05.01.2019, 19:28
(
Последний раз редактировалось Yaozu; 05.01.2019 в 22:18.
)
Is there going to be Surface Attribute support when making a collision file (Being able to specify if it's Grass, Dirt, Metal, Wood, etc. you're walking/driving on) in any future release of kdff?
It would be more convenient if Surface Attribute support was integrated into kdff; because as far as I know you are only able to do this with Steve-M's Collision File Editor II at the moment.
@Kalcor
It would be more convenient if Surface Attribute support was integrated into kdff; because as far as I know you are only able to do this with Steve-M's Collision File Editor II at the moment.
@Kalcor