25.07.2017, 17:21
Hi all, i am creating a system that allow you to change you attached object after spawn.
But i got little poblem, when i use it, the objet desapear, it is still spawn, i can editattachedobject, but can't see it.
When i use it, EX: AAAAFF the debug show me "Couleur FFAAAAFF"
so the 0x desapear, i think this is the problem.
Do you know how to solve it?
I used an system like this with sscannf to change gangzone color and it work perfectly
Thank you
Max
But i got little poblem, when i use it, the objet desapear, it is still spawn, i can editattachedobject, but can't see it.
Код:
new newcouleur[20]; newcouleur = "0xFF"; strins(newcouleur,inputtext,4,strlen(inputtext)); sscanf(newcouleur, "x", JoueurAttachedObjet[playerid][slot][jaOmaterialcolor1]); format(string,sizeof(string),"Couleur %x",JoueurAttachedObjet[playerid][slot][jaOmaterialcolor1]); SendClientMessage(playerid,COLOR_ROUGE,string); SetPlayerAttachedObject(playerid, slot, JoueurAttachedObjet[playerid][slot][jaOModelid], JoueurAttachedObjet[playerid][slot][jaOBone], JoueurAttachedObjet[playerid][slot][jaOfX],JoueurAttachedObjet[playerid][slot][jaOfY],JoueurAttachedObjet[playerid][slot][jaOfZ], JoueurAttachedObjet[playerid][slot][jaORX],JoueurAttachedObjet[playerid][slot][jaORY],JoueurAttachedObjet[playerid][slot][jaORZ],JoueurAttachedObjet[playerid][slot][jaOSX],JoueurAttachedObjet[playerid][slot][jaOSY],JoueurAttachedObjet[playerid][slot][jaOSZ],JoueurAttachedObjet[playerid][slot][jaOmaterialcolor1],JoueurAttachedObjet[playerid][slot][jaOmaterialcolor2]);
so the 0x desapear, i think this is the problem.
Do you know how to solve it?
I used an system like this with sscannf to change gangzone color and it work perfectly
Thank you
Max