[Ajuda] Problema no Spawn
#1

Bom galera o que estб acontecendo й o seguinte sempre que o player morre, quando ele vai respawnar da um bug tipo como se tivesse caindo e volta pro spawn correto coisa de uns 2 segundos. As vezes acontece do player continuar caindo e morrer.
Tenho um problema parecido, quando o player vai sair de um interior ele ameaзa a querer cair e depois vai pro local correto, muito raramente acontece do player morrer tambйm.
Estou procurando a dias problemas parecidos tentando fazer os mesmos mйtodos e nгo funciona.

Vou deixar o cуdigo do respawn de uma das Organizaзхes do Servidor, o restante das organizaзхes os cуdigos seguem o mesmo modelo.

PHP код:
     if(PlayerInfo[playerid][pMembro] == || PlayerInfo[playerid][pLider] == 1)//Prefeito Nascimento
     
{
          
SetTimerEx("Descongelar",1000,0,"d",playerid);//tentei isso pq em tуpicos anteriores falaram pra colocar isso, mas de nada adiantou
          
if(PlayerInfo[playerid][pDepartamentoLS] == 1)
          {
               
SetPlayerVirtualWorld(playerid,0);
          }
          else if(
PlayerInfo[playerid][pDepartamentoLV] == 1)
          {
               
SetPlayerVirtualWorld(playerid,1);
          }
          
SetPlayerInterior(playerid3);
          
SetPlayerPos(playerid354.8267,154.4102,1025.7964);
          
PlayerInfo[playerid][pInt] = 3;
          
SetPlayerArmour(playerid100);
          
PlayerInfo[playerid][pLocal] = 241;
          
SetPlayerHealth(playerid100);
          
localizarpref[playerid] = 1;
          
SetPlayerColor(playeridCOR_GOV);
          if(
PlayerInfo[playerid][pCargo] == 1) { SetPlayerSkin(playerid163); }
          if(
PlayerInfo[playerid][pCargo] == 2) { SetPlayerSkin(playerid163); }
          if(
PlayerInfo[playerid][pCargo] == 3) { SetPlayerSkin(playerid164); }
          if(
PlayerInfo[playerid][pCargo] == 4) { SetPlayerSkin(playerid164); }
          if(
PlayerInfo[playerid][pCargo] == 5) { SetPlayerSkin(playerid228); }
          if(
PlayerInfo[playerid][pCargo] == 6) { SetPlayerSkin(playerid147); }
          if(
PlayerInfo[playerid][pSex] == 2) { SetPlayerSkin(playerid76); }
          
PlayAudioStreamForPlayer(playerid"http://dl.dropboxusercontent.com/s/2m1o6lfhzcdo0sb/Musica%20Prefeitura.mp3");
          return 
1;
     } 
Cуdigo de entra e saнda de interiores:

PHP код:
     else if(PlayerToPoint(3.0playerid,1554.9537,-1675.6584,16.1953))
     {
//ENTRADA HQ PM / Departamento de Policia
          
SetTimerEx("Descongelar",1000,0,"d",playerid);
          
PlayAudioStreamForPlayer(playerid"http://dl.dropboxusercontent.com/s/k7i4vwtx6tya6u7/Musica%20PM.mp3");
          
GameTextForPlayer(playerid"~w~Departamento de Policia"50001);
          
SetPlayerInterior(playerid6);
          
PlayerInfo[playerid][pInt] = 6;
          
SetPlayerVirtualWorld(playerid,0);
          
localizardppm[playerid] = 0;
          
SetPlayerPos(playerid,246.5878,62.7877,1003.6406);
      }
       else if(
PlayerToPoint(2.0playerid,246.5878,62.7877,1003.6406))
       {
//Saida HQ PM / Saida Departamento de Policia Los Santos
            
SetPlayerInterior(playerid0);
            
PlayerInfo[playerid][pInt] = 0;
            
SetPlayerVirtualWorld(playerid0);
            
localizardppm[playerid] = 0;
            
SetPlayerFacingAngle(playerid0);
            
PlayerInfo[playerid][pLocal]= 999//255
            
StopAudioStreamForPlayer(playerid);
            
SetPlayerPos(playerid,1554.9537,-1675.6584,16.1953);
       } 
Reply
#2

Tenta colocar o return 0;
Reply
#3

Coloquei return 0;
Mas o spawn continua a mesma coisa
Reply
#4

Mais alguem poderia me ajudar com este problema, em relaзгo a sair dos interiores acho que consegui arrumar. Mas o Spawn dos players ainda continua bugado. E outra galera, as vezes raramente o player nasce em local errado, o que pode ser isso?
Reply
#5

Tenta trocar os if por switch.
Reply
#6

ok, vou fazer isso, tem mais alguma coisa que vc acha que pode ser?
Reply
#7

OQUE Й ESSE DESCONGELAR
Reply
#8

Esquece esse descongelar kkkk. Com ele ou sem ele continua a mesma coisa. Eu coloquei esse Descongelar pra sair dos interiores e aparentemente funcionou. E como o problema de Spawn de certa forma й parecido, eu fiz essa tentativa.
Reply
#9

Vк se vocк encontra algum
PHP код:
SetSpawnInfo 
Reply
#10

Procurei por SetSpawnInfo e encontrei alguns:
PHP код:
    CheckInfoOrg(playerid);
    if(
gTeam[playerid] == 11 && PlayerInfo[playerid][pLider] < 1)
    {
        
MedicBill[playerid] = 0;
        
SendClientMessage(playeridCOLOR_LIGHTRED"Vocк nгo foi aprovado pelo lнder, agora й um Civil !");
        
PlayerInfo[playerid][pTeam] = 3;
        
gTeam[playerid] = 3;
        if(
PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 119; } else { PlayerInfo[playerid][pSkin] = 41; }
        
SetSpawnInfo(playeridgTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
        
SpawnPlayer(playerid);
    }
    if(
gTeam[playerid] == 5)
    {
        if(
PlayerInfo[playerid][pMembro] < 1)
        {
            
MedicBill[playerid] = 0;
            
SendClientMessage(playeridCOLOR_LIGHTRED"Vocк nгo faz parte de uma familia, agora й um Civil !");
            
PlayerInfo[playerid][pTeam] = 3;
            
gTeam[playerid] = 3;
            
SetSpawnInfo(playeridgTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
            
SpawnPlayer(playerid);
            if(
PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 119; } else { PlayerInfo[playerid][pSkin] = 41; }
        }
    }
    if(
gTeam[playerid] == 10)
    {
        if(
PlayerInfo[playerid][pMembro] != && PlayerInfo[playerid][pMembro] != && PlayerInfo[playerid][pMembro] != && PlayerInfo[playerid][pMembro] != 10 && PlayerInfo[playerid][pMembro] != 11)
        {
            
MedicBill[playerid] = 0;
            
SendClientMessage(playeridCOLOR_LIGHTRED"Vocк nгo faz parte de uma agencia, й um Civil !");
            
PlayerInfo[playerid][pTeam] = 3;
            
gTeam[playerid] = 3;
            if(
PlayerInfo[playerid][pSex] == 1) { SetPlayerSkin(playerid119); } else { SetPlayerSkin(playerid41); }
            
SetSpawnInfo(playeridgTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
            
SpawnPlayer(playerid);
        }
    }
    if(
gTeam[playerid] == && PlayerInfo[playerid][pMembro] < 1)
    {
        
MedicBill[playerid] = 0;
        
SendClientMessage(playeridCOLOR_LIGHTRED"Vocк nгo й mais um oficial, й um Civil !");
        
PlayerInfo[playerid][pTeam] = 3;
        
gTeam[playerid] = 3;
          
SetSpawnInfo(playeridgTeam[playerid], PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0);
        
SpawnPlayer(playerid);
        if(
PlayerInfo[playerid][pSex] == 1) { PlayerInfo[playerid][pSkin] = 119; } else { PlayerInfo[playerid][pSkin] = 41; }
    }
    if(
gTeam[playerid] == 3)
    {
        if(
PlayerInfo[playerid][pMembro] > || PlayerInfo[playerid][pLider] > 0)
        {
            
MedicBill[playerid] = 0;//spawn orgs
            
if(PlayerInfo[playerid][pMembro] == 1) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//governo
            
else if(PlayerInfo[playerid][pMembro] == 2) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//pm
            
else if(PlayerInfo[playerid][pMembro] == 3) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//bope
            
else if(PlayerInfo[playerid][pMembro] == 4) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//fbi
            
else if(PlayerInfo[playerid][pMembro] == 5) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//swat
            
else if(PlayerInfo[playerid][pMembro] == 6) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//medicos
            
else if(PlayerInfo[playerid][pMembro] == 7) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//mecanicos
            
else if(PlayerInfo[playerid][pMembro] == 8) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//reporteres
            
else if(PlayerInfo[playerid][pMembro] == 9) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//taxistas
            
else if(PlayerInfo[playerid][pMembro] == 10) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//the triads
            
else if(PlayerInfo[playerid][pMembro] == 11) { SetSpawnInfo(playerid10PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10gTeam[playerid] = 10; }//hitmans
            
else if(PlayerInfo[playerid][pMembro] == 12) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//mafia cn
            
else if(PlayerInfo[playerid][pMembro] == 13) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//mafia yakuza
            
else if(PlayerInfo[playerid][pMembro] == 14) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//los vagos
            
else if(PlayerInfo[playerid][pMembro] == 15) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//groove
            
else if(PlayerInfo[playerid][pMembro] == 16) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//ballas
            
else if(PlayerInfo[playerid][pMembro] == 17) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//alqaeda
            
else if(PlayerInfo[playerid][pMembro] == 18) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//EI
            
else if(PlayerInfo[playerid][pMembro] == 19) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//exercito
            
else if(PlayerInfo[playerid][pMembro] == 20) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//sons
            
else if(PlayerInfo[playerid][pMembro] == 21) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//mayans
            
else if(PlayerInfo[playerid][pMembro] == 22) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//interpol
            
else if(PlayerInfo[playerid][pMembro] == 23) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//ada
            
else if(PlayerInfo[playerid][pMembro] == 24) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//TCP
            
else if(PlayerInfo[playerid][pMembro] == 25) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//pcc
            
else if(PlayerInfo[playerid][pMembro] == 26) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//cv
            
else if(PlayerInfo[playerid][pMembro] == 27) { SetSpawnInfo(playerid2PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2gTeam[playerid] = 2; }//PC
            
else if(PlayerInfo[playerid][pMembro] == 28) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//Taliban
            
else if(PlayerInfo[playerid][pMembro] == 29) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//MF
            
else if(PlayerInfo[playerid][pMembro] == 30) { SetSpawnInfo(playerid5PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5gTeam[playerid] = 5; }//MM
            //Lideres
            
if(PlayerInfo[playerid][pLider] == 1) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11;  gTeam[playerid] = 11; }//governo
            
else if(PlayerInfo[playerid][pLider] == 2) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//pm
            
else if(PlayerInfo[playerid][pLider] == 3) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//bope
            
else if(PlayerInfo[playerid][pLider] == 4) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//fbi
            
else if(PlayerInfo[playerid][pLider] == 5) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//swat
            
else if(PlayerInfo[playerid][pLider] == 6) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//medicos
            
else if(PlayerInfo[playerid][pLider] == 7) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//mecanicos
            
else if(PlayerInfo[playerid][pLider] == 8) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//reporter
            
else if(PlayerInfo[playerid][pLider] == 9) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//taxistas
            
else if(PlayerInfo[playerid][pLider] == 10) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//the triads
            
else if(PlayerInfo[playerid][pLider] == 11) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//hitmans
            
else if(PlayerInfo[playerid][pLider] == 12) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//mafia cn
            
else if(PlayerInfo[playerid][pLider] == 13) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//mafia yakuza
            
else if(PlayerInfo[playerid][pLider] == 14) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//los vagos
            
else if(PlayerInfo[playerid][pLider] == 15) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//groove
            
else if(PlayerInfo[playerid][pLider] == 16) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//ballas
            
else if(PlayerInfo[playerid][pLider] == 17) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//alqaeda
            
else if(PlayerInfo[playerid][pLider] == 18) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//ei
            
else if(PlayerInfo[playerid][pLider] == 19) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//exercito
            
else if(PlayerInfo[playerid][pLider] == 20) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//sons
            
else if(PlayerInfo[playerid][pLider] == 21) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//mayans
             
else if(PlayerInfo[playerid][pLider] == 22) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//interpol
            
else if(PlayerInfo[playerid][pLider] == 23) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//ada
            
else if(PlayerInfo[playerid][pLider] == 24) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//tcp
            
else if(PlayerInfo[playerid][pLider] == 25) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//pcc
            
else if(PlayerInfo[playerid][pLider] == 26) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//cv
            
else if(PlayerInfo[playerid][pLider] == 27) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//pc
            
else if(PlayerInfo[playerid][pLider] == 28) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//taliban
            
else if(PlayerInfo[playerid][pLider] == 29) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//mafia j
            
else if(PlayerInfo[playerid][pLider] == 30) { SetSpawnInfo(playerid11PlayerInfo[playerid][pSkin],0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11gTeam[playerid] = 11; }//mafia m
            
SpawnPlayer(playerid);//nascimentos
        
}
    } 
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