11.03.2019, 02:25
I've added a YSI version.
The code has been revised and improved a little bit for the YSI version. Now the include tracks the gang zones created/destroyed in order to know how many gang zones are still available.
There is a new function called GetGangZonesAvailable() which returns that, the amount of free gang zones. Please note that you must include this script before any other include which handles gang zones. If you include this script in your gamemode and you create gang zones in a filterscript, this include won't detect that.
These changes are pending for the ALS version.
The code has been revised and improved a little bit for the YSI version. Now the include tracks the gang zones created/destroyed in order to know how many gang zones are still available.
There is a new function called GetGangZonesAvailable() which returns that, the amount of free gang zones. Please note that you must include this script before any other include which handles gang zones. If you include this script in your gamemode and you create gang zones in a filterscript, this include won't detect that.
These changes are pending for the ALS version.