Posts: 37
Threads: 9
Joined: May 2017
Reputation:
0
have u tried removing them with map editor?
Posts: 578
Threads: 40
Joined: Dec 2016
Code:
RemoveBuildingForPlayer(playerid, 1413, 66.7969, 1207.1563, 18.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 72.0859, 1206.8828, 18.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 73.0938, 1228.0391, 19.0781, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 77.3594, 1206.8828, 18.9922, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 78.2578, 1226.8516, 19.3672, 0.25);
RemoveBuildingForPlayer(playerid, 1413, 83.2813, 1225.2656, 19.8203, 0.25);
Posts: 578
Threads: 40
Joined: Dec 2016
Quote:
Originally Posted by Kasis
What are you talking about? Those fences are originally there. If you use Millers code, them fences will be removed.
|
hi im miller.
https://www.youtube.com/watch?v=0Vsy5KzsieQ
Posts: 12
Threads: 2
Joined: Nov 2017
Reputation:
0
Thanks alot Meller, appreciate it.