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I don't want to see this topic turn in to a discussion about GTA V. ls-rp's problems started before GTA V was even released.
But vincenzo, I disagree with what you said, and one point I would make is the fact that those mods/servers are happy to accept "donations" from players.
The answers to the original question are right here in this thread, or you could just read what Damian wrote after he decided to step down from ls-rp.
I was also a player on The Godfather server, and worked with the scripters there. I worked with all the major ls-rp scripters and all the founders of ls-rp were at one point sa-mp beta testers. The reason I decided to promote ls-rp in the first place was because The Godfather collapsed.
ls-rp's problems could actually be resolved. The server doesn't have the 500-600 player peaks it once had, but it can still reach 250-300 which is pretty respectable, and not something easy to do on any other game. Once new features go in, people will forget about all this stuff.
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Quote:
Originally Posted by Kalcor
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vc-mp.org
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Quote:
Originally Posted by Kalcor
And the only way they can do that on GTA V is by ripping off everything from SA-MP, even though they agreed not to when they installed it.
samp-license.txt
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So what? It's not like you thought this wouldn't happen, it was inevitable.
OT: I'm glad I left years ago, there's no such thing as passive RP on LS-RP lmao.
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Quote:
Originally Posted by Kalcor
Huh? I think it's kinda retarded to create a multiplayer mod for a game that already has multiplayer.
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*cough*MTA
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Originally Posted by Debjit
Exactly, if someone is doing so then (s)he is challenging the official multiplayer release which is GTA Online and why people would like to play an unofficial multiplayer mod when it has an official multiplayer mod?
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Ain't sure what you mean "official modification mod"
But, that's actually pretty simple question
Would you rather stick with a rusty buggy modification or move to a newer one /faster /less buggy?
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Quote:
Originally Posted by Kalcor
Huh? I think it's kinda retarded to create a multiplayer mod for a game that already has multiplayer.
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Is it? I thought when you did SA-MP there was already a san andreas multiplayer mod.
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Stop going off-topic, this is about LS-RP, not some open source discussion.
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Mmartin is still an SA-MP beta tester and he told me he'll do what he can to keep the server running smoothly.