09.09.2017, 19:26
I need players in jail can not use any kind of commands I have this thanks
Код:
CMD:jail(playerid, params[])
{
if(Player[playerid][Level] < 1) return SendClientMessage(playerid,-1,"{FFFFFF}Error: {0099FF}only level 1.");
new string[128], Jugador[MAX_PLAYER_NAME], AdminJ[MAX_PLAYER_NAME];
if(sscanf(params, "ui", params[0], params[1])) return SendClientMessage(playerid, -1, "Use: /Jail [id] [minutes]");
if(IsPlayerConnected(params[0]))
{
SetPlayerPos(params[0], my cordinates xxx);
ResetPlayerWeapons(playerid);
SetPlayerVirtualWorld(params[0], 0);
JailTiempo[params[0]] = SetTimer("Libre", params[1]*60*1000, false);
JailSi[params[0]] = 1;
GetPlayerName(playerid, AdminJ, sizeof(AdminJ));
GetPlayerName(params[0], Jugador, sizeof(Jugador));
format(string, sizeof(string), "- admi %s jailed to %s por %i minute.", AdminJ, Jugador, params[1]);
SendClientMessageToAll(-1, string);
}
else SendClientMessage(playerid, -1, "player no online.");
return 1;
}
//------------------------------------------------------------------------------
CMD:unjail(playerid, params[])
{
new string1[128], Jugador1[MAX_PLAYER_NAME];
if(sscanf(params, "u", params[0])) return SendClientMessage(playerid, -1, "Use: /UnJail [id]");
if(IsPlayerConnected(params[0]))
{
if(JailSi[params[0]] == 0) return SendClientMessage(playerid, -1, "player is in jail.");
SpawnPlayer(params[0]);
SetPlayerInterior(params[0], 0);
SetPlayerVirtualWorld(params[0], 0);
KillTimer(JailTiempo[params[0]]);
JailSi[playerid] = 0;
GetPlayerName(params[0], Jugador1, sizeof(Jugador1));
format(string1, sizeof(string1), "Liberaste a %s", params[0]);
SendClientMessage(playerid, -1, string1);
GameTextForPlayer(params[0], "~g~unjailed by admi", 5000, 4);
PlayerPlaySound(params[0], 1057, 0.0, 0.0, 0.0);
}
else SendClientMessage(playerid, -1, "player no online.");
return 1;
}
forward Libre(playerid);
public Libre(playerid)
{
SpawnPlayer(playerid);
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
KillTimer(JailTiempo[playerid]);
JailSi[playerid] = 0;
GameTextForPlayer(playerid, "~g~Descarcelado", 5000, 4);
PlayerPlaySound(playerid, 1057, 0.0, 0.0, 0.0);
}


