46033, 1941.18237, 19.60970,   0.00000, 0.00000, 0.00000);
CreateObject(19912, 109.87244, 1942.28577, 20.50540,   0.00000, 0.00000, 0.00000);
CreateObject(19912, 126.59763, 1941.81311, 20.50540,   0.00000, 0.00000, 0.00000);
CreateObject(19912, 121.29237, 1941.99866, 20.50540,   0.00000, 0.00000, -2.00000);
CreateVehicle(553, 300.7998, 2051.6006, 20.1000, 181.0330, -1, -1, 100);
CreateVehicle(476, 336.2000, 1988.0000, 18.8000, 92.3100, -1, -1, 100);
CreateVehicle(476, 335.9000, 1960.9000, 18.8000, 92.3070, -1, -1, 100);
CreateVehicle(476, 335.6000, 1933.2000, 18.8000, 92.3070, -1, -1, 100);
CreateVehicle(520, 263.3000, 1955.2000, 18.6000, 270.1070, -1, -1, 100);
CreateVehicle(520, 263.5000, 1989.1000, 18.6000, 270.1040, -1, -1, 100);
CreateVehicle(520, 263.7000, 2024.3000, 18.6000, 270.1040, -1, -1, 100);
CreateVehicle(548, 337.0062, 1846.9559, 21.2000, 92.3070, -1, -1, 100);
CreateVehicle(548, 339.7002, 1901.5000, 21.2000, 92.3020, -1, -1, 100);
CreateVehicle(425, 189.3000, 1809.8000, 20.7000, 0.0000, -1, -1, 100);
CreateVehicle(425, 161.1000, 1809.0000, 20.7000, 0.0000, -1, -1, 100);
CreateVehicle(425, 132.4000, 1807.2000, 20.7000, 0.0000, -1, -1, 100);
CreateVehicle(487, 110.7000, 1827.4000, 17.9000, 270.0920, -1, -1, 100);
CreateVehicle(487, 110.7000, 1839.6000, 17.9000, 270.0880, -1, -1, 100);
CreateVehicle(487, 110.7000, 1851.5000, 17.9000, 270.0880, -1, -1, 100);
CreateVehicle(432, 253.1000, 1814.9000, 17.8000, 0.0000, -1, -1, 100);
CreateVehicle(432, 239.5000, 1814.6000, 17.8000, 0.0000, -1, -1, 100);
CreateVehicle(432, 225.6000, 1814.5000, 17.8000, 0.0000, -1, -1, 100);
CreateVehicle(427, 104.4000, 1918.2000, 18.7000, 271.2750, -1, -1, 100);
CreateVehicle(427, 104.5000, 1914.6000, 18.7000, 271.2740, -1, -1, 100);
CreateVehicle(427, 104.6000, 1911.0000, 18.7000, 271.2740, -1, -1, 100);
CreateVehicle(427, 104.7002, 1907.7998, 18.7000, 271.2740, -1, -1, 100);
CreateVehicle(470, 99.8000, 1870.2000, 17.9000, 0.0000, -1, -1, 100);
CreateVehicle(470, 102.8000, 1870.3000, 17.9000, 0.0000, -1, -1, 100);
CreateVehicle(470, 105.9000, 1870.3000, 17.9000, 0.0000, -1, -1, 100);
CreateVehicle(470, 99.7000, 1880.7000, 17.9000, 0.0000, -1, -1, 100);
CreateVehicle(470, 102.8000, 1880.8000, 17.9000, 0.0000, -1, -1, 100);
CreateVehicle(470, 106.0000, 1880.8000, 17.9000, 0.0000, -1, -1, 100);
CreateVehicle(417, 208.2000, 1932.1000, 24.0000, 271.2930, -1, -1, 100);
CreateVehicle(447, 201.1000, 1835.4000, 23.3000, 0.0000, -1, -1, 100);
CreateVehicle(447, 177.7000, 1835.7000, 23.3000, 0.0000, -1, -1, 100);
CreateVehicle(500, 328.0072, 1873.3689, 17.9000, 89.9240, -1, -1, 100);
CreateVehicle(500, 337.3592, 1873.2094, 17.9000, 89.9230, -1, -1, 100);
CreateVehicle(468, 281.1000, 2058.3000, 17.4000, 0.0000, -1, -1, 100);
CreateVehicle(468, 282.1000, 2058.5000, 17.4000, 0.0000, -1, -1, 100);
CreateVehicle(468, 283.0000, 2058.5000, 17.4000, 0.0000, -1, -1, 100);
CreateVehicle(468, 283.0000, 2058.5000, 17.4000, 0.0000, -1, -1, 100);
CreateVehicle(433, 281.1000, 2046.6000, 18.2000, 0.0000, -1, -1, 100);
CreateVehicle(528, 220.4000, 1919.7000, 17.8000, 179.7600, -1, -1, 100);
CreateVehicle(528, 215.7000, 1919.7000, 17.8000, 179.7530, -1, -1, 100);
CreateVehicle(601, 221.9000, 1857.0000, 13.0000, 0.0000, -1, -1, 100);
CreateVehicle(601, 214.8000, 1856.6000, 13.0000, 0.0000, -1, -1, 100);
CreateVehicle(411, 204.3000, 1870.3000, 12.9000, 268.3700, -1, -1, 100);
CreateVehicle(563, 259.1000, 2064.8999, 21.0000, 0.0000, -1, -1, 100);
CreateVehicle(579, 186.8000, 1934.3000, 18.1000, 178.9820, -1, -1, 100);
CreateVehicle(579, 183.9000, 1934.4000, 18.1000, 178.9730, -1, -1, 100);
CreateVehicle(579, 180.8000, 1934.4000, 18.1000, 178.9730, -1, -1, 100);
CreateVehicle(579, 177.7000, 1934.5000, 18.1000, 178.9730, -1, -1, 100);
CreateVehicle(579, 174.6000, 1934.6000, 18.1000, 178.9730, -1, -1, 100);

RemoveBuildingForPlayer(playerid, 3366, 276.6563, 2023.7578, 16.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3366, 276.6563, 1989.5469, 16.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3366, 276.6563, 1955.7656, 16.6328, 0.25);
RemoveBuildingForPlayer(playerid, 16094, 191.1406, 1870.0391, 21.4766, 0.25);
RemoveBuildingForPlayer(playerid, 3268, 276.6563, 2023.7578, 16.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3268, 276.6563, 1989.5469, 16.6328, 0.25);
RemoveBuildingForPlayer(playerid, 3268, 276.6563, 1955.7656, 16.6328, 0.25);
Reply
#2

nice job!
Reply
#3

Quote:
Originally Posted by XWoozieX
View Post
nice job!
Thank You.
Reply
#4

Simple But Nyc Map
Reply
#5

to be honest im tired with these kind of maps i mean you see them after every 2 hours you visit the forum, make something new
Reply
#6

Quote:
Originally Posted by V1RU5
View Post
Simple But Nyc Map
Thank You
Reply
#7

Very Nice!
Reply
#8

Quote:
Originally Posted by EaR3
View Post
Very Nice!
Thank You
Reply
#9

Great map, +rep
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