SA:MP Crash on load (0x05EC7527)
#1

No mods, GTA SA is original

i was using SA:MP Editor and everytime i try to test the map it crash on loading

Code:
SA-MP 0.3.7-R2
Exception At Address: 0x05EC7527
Base: 0x05E10000

Registers:
EAX: 0x00000000	EBX: 0x00000000	ECX: 0xC8D2FD40	EDX: 0x0177FC79
ESI: 0x00000000	EDI: 0x06029B78	EBP: 0x0177FBE0	ESP: 0x0177FBC4
EFLAGS: 0x00210212

Stack:
+0000: 0x00000551   0x00000000   0x00000000   0x00000000
+0010: 0x00000000   0x00000000   0x00000000   0x7667DEE0
+0020: 0x05EA9C86   0x00000000   0x00000000   0x05EE4090
+0030: 0x0177FC70   0x05F139E0   0x00000000   0x00000000
+0040: 0x00000000   0x455D2B2C   0xC4F3C000   0x00000000
+0050: 0x05EAA16F   0x0177FC34   0x0177FC34   0x000000AC
+0060: 0x05F139E0   0x0000001A   0x067304B0   0x13DBBFE0
+0070: 0x31363331   0x35332000   0x362E3833   0x34323839
+0080: 0x312D2000   0xD0303539   0x981453C4   0x10145346
+0090: 0x39145455   0x00373631   0x30202020   0x3030302E
+00A0: 0x20003030   0x30302E30   0x00303030   0x302E3020
+00B0: 0x30303030   0x30300030   0x2E30202C   0x30303030
+00C0: 0x0A3B2930   0x000A0000   0x77640000   0x006A0026
+00D0: 0x5815280B   0x9DA87429   0x00C97B01   0x5962D48B
+00E0: 0x7667DEE0   0x00B788F8   0x00C1B340   0x7667DEE0
+00F0: 0x00C97B01   0x006A0026   0xC74A00C0   0x017C5C38
+0100: 0x00000000   0x00001533   0x0177FD1C   0x008383A8
+0110: 0x00469EF7   0x000002EB   0x05EE9F3E   0x05EBBE7E
+0120: 0x7765EC6C   0x74B5426A   0xFFFFFFFF   0x0177FD04
+0130: 0x0177FD08   0x060E0DBC   0x0608A1B3   0x00200212
+0140: 0x0000001A   0x067304B0   0x7667DEE0   0x0177FD24
+0150: 0x00000000   0x06029B79   0x00000000   0x0000002C
+0160: 0x0000001A   0x067304B0   0x7667DEE0   0x0177FD44
+0170: 0x00000000   0x0177FD54   0x05EE270E   0xFFFFFFFF
+0180: 0x060367FB   0x06029B78   0x00000001   0x0000002C
+0190: 0x0177FF70   0x061013AA   0xFFFFFFFF   0x060C5A9D
+01A0: 0x05EC3BB9   0x0000001A   0x00000001   0x7667DEE0
+01B0: 0x0177FD88   0x00000000   0x019244F0   0x00B6F028
+01C0: 0x00000000   0x0000001A   0x00000001   0x00000000
+01D0: 0x0053EB17   0x44200000   0x43C00000   0x0053ECC2
+01E0: 0x00000001   0x00619B71   0x0000001A   0x00000001
+01F0: 0x00000001   0x0000000A   0x00748DA0   0x0000001A
+0200: 0x00000001   0x764A4FB0   0x00000000   0x0177FF80
+0210: 0x003C2000   0x01920000   0x4F4216FB   0x01920EC8
+0220: 0x00000008   0x00000100   0x00000008   0x00000102
+0230: 0x44200000   0x43C00000   0x00000000   0x00000000
+0240: 0x00000500   0x00000300   0x00000000   0x00000001
+0250: 0x0008045E   0x00000200   0x00000000   0x01F40157
+0260: 0x00172E92   0x00000157   0x000001F4   0x0000002C
+0270: 0x74B3A8BF   0x00825EA4   0x0177FF70   0x00825EA4

SCM Op: 0x453, lDbg: 0 LastRendObj: 0

Game Version: US 1.0
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#2

http://forum.sa-mp.com/showthread.ph...ighlight=crash

However, it seems like the crash adresses are not in Jay's topic.
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#3

How many objects are there? You might be going over the 1000 limit
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#4

Quote:
Originally Posted by Freshncool
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How many objects are there? You might be going over the 1000 limit
it's a big map... maybe it's that
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#5

Quote:
Originally Posted by NikiFor
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it's a big map... maybe it's that
Had the same problem with my island. It worked after we uploaded it on a server though. Try making a local host server and copy paste the create object list into the script, teleport to location and you should be fine.
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#6

Quote:
Originally Posted by ad@m
View Post
Had the same problem with my island. It worked after we uploaded it on a server though. Try making a local host server and copy paste the create object list into the script, teleport to location and you should be fine.
Just deleted two objects and it worked. But i'll start to work with local host server.

Thanks everyone.

@Solved
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