GangZone BUG [REP++]
#1

I have something like this:

pawn Код:
new gangturf1;
new gangturf2;
In a timer i do something like this because i need to resize both turfs:

pawn Код:
public Timer()
{
      DestroyGangZone(gangturf1);
      DestroyGangZone(gangturf2);

      gangturf1 = GangZoneCreate(...);
      gangturf2 = GangZoneCreate(...);
      return 1;
}

When i print out the IDs of gangturf1 and gangturf2 they're both 0. Why the frcking hell is this happening?
Reply
#2

You did not post your print line.
Reply
#3

Quote:
Originally Posted by kAn3
Посмотреть сообщение
You did not post your print line.
format (msg,10,"%d-%d",gangturf1,gangturf2);
SendClientMessage (playerid,-1,msg);


The problem is not here, the problem is the id returned by GangZoneCreate.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)