15.10.2017, 03:07
Boa Noite.
Nome Dos Erros:
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(33) : error 036: empty statement
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(39) : error 029: invalid expression, assumed zero
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(61) : error 035: argument type mismatch (argument 3)
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : error 017: undefined symbol "aname"
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : error 017: undefined symbol "aname"
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : error 029: invalid expression, assumed zero
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : fatal error 107: too many error messages on one line
Linhas Erros:
Linha 33: if (DOF2_FileExists(file));
Linha 39: else
Linha 61: format (file, sizeof(file), sizeof(aname));
Linha 134 GetPlayerName(playerid, aname, sizeof(aname));
Nome Dos Erros:
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(33) : error 036: empty statement
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(39) : error 029: invalid expression, assumed zero
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(61) : error 035: argument type mismatch (argument 3)
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : error 017: undefined symbol "aname"
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : error 017: undefined symbol "aname"
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : error 029: invalid expression, assumed zero
C:\Users\Gabriel\Desktop\GM DO 0 INICIADO DIA 1310\gamemodes\GMSamp.pwn(234) : fatal error 107: too many error messages on one line
Linhas Erros:
Linha 33: if (DOF2_FileExists(file));
Linha 39: else
Linha 61: format (file, sizeof(file), sizeof(aname));
Linha 134 GetPlayerName(playerid, aname, sizeof(aname));