27.12.2017, 05:55
- You don't initialize your textdraws. See section 1.2.1.2 from this tutorial to see why that's important.
- Why 2 textdraws? You can just use ~n~ to do a linebreak.
- You don't destroy the textdraws and reset the variables in OnFilterScriptExit.
- The main-function is not needed in filterscripts.
- Why are you starting the timer in OnPlayerConnect? Isn't this a global textdraw?
- Don't use a random large enough array size. The first textdraw only uses 10 characters, the second only 5.