12.10.2017, 09:19
Change new Checkpoint [MAX_PLAYERS]; to new Checkpoint [1];
Completely remove the line under (OnPlayerSpawn): new Checkpoint [MAX_PLAYERS];
Remove this line completely: Checkpoint == Checkpoint[0]CreateDynamicCP(541,642.5018,1601.4012,327, 2, -1, -1, -1, 100);
Add this line under OnGameModeInit callback: Checkpoint[0] = CreateDynamicCP(541,642.5018,1601.4012,327, 2, -1, -1, -1, 100);
Completely remove the line under (OnPlayerSpawn): new Checkpoint [MAX_PLAYERS];
Remove this line completely: Checkpoint == Checkpoint[0]CreateDynamicCP(541,642.5018,1601.4012,327, 2, -1, -1, -1, 100);
Add this line under OnGameModeInit callback: Checkpoint[0] = CreateDynamicCP(541,642.5018,1601.4012,327, 2, -1, -1, -1, 100);