Mapping problem +REP
#1

Hi guys,
i added some maps with remove...forplay... to the server..
it's displaying in game but the problem is it disapear when u are not near it but when u come near it it display again and that is annoying !
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#2

Are you use stremer
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#3

Код:
CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 300.0);
Change streamdistance to your needs, default is 300.0,
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#4

If so,Change streamdistance like FuNkYTheGreat say
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#5

is there any way to change all the streamdistance to all objects ?
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#6

Use ctrl +h to replace all.
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#7

Quote:
Originally Posted by crukk11
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Use ctrl +h to replace all.
hmmm, they are diffirent ...
some have 0.0000
some others have ... diffirent..
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#8

You make it in manual.i hope your object not many
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#9

Quote:
Originally Posted by crukk11
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You make it in manual.i hope your object not many
i want an other way to apply for all createdenymiqobject...
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#10

Quote:
Originally Posted by BadJih
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i want an other way to apply for all createdenymiqobject...
The only way that i can give is moving all the createdenymiqobject lines to NP++ then make a list (wrtie them on a paper maybe) with the ranges that you have.
Example

0.0000
5.0000
10


Then just replace the numbers. To evade changing any other numbers except the ranges, Add a ");" at the end.

Example
replace: "0.0000);" with "5000.0000);"

Then copy past to your pawn file. Else? Do it manually.
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