SA-MP 0.3.8 RC (cancelled -> 0.3.DL)

Quote:
Originally Posted by Frezeli
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WHY LET OWNERS ADD CUSTOM SKINS, I MEAN OBJECTS ARE ALL GOOD, BUT SKINS FREAL, SERVER OWNERS ARE SO DUMB TO ADD HQ SKINS AND THERE’S PLAYERS WHO DONT HAVE GOOD END PCs AND ARE GOING TO HAVE MINUS THOUSAND FPS, THIS IS THE WORST SAMP CLIENT UPDATE, EVER.
I haven't actually fully read how this works however a normal skin dff is roughly 200-300kb. If server owners aren't responsible, this may become an issue, but this is just a good additional feature that could spark some interest for players. I assume this comes with a caching feature so that players won't need to re-download on connect every time, so realistically what is the problem?
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Very nice, Thanks Kye!
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https://*********/0x8-vZqzOXA
skins testing cool gta v skins & watch dogs 2 skin
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Yeah! Great job!
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Quote:
Originally Posted by Chipardeur
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[FCNPC] Error: NPC 'Conducteur_avion20000' not created. Name 'Conducteur_avion20000' is invalid or the maxnpc limit in server.cfg has been reached.

maxnpc 10

With 0.3.7 it's work ...
Fcnpc is memory hacking plugin.
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Shit son!
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This is what we need. Keep up
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I must say Kalcor, this update really did take my breath away.

I never thought I'd see the day where custom model support would be implemented but alas, it finally happened. And I'm really happy that it did. This is an excellent step to make servers unique and distinguishable from other servers.
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What about vehicle skins?
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pawn Код:
AddSimpleModel(-1,19379, -10000, "cellphone.dff", "cellphone.txd");
In that case what 19379 stands for? (I already have the .dff and .txd for the cellphone)
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Thanks!
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Quote:
Originally Posted by Skream
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pawn Код:
AddSimpleModel(-1,19379, -10000, "cellphone.dff", "cellphone.txd");
In that case what 19379 stands for? (I already have the .dff and .txd for the cellphone)
19379 = IDE FLAG, My bad
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Quote:
Originally Posted by Skream
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pawn Код:
AddSimpleModel(-1,19379, -10000, "cellphone.dff", "cellphone.txd");
In that case what 19379 stands for? (I already have the .dff and .txd for the cellphone)
Inheritance from another object, same goes for skin which inherits features like running, walking.
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Quote:
Originally Posted by Skream
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pawn Код:
AddSimpleModel(-1,19379, -10000, "cellphone.dff", "cellphone.txd");
In that case what 19379 stands for? (I already have the .dff and .txd for the cellphone)
The ID of an object you want to take IDE flags from.
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Quote:
Originally Posted by Admigo
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ModelId = 19379
and the -10000 would be? I just don't get it right. What's the REAL modelid (that im going to acess it in-game) -10000 or 19379?
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The negative one(-1000), custom objects use negative IDs: -1000 to -30000.
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Quote:
Originally Posted by dugi
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The negative one(-1000), custom objects use negative IDs: -1000 to -30000.
K but in that case how I should set it?
pawn Код:
AddSimpleModel(-1,19379, -10000, "cellphone.dff", "cellphone.txd");
Still don't get it I need a object to attach the format or something like that?
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AddSimpleModel isn't a PAWN scripting function, you define custom models in <your server directory>\models\artconfig.txt
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Quote:
Originally Posted by Skream
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K but in that case how I should set it?
pawn Код:
AddSimpleModel(-1,19379, -10000, "cellphone.dff", "cellphone.txd");
Still don't get it I need a object to attach the format or something like that?
QUOTE from Kalcor:
Код:
AddCharModel(base skin (used for voice, animations), new skin ID, dff file in the models folder, txd file in the models folder);
from pawn: SetPlayerSkin(playerid, new skin ID);

AddSimpleModel(virtual world (-1 is all virtual worlds), base model (used for IDE flags), new model ID (-1000 to -30000), dff file in models folder, txd file in models folder);
from pawn: CreateObject(new model ID, position, rotation etc..);
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baia baia
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