Server Crash OnPlayerConnect
#1

I updated that code last time added more x / y / z + mapicons icons IDS
I saw some of them are visible in game and some are not

I'm calling this Function " LoadCheckPoints(playerid) " when player connect.
mostly server crash when some budy connect.
Код:
enum loadCP
{
	CpID,
	Float:CpPos[3],
	CpStyle
};
//these only use for creating mapicons don't needed any where else.
new Checkpoint[][loadCP] =
{
	{0	,{	2104.6619,-1806.4363,13.5547} , 10}, // Burger SHot
	{1	,{	2400.5032,-1980.1696,13.5469} , 18}, // Ammunation 1
	{2	,{	2420.5742,-1508.9097,24.0000},  14}, // Chucking Bill
	{3	,{	2397.5627,-1898.1469,13.5469},  14}, // Chuckin bell
	{4	,{	1367.7365,-1279.7214,13.5469} , 18}, // Ammunation 2
	{5	,{	2309.6333,-1643.8372,14.8270} , 17}, // Ten Green Bottles
	{6	,{	1780.8560,-1888.0554,13.3899} , 51}, // Trucking Mission Checkpoints.
	{7	,{	1480.8911,-1770.2833,18.7958},  52}, // Bank bb
	{8	,{	1553.8971,-1675.6179,16.1953},  30}, // PD
	{9	,{	1352.2043,-1757.6427,13.5078},  10}, //rusty
	{10	,{	2351.9075,-1170.1478,28.0495},  60},//vagos
	{11	,{	2494.2351,-1464.1632,24.0252},  13}, //bikers
	{12	,{	2486.5684,-1645.4326,14.0772},  62}, //grove
	{13	,{	1906.1276,-1113.1917,26.6641},  59}, //ballas
	{14	,{	998.8177,-1131.8588,23.8281},   61},//Traid
	{15	,{	1692.6678,-2011.8898,14.1228},  58}, //aztecs
	{16 ,{  1940.0051,-2115.9407,13.6953},  21}, //sex shop in alcornea
	{17 ,{  499.5532,-1360.5311,16.3608},   45}, // zip shop 1 //bug
	{18 ,{	454.1046,-1477.9932,30.8133},	45}, // zip shop 2
	{19 ,{	461.6141,-1500.9153,31.0470},	45}, // zip shop 3
	{20 ,{	1928.5823,-1776.3777,13.5469},	17}, //24/7 h idelwood
	{21 ,{	2068.5874,-1779.7041,13.5596},	39}, // tatto icon
	{22 ,{	2244.2173,-1665.5173,15.4766},	45}, // binco idell wood
    {23 ,{	1411.5768,-1699.6865,13.5395},	44}, // cassino idell wood
    {24 ,{	2070.7363,-1793.8463,13.5533},	 7}, //  Barber shop idelwood
    {25 ,{	1877.9336,-1737.0542,13.3292},  48}, //clup near idelwood
    {26 ,{	816.0640,-1386.1920,13.5997},   48}, // clup 2
    {27 ,{	1976.5411,-2036.6472,13.5469},  39}, // tatto shop alcornea
    {28 ,{	2267.9797,-1671.2150,15.3594},   7}, // barber shop Galton
    {29 ,{	2421.5354,-1219.3513,25.5547},  48}, // Clup 3 Near jeffrson
    {30 ,{	1309.9286,-1368.4442,13.7299},  44} // Clup 3 Near jeffrson
};

LoadCheckPoints(playerid)
{
	for (new i = 0; i < 31 ; i++ )
	{
			SetPlayerMapIcon(playerid,Checkpoint[i][CpID],Checkpoint[i][CpPos][0],Checkpoint[i][CpPos][1],Checkpoint[i][CpPos][2],Checkpoint[i][CpStyle], 0 );
	}
}
Alright getting these Errors.
Код:
[15:17:54] [debug] Server crashed while executing GM.amx
[15:17:54] [debug] AMX backtrace:
[15:17:54] [debug] #0 0001510c in INI_GetEntryText (source[]=@014a0344 "151.254.54.203 = Saleh_Qureshi", dest[]=@0149ffa0 "", i=14) at D:\Game\Samp\pawno\include\YSI\y_ini.inc:398
[15:17:54] [debug] #1 000162d0 in bool:INI_ParseFile (fname[]=@014a09c4 "JLadmin/Logs/aka.ini", remoteFormat[]=@0143e034 "GetAkaLog", bool:bFileFirst=false, bool:bExtra=false, extra=0, bool:bLocal=true, bool:bPassTag=false, bool:bFilter=true, filter[]=@0149cc54 "") at D:\Game\Samp\pawno\include\YSI\y_ini.inc:600
[15:17:54] [debug] #2 000665b8 in public BustAim_OnPlayerConnect (playerid=1) at D:\Game\Samp\gamemodes\GGW.pwn:3030
[15:17:54] [debug] #3 00026d94 in public FC_OnPlayerConnect (playerid=1) at D:\Game\Samp\pawno\include\BustAim.inc:624
[15:17:54] [debug] #4 native CallLocalFunction () from samp03svr
[15:17:54] [debug] #5 00023204 in public Itter_OnPlayerConnect (playerid=1) at D:\Game\Samp\pawno\include\FloodControl.inc:68
[15:17:54] [debug] #6 00021270 in public SSCANF_OnPlayerConnect (playerid=1) at D:\Game\Samp\pawno\include\YSI\y_iterate.inc:646
[15:17:54] [debug] #7 0001a9c0 in ?? (... <1 argument>) at D:\Game\Samp\pawno\include\sscanf2.inc:205
[15:17:54] [debug] #8 0000c97c in public MP_OPC (playerid=1) at D:\Game\Samp\pawno\include\YSI\y_hooks/impl.inc:618
[15:17:54] [debug] #9 native CallLocalFunction () from samp03svr
[15:17:54] [debug] #10 00003ca0 in public OnPlayerConnect (playerid=1) at D:\Game\Samp\pawno\include\mSelection.inc:432
[15:17:54] [debug] Server crashed while executing GM.amx
[15:17:54] [debug] Native backtrace:
[15:17:54] [debug] #0 f73abe8b in _ZN10StackTraceC1EPv () from plugins/crashdetect.so
[15:17:54] [debug] #1 f73a4bcf in _ZN11CrashDetect20PrintNativeBacktraceERSoPv () from plugins/crashdetect.so
[15:17:54] [debug] #2 f73a5dbc in _ZN11CrashDetect20PrintNativeBacktraceEPv () from plugins/crashdetect.so
[15:17:54] [debug] #3 f73a6226 in _ZN11CrashDetect11OnExceptionEPv () from plugins/crashdetect.so
[15:17:54] [debug] #4 f73abadc in ?? () from plugins/crashdetect.so
[15:17:54] [debug] #5 f77b6cb0 in ?? ()
[15:17:54] [debug] #6 f77b6c89 in ?? ()
[15:17:54] [debug] #7 f7415ea9 in gsignal () from /lib/i386-linux-gnu/libc.so.6
[15:17:54] [debug] #8 f7417407 in abort () from /lib/i386-linux-gnu/libc.so.6
[15:17:54] [debug] #9 f745137c in ?? () from /lib/i386-linux-gnu/libc.so.6
[15:17:54] [debug] #10 f74572f7 in ?? () from /lib/i386-linux-gnu/libc.so.6
[15:17:54] [debug] #11 f7457c31 in ?? () from /lib/i386-linux-gnu/libc.so.6
[15:17:54] [debug] #12 080d3697 in ?? () from ./samp03svr
[15:17:54] [debug] #13 0808ebdb in ?? () from ./samp03svr
[15:17:54] [debug] #14 08074846 in ?? () from ./samp03svr
[15:17:54] [debug] #15 080763fe in ?? () from ./samp03svr
[15:17:54] [debug] #16 f778f295 in ?? () from /lib/i386-linux-gnu/libpthread.so.0
[15:17:54] [debug] #17 f74d105e in clone () from /lib/i386-linux-gnu/libc.so.6
Kindly Point out the mistake +Rep.
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#2

Seems like its related to yini.
->
PHP код:
[15:17:54] [debug#0 0001510c in INI_GetEntryText (source[]=@014a0344 "151.254.54.203 = Saleh_Qureshi", dest[]=@0149ffa0 "", i=14) at D:\Game\Samp\pawno\include\YSI\y_ini.inc:398


[15:17:54] [debug#1 000162d0 in bool:INI_ParseFile (fname[]=@014a09c4 "JLadmin/Logs/aka.ini", remoteFormat[]=@0143e034 "GetAkaLog", bool:bFileFirst=false, bool:bExtra=false, extra=0, bool:bLocal=true, bool:bPassTag=false, bool:bFilter=true, filter[]=@0149cc54 "") at D:\Game\Samp\pawno\include\YSI\y_ini.inc:600 
As you can see INI_GetEntryText which being called from
bool:INI_ParseFile causing server to crash.

[ that's all I can see by phone D:, hope I helped : p ]
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#3

Actually Thanks for replying but I Fixed it already it was textdraw causing that because i used
~r~ thing in the Global texdraw and when it loading it was crashing server
EventTimer = TextDrawCreate(500.000000, 120.000000, "~r~he~g~ll`y~"); and it was crashing that.
I removed that colors again now it start working fine. no Crash.
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