Introducing SA:MP's 1st State of Decay Server! - NOT ANOTHER DAYZ SERVER! (ZOMBIE SURVIVAL ROLEPLAYING GAME)
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ZOMBIE BOTS + LOOT + INVENTORY + ABANDONED POSTS + SURVEY TOWERS + MORE!

Zombie System: Advanced zombie AI with 3 types of species: Common Zombie(Run), Sprinter Zombie(Sprint), and Boomer Zombie(Explode)
Item/Loot System: There are over 1000 item locations to discover around the map which reload every 30 minutes.
Inventory System: When each item is picked up, it is stored in the players inventory which can be used/dropped at anytime.
Backpack System: Backpacks can be found/used, including a Small Backpack(6 slots + 20 weight) & Large Backpack(8 slots + 30 weight)
Post Apocalyptic Map System: Over 1500+ global objects mapped around San Fierro to give it that post apocalyptic feel.
Sniper Point System: The map is filled with sniper & rooftop attack points making certain areas defendable with help from other players.
Ladder Point System: The map is filled with over 31 ladder points to allow player to access to a large amount of rooftops etc.
Survey Tower System: Locate up to 24 towers to survey and unlock access to the map in each specific area.
Post System: There are 40 abandoned posts which can be claimed by survivors. Each post has community storage and password access.
Weapon Point System: There are special weapon points found in ammunation interiors and a few other outside locations.
Gas Point System: Each service station on the map includes a Gas Point to allow players to fill up their gas cans to refuel vehicles.
Water Point System: The map contains 10 Water Points to allow players to fill up Empty Water Bottles that can be used for drinking.
Dead Body System: Once players & zombies die, their dead bodies can be searched by players allowing them to take any items/loot.
Survival System: To survive, players must top up Hunger, Thirst & Fatigue levels by drinking/eating and/or sitting/laying down.
Character System: Find and meet up to 10 characters including: Vendors, a Doctor, Mechanics and more to buy items/services from.
Economy System: Survivors can exchange ammo at the bank for 'blanks' ($BLA) and use them to /pay for items/services.
Bank System: Survivors can use the Bank to Deposit & Withdraw blanks, check their Balance and/or request a Bank Statement.
Trunk System: All vehicles have an inventory with 10 slots and 200 pound weight limit which can be used to store excess items/loot.
Wanted Level System: Survivors who kill other survivors become bandits and have to evade the law until their wanted level has decreased.
Law Enforcement System: Survivors can volunteer as Police Officers and enforce the law by arresting and/or taking down Bandits.
Jail System: Bandits who are arrested are sent to 1 of 4 jail cells inside SFPD for 2 minutes to complete their sentence.
Radio System: Up to 100 channels including channels for Survivors/Bandits/Police + Claimable & Open Air Channels can be tuned into.
Clothing System: Survivors can visit the ZIP Store (City) and change their skin to any skin id they choose at anytime.
Death Cam System: After each death, the player is forced to spectate their killer for 5 seconds before they re-spawn again.


server.sod-samp.com:7777
forum.sod-samp.com
discord.sod-samp.com


WATCH GAMEPLAY



ZOMBIE AI SYSTEM



Developed by Weponz (2014-2018)
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