31.08.2017, 08:36
Hello Guys, I am trying to do anti cheat teleport but the problem is how can i get distance between to point if the second point is to far the first point it will send a message like This Player Maybe Tele Hack
enum PlayerData { Float:PlayerX, Float:PlayerY, Float:PlayerZ }; new PlayerInfo[MAX_PLAYERS][PlayerData]; forward SetPlayerPosEx(playerid, Float:X,Float:Y,Float:Z); public SetPlayerPosEx(playerid, Float:X,Float:Y,Float:Z) { SetPVarInt(playerid, "Sided", 1); PlayerInfo[playerid][PlayerX] = X; PlayerInfo[playerid][PlayerY] = Y; PlayerInfo[playerid][PlayerZ] = Z; SetPlayerPos(playerid, X,Y,Z); return 1; } Public OnPlayerUpdate(playerid) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); If(x != PlayerInfo[playerid][PlayerX] && GetPvarInt(playerid, "Sided") == 1) { Kick(playerid); SendClientMessage(playerid, 0xFFFFFFFF, "You caught teleporting. Kicking..."); } return 1; } Public OnPlayerSpawn(playerid) { SetPVarInt(playerid, "Sided", 1); return 1; } Public OnPlayerDisconnect(playerid) { DeletePVarInt(playerid, "Sided"); Return 1; }