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Not related to scripting, but why does the downloading of models gets stucked whenever it reaches 50% and above, I have tried waiting for a few minutes and it never moved.
My Internet is stable elsewhere and I can use everything which uses Internet and yet the downloading gets stuck (Not to mention the Download Rate drops to 0 or 1 after reaching 50%)
P.S. My internet may be slow but I dont understand why the download gets stuck (Desync or something)
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Post more details, like are you using (http) Redirect download?
Etc
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I have no clue to be honest as I am still new with these stuff all I know is that once I log in game the download starts (and the server is hosted, not ran by me nor do I own it)
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14.12.2017, 10:37
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Last edited by dugi; 15/12/2017 at 09:12 AM.
)
I have managed to download 32 txd/dff files from the server but I got stucked at the remaining 11 files, I realized that you get desync through the process once the download rate drops to zero and it will remain that way until you relog.
Is there any possible way or could I at least suggest to fix a work-a-round preventing players from desyncing during the download process? (I do understand that it is a problem from my side and I need to upgrade/re-new my internet)
bump-2-bump
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Just to provide a bit more information on the hosting aspect of this server. The files are all hosted locally on the server themselves no redirects. We also seem to have an issue where this sort of desync can seemingly corrupt downloads and players will crash while downloading, we made a workaround where we allowed people to download a zip of someone elses cache folder but this isn't ideal.
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That is what I did exactly, I have downloaded someone elses cache folder. I am not quite sure with the hosting information as I don't own the server that I am playing at (and by the fact they have made a rush decision on using 0.3.8 while it's still on it's beta stages which is dumb)