SA-MP 0.3.8 RC (cancelled -> 0.3.DL)

@Kalcor, why don't you remove Class Selection and F5 feature finally? It's really causing trouble, especially when you have custom class selection and there's still that F5 enabled.

As mentioned by yourself, class selection/AddPlayerClass is an old left-over since 0.1 version.
http://forum.sa-mp.com/showpost.php?...&postcount=202

edit://
@We are talking here about F5, sorry I got confused with the button features. Nevermind.

edit2:// @down,
Private message system has been removed from SA-MP at some point as well and people were told to use their own /pm commands. So can happen with class selection. Read my post from the link above.

Quote:

[...]I think it would be good to see it gone and just add a filterscript in the default samp-server package with custom class selection script with all the skins to let people add into their gamemode.

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Quote:
Originally Posted by Riddick94
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@Kalcor, why don't you remove Class Selection and F5 feature finally? It's really causing trouble, especially when you have custom class selection and there's still that F5 enabled.

As mentioned by yourself, class selection/AddPlayerClass is an old left-over since 0.1 version.
http://forum.sa-mp.com/showpost.php?...&postcount=202
Will you update every mode?
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What is that FreeTXD?
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Thank you RC3-4 version
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The new client version is listing servers on the Internet and Hosted tabs.

However, it is showing the same servers (internet = hosted), similar to the operation of sa-mp 0.3.7 before being corrected.
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To everyone saying they would lag with custom objects:
Maybe it's finally time to toss your wooden PC. If your PC can't handle low-res objects in a game from 2004 then you shouldn't be gaming on a PC in general...
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Quote:
Originally Posted by Peek
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To everyone saying they would lag with custom objects:
Maybe it's finally time to toss your wooden PC. If your PC can't handle low-res objects in a game from 2004 then you shouldn't be gaming on a PC in general...
Not everyone gets high end PCs from the sky like you, most people have to work for it, and it takes time.
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Would 3.8 have a full release before 2018?
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Quote:
Originally Posted by ISmokezU
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Would 3.8 have a full release before 2018?
I hope it will be released in early 2018. Its better to wait longer for any new updates so we have more new features/bug fixes in those RC updates.
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ps.: imgur quality sucks
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I have a problematic object. It's a default object that I've (tried to) removed collisions from. It shows a green tick on kdff but in game I get this error:

[warning] Could not verify 0x198F40AB.dff geometry. Error(44007:0x3) Deleting..

Note that I used my own tool to add the optimised empty collision which works for all other objects I've tried it on (over 100).
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I have the same issue.
EDIT: Using this mod: https://www.upload.ee/files/5988547/yung_mafi.zip.html
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As long as the testing of the 0.3.8RC lasts the ocean beyond 2018?
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Quote:
Originally Posted by CaioTJF
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https://i.imgur.com/ROoUF7Y.jpg

ps.: imgur quality sucks
How did you do that ?
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Quote:
Originally Posted by FinStar
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How did you do that ?
TextDrawSetPreviewModel
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YOU ARE SIMPLY AMAZING
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Quote:
Originally Posted by CaioTJF
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ps.: imgur quality sucks
so need textdraw sprites
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Quote:
Originally Posted by Debjit
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Yep, but i need sprites
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Look nice
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Quote:
Originally Posted by Kalcor
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There are client mods that alter the same memory addresses that SA-MP does
Kalcor make please Internet free in version 0.3.8.
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