SA-MP 0.3.8 RC (cancelled -> 0.3.DL)

I have some questions about exporting objects. I do not understand why blender and kdff perfectly shows me the object, and in the game it is shown with flaws.

The object was originally created in another program (SketchUp)
https://imgur.com/a/s1euI
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Quote:
Originally Posted by Locky_
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I have some questions about exporting objects. I do not understand why blender and kdff perfectly shows me the object, and in the game it is shown with flaws.

The object was originally created in another program (SketchUp)
https://imgur.com/a/s1euI
I can only guess, but it's really hard to help you if you don't provide any In Game screenshots.

Try to click "Object" > "Apply" > "Rotation & Scale".

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Quote:
Originally Posted by mschnitzer
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I can only guess, but it's really hard to help you if you don't provide any In Game screenshots.

Try to click "Object" > "Apply" > "Rotation & Scale".

I do not think you even opened the link. There was this print too.
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Quote:
Originally Posted by Locky_
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I do not think you even opened the link. There was this print too.
You're right, I just have seen the first image and thought that was all, sorry.

So and the applying of the scale didn't help?
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Quote:
Originally Posted by mschnitzer
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You're right, I just have seen the first image and thought that was all, sorry.

So and the applying of the scale didn't help?
No :/
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Just fix RemoveBuildingForPlayer [When removing the same object for a player, they will crash. Commonly, players crash when reconnecting to the server because the server removes buildings on OnPlayerConnect.]
And go to retirement.
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My server crash sometimes.
Here is event log.
Код:
Faulting application name: samp-server.exe, version: 0.3.8.0, time stamp: 0x5a254820
Faulting module name: USER32.dll, version: 6.1.7601.23594, time stamp: 0x58249e1c
Exception code: 0xc0000005
Fault offset: 0x000260e5
Faulting process id: 0x131c
Faulting application start time: 0x01d38402e1fc98d7
Faulting application path: C:\Users\Administrator\Desktop\SAMP\samp-server.exe
Faulting module path: C:\Windows\syswow64\USER32.dll
Report Id: 48bc9b53-f0ad-11e7-a8eb-020000e92f24
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server.cfg update!
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Any chance of being able to detect the distance you are currently and the distance of a waypoint set? Just an idea I had.
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Quote:
Originally Posted by Luis-
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Any chance of being able to detect the distance you are currently and the distance of a waypoint set? Just an idea I had.
Well, the flight distance is easy to calculate, but if you want the actual distance for walking/driving, then it's a different story. It's possible but it takes way more effort. Maybe there already scripts out there including this. I've seen one user who did this via VisualBasic and DirectX (for showing the fastest route to a checkpoint). It was an external program - nothing integrated in any server. I think he did this by investigating the map for positions of street objects (of course not manually) and calculated distances based on that information.
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Quote:
Originally Posted by Luis-
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Any chance of being able to detect the distance you are currently and the distance of a waypoint set? Just an idea I had.
Use the GPS Plugin/RouteConnector Plugin. You can calculate a route between 2 points and get the distance.
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Quote:
Originally Posted by Markus_Bergman
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server.cfg update!
it is already updated.
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Add OnPlayerHoverTextdraw(playerid, Text:textdraw) (same for per player tds)
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Quote:
Originally Posted by iLearner
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Add OnPlayerHoverTextdraw(playerid, Text:textdraw) (same for per player tds)
Imagine the network traffic if I whipped my mouse around...
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Well it already colors the selectable textdraw to the color set in SelectTextDraw, so what damage could it cause if we add a few more functions of ours.
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Quote:
Originally Posted by [HLF]Southclaw
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Imagine the network traffic if I whipped my mouse around...
Imagine the network traffic if I spam click on a selectable textdraw....
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Server crash randomly in my ForceSaveTimer. But crashdetect plugin doesn't work any log in this time. And no crashinfo.txt Here are last lines of server_log.
Код:
[06/01/2018 23:38:18] [cmd] [Elicia Bagwell]: /vcik
[06/01/2018 23:38:18] [cmd] [Dwayne Brooklyn]: /oyuncaklar
[06/01/2018 23:38:19] [cmd] [Elicia Bagwell]: /vcik
[06/01/2018 23:38:19] [cmd] [Arthur Brown]: /l Hep beraber yapacağız.
[06/01/2018 23:38:19] [cmd] [Jane Manker]: /kilit
[06/01/2018 23:38:20] [chat] [Gerald_Young]: Цyle.
[06/01/2018 23:38:21] [cmd] [Fredy Pollov]: /reklam
[06/01/2018 23:38:22] [cmd] [Ahmetcan]: /goto pizza
[06/01/2018 23:38:22] Gates saved successfully.
[06/01/2018 23:38:22] [ForceSaveTimer] Bьtьn hesaplar kaydedildi.
[06/01/2018 23:38:22] [ForceSaveTimer] Bьtьn benzinlikler kaydedildi.
[06/01/2018 23:38:22] [ForceSaveTimer] Bьtьn tamirhaneler kaydedildi.
[06/01/2018 23:38:22] [ForceSaveTimer] Bьtьn pointler kaydedildi.
[06/01/2018 23:38:22] [cmd] [Hugh Smith]: /me Rustam'a doğru dцner ve bir sьre bakınır.
And below is event viewer log.

Код:
Faulting application name: samp-server.exe, version: 0.3.8.0, time stamp: 0x5a254820
Faulting module name: USER32.dll, version: 6.1.7601.23594, time stamp: 0x58249e1c
Exception code: 0xc0000005
Fault offset: 0x000260e5
Faulting process id: 0x131c
Faulting application start time: 0x01d38402e1fc98d7
Faulting application path: C:\Users\Administrator\Desktop\SAMP\samp-server.exe
Faulting module path: C:\Windows\syswow64\USER32.dll
Report Id: 48bc9b53-f0ad-11e7-a8eb-020000e92f24
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With these template / textures add features, I was left wondering if you can add new icons to the map. Has anyone tried?
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When update RC5?
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Any chance for a_https? Thanks to LetsEncrypt almost all pages are now served over TLS.

Also amx_Allot bugfix would be great - https://sampforum.blast.hk/showthread.php?tid=489120
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