Actor collision bug
#1

Hello!
If we create an actor on user objects and kill it, there will be a bug with a collision, we will not be able to pass / drive through the actor. Can you turn off the collision for dead actors, or add a function through which we can do it ourselves?
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#2

Yes, please!

It's the same for NPCs and Players by the way. In Interiors (or other small places) you often get blocked by corpses. Sometimes you cannot even shoot since the Player Character tries to melee with the weapon.
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#3

I think fixing this bug would be very useful for people who have many actors, because now it also gives some gameplay difficulties.
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#4

Why aren't Ped Collisions toggable, just like Vehicle Collisions? I think it is something related with the loss of the ability to touch the map and other objects, therefore falling and passing through objects while being affected by gravity!

But in that case, what makes Vehicle Collisions toggable? Don't they follow the same collision principles?
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