[Ajuda] Ponte nгo remove na hora de converter
#1

Eu estava fazendo meu mapa deboas... quando eu termino ele ele e vou converter para code pawn converte certinho, mas na hora que eu fui testa-lo em game eu vi que a ponte que eu excluir estб ali, mas eu exclui ela e ela continua no mesmo local..

Prints abaixo:
http://imgur.com/a/vAxwb

Site Usado para converter MTA para Pawn:
https://convertffs.com/

Meu Mapa versгo MTA .map: ( DOWNLOAD MEDIAFIRE )
https://www.mediafire.com/?e7p4g8l8284lsqd

Code Do meu Mapa:
PHP код:
    CreateObject(1358,299.5000000,1837.0000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(cj_skip_rubbish) (1)
    
CreateObject(1337,313.0507800,1916.6377000,17.1406300,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (2)
    
CreateObject(18250,305.1000100,2053.5000000,22.7000000,0.0000000,0.0000000,0.0000000); //object(cuntwjunk06) (1)
    
CreateObject(1358,-96.0000000,-1207.7998000,2.9000000,0.0000000,0.0000000,211.9980000); //object(cj_skip_rubbish) (2)
    
CreateObject(10831,-359.0000000,-1049.5000000,63.3000000,0.0000000,0.0000000,9.9980000); //object(drydock3_sfse) (2)
    
CreateObject(17063,-87.7000000,-1210.3000000,1.7000000,0.0000000,0.0000000,166.0000000); //object(cw2_weebarn1_01) (1)
    
CreateObject(3594,-123.4003900,-1194.0000000,2.3000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (1)
    
CreateObject(3594,-95.3000000,-1133.5000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (2)
    
CreateObject(3594,-136.7000000,-1345.5000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (3)
    
CreateObject(13591,-75.8000000,-1116.7000000,0.5000000,0.0000000,0.0000000,0.0000000); //object(kickcar28) (1)
    
CreateObject(1167,-96.7000000,-1136.2000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(rbmp_c_u) (1)
    
CreateObject(2036,-148.0000000,-1365.8000000,1.7000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (1)
    
CreateObject(2058,-66.1000000,-1154.9000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(cj_gun_docs) (1)
    
CreateObject(2059,-68.5000000,-1161.2000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(cj_gunstuff1) (1)
    
CreateObject(2060,-71.5000000,-1163.0000000,1.0000000,0.0000000,0.0000000,0.0000000); //object(cj_sandbag) (1)
    
CreateObject(2035,-66.8000000,-1156.2000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (1)
    
CreateObject(2035,-102.9000000,-1154.5000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (2)
    
CreateObject(2044,-110.3000000,-1147.8000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(cj_mp5k) (1)
    
CreateObject(2059,-103.0000000,-1153.7000000,0.8000000,0.0000000,0.0000000,0.0000000); //object(cj_gunstuff1) (2)
    
CreateObject(2036,-105.3000000,-1149.6000000,0.6000000,0.0000000,0.0000000,0.0000000); //object(cj_psg1) (2)
    
CreateObject(2045,-112.3000000,-1154.7000000,0.9000000,0.0000000,0.0000000,0.0000000); //object(cj_bbat_nails) (1)
    
CreateObject(2060,-106.8000000,-1148.6000000,0.7000000,0.0000000,0.0000000,0.0000000); //object(cj_sandbag) (2)
    
CreateObject(2060,-106.9000000,-1159.0000000,1.3000000,0.0000000,0.0000000,0.0000000); //object(cj_sandbag) (3)
    
CreateObject(2058,-105.5000000,-1143.8000000,0.4000000,0.0000000,0.0000000,0.0000000); //object(cj_gun_docs) (2)
    
CreateObject(2035,-105.9000000,-1142.2000000,0.4000000,0.0000000,0.0000000,0.0000000); //object(cj_m16) (3)
    
CreateObject(1264,-78.6000000,-1150.1000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(blackbag1) (1)
    
CreateObject(1230,-83.1000000,-1156.2000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox) (1)
    
CreateObject(1676,-87.6000000,-1170.4000000,2.7000000,0.0000000,0.0000000,65.9950000); //object(washgaspump) (2)
    
CreateObject(791,-132.2998000,-1149.4004000,-0.8000000,0.0000000,0.0000000,74.9980000); //object(vbg_fir_copse) (1)
    
CreateObject(1220,-126.6000000,-1157.1000000,2.3000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox2) (1)
    
CreateObject(791,-172.3999900,-1175.7000000,4.3000000,0.0000000,0.0000000,74.9980000); //object(vbg_fir_copse) (2)
    
CreateObject(791,-107.2000000,-1229.0000000,-0.8000000,0.0000000,0.0000000,74.9980000); //object(vbg_fir_copse) (3)
    
CreateObject(2671,-117.2000000,-1155.4000000,1.2000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (1)
    
CreateObject(791,-69.2000000,-1231.1000000,-1.8000000,0.0000000,0.0000000,168.9980000); //object(vbg_fir_copse) (4)
    
CreateObject(791,-31.4000000,-1175.4000000,-4.1000000,0.0000000,0.0000000,90.9980000); //object(vbg_fir_copse) (5)
    
CreateObject(791,-159.8999900,-1218.6000000,-0.8000000,0.0000000,0.0000000,98.9980000); //object(vbg_fir_copse) (6)
    
CreateObject(3884,-110.5000000,-1176.2000000,1.4000000,0.0000000,0.0000000,0.0000000); //object(samsite_sfxrf) (1)
    
CreateObject(3884,-123.9003900,-1173.7002000,1.4000000,0.0000000,0.0000000,313.9950000); //object(samsite_sfxrf) (2)
    
CreateObject(3594,-151.7000000,-1176.7000000,3.8000000,0.0000000,0.0000000,344.0000000); //object(la_fuckcar1) (6)
    
CreateObject(2985,-88.6000000,-1181.6000000,1.7000000,0.0000000,0.0000000,168.0000000); //object(minigun_base) (1)
    
CreateObject(2892,-114.3564500,-1178.5595700,1.4243400,0.0000000,0.0000000,0.0000000); //object(temp_stinger) (1)
    
CreateObject(2892,-113.6000000,-1165.5000000,1.7000000,0.0000000,0.0000000,246.0000000); //object(temp_stinger) (2)
    
CreateObject(3271,-186.5000000,-1390.4000000,4.4000000,0.0000000,0.0000000,0.0000000); //object(bonyrd_block3_) (1)
    
CreateObject(3271,-252.5000000,-1359.5000000,8.1000000,0.0000000,0.0000000,0.0000000); //object(bonyrd_block3_) (2)
    
CreateObject(2929,-361.6000100,-1035.6999500,60.2000000,0.0000000,0.0000000,10.0000000); //object(a51_blastdoorl) (1)
    
CreateObject(2929,-361.6000100,-1035.6999500,63.5000000,0.0000000,0.0000000,10.0000000); //object(a51_blastdoorl) (2)
    
CreateObject(3279,-2533.8999000,-601.0000000,131.6000100,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (1)
    
CreateObject(3279,-2495.3994000,-601.0000000,131.6000100,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (2)
    
CreateObject(2671,-2510.2000000,-618.2000100,131.6000100,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_3) (2)
    
CreateObject(2676,-2515.6001000,-618.2999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (1)
    
CreateObject(13591,-2504.5000000,-617.5999800,131.8999900,0.0000000,0.0000000,0.0000000); //object(kickcar28) (2)
    
CreateObject(2677,-2505.7000000,-622.0000000,132.0000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (1)
    
CreateObject(1221,-2533.2000000,-623.0000000,132.2000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox4) (1)
    
CreateObject(1327,-2540.8999000,-618.7999900,132.7000000,0.0000000,0.0000000,0.0000000); //object(junk_tyre) (1)
    
CreateObject(1440,-2528.3000000,-622.2999900,132.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_3) (1)
    
CreateObject(1462,-2516.3000000,-625.2000100,131.8000000,0.0000000,0.0000000,0.0000000); //object(dyn_woodpile) (1)
    
CreateObject(1347,-2523.8000000,-622.5000000,132.3000000,0.0000000,0.0000000,0.0000000); //object(cj_wastebin) (1)
    
CreateObject(2905,-2522.3000000,-618.2999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (1)
    
CreateObject(2907,-2524.0000000,-605.7999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (1)
    
CreateObject(2908,-2536.3999000,-617.2999900,131.6000100,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (1)
    
CreateObject(2908,-2520.5000000,-607.5000000,131.6000100,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (2)
    
CreateObject(2908,-2523.1001000,-623.7999900,131.8999900,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (3)
    
CreateObject(2907,-2529.3999000,-618.7000100,131.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (2)
    
CreateObject(2907,-2535.7000000,-610.7999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (3)
    
CreateObject(2908,-2527.5000000,-612.5999800,131.6000100,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (4)
    
CreateObject(2908,-2528.3999000,-600.4000200,131.6000100,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (5)
    
CreateObject(2971,-2539.6001000,-612.7999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (1)
    
CreateObject(849,-2524.2000000,-599.0000000,131.8999900,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (1)
    
CreateObject(849,-2490.3000000,-623.0000000,132.0000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (2)
    
CreateObject(852,-2501.8999000,-622.2999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_4) (1)
    
CreateObject(960,-2500.5000000,-615.2000100,131.8999900,0.0000000,0.0000000,0.0000000); //object(cj_arm_crate) (1)
    
CreateObject(2670,-2495.5000000,-617.9000200,131.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_1) (1)
    
CreateObject(2672,-2518.7000000,-605.7999900,131.8000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (1)
    
CreateObject(2675,-2523.3999000,-613.0999800,131.6000100,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (1)
    
CreateObject(2676,-2524.3000000,-604.2000100,131.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (2)
    
CreateObject(2672,-2532.8000000,-617.4000200,131.8000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_4) (2)
    
CreateObject(2676,-2531.6001000,-611.4000200,131.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (3)
    
CreateObject(3593,-2524.2000000,-616.2999900,132.1000100,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (1)
    
CreateObject(2675,-2509.8000000,-601.4000200,131.6000100,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_6) (2)
    
CreateObject(2676,-2508.2000000,-601.7000100,131.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (4)
    
CreateObject(1225,-2486.2000000,-620.0000000,132.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (2)
    
CreateObject(1225,-2481.0000000,-613.0000000,132.0000000,0.0000000,0.0000000,0.0000000); //object(barrel4) (3)
    
CreateObject(2677,-2484.8999000,-618.5999800,131.8000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (2)
    
CreateObject(2676,-2484.3000000,-612.7000100,131.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (5)
    
CreateObject(1328,-2493.8999000,-609.7999900,132.1000100,0.0000000,0.0000000,0.0000000); //object(binnt10_la) (1)
    
CreateObject(2676,-2493.6001000,-614.2999900,131.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (6)
    
CreateObject(1265,-2493.7002000,-614.9003900,132.0000000,0.0000000,0.0000000,0.0000000); //object(blackbag2) (1)
    
CreateObject(2908,-2485.1001000,-616.9000200,131.6000100,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (6)
    
CreateObject(2907,-2492.0000000,-613.0000000,131.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (4)
    
CreateObject(2906,-2492.2000000,-618.5999800,131.6000100,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (1)
    
CreateObject(2906,-2484.0000000,-611.4000200,131.6000100,0.0000000,0.0000000,0.0000000); //object(kmb_deadarm) (2)
    
CreateObject(2905,-2495.6001000,-620.9000200,131.8000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadleg) (2)
    
CreateObject(2907,-2511.0000000,-610.2000100,131.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (5)
    
CreateObject(1221,-2195.8000000,-445.5000000,49.8000000,0.0000000,0.0000000,0.0000000); //object(cardboardbox4) (2)
    
CreateObject(1265,-2199.8000000,-459.2999900,49.4000000,0.0000000,0.0000000,0.0000000); //object(blackbag2) (2)
    
CreateObject(3594,-2205.0000000,-448.7000100,50.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (7)
    
CreateObject(2677,-2202.3999000,-448.3999900,49.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (3)
    
CreateObject(2676,-2198.3000000,-447.8999900,49.5000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (7)
    
CreateObject(2676,-2211.3000000,-448.3999900,49.7000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (8)
    
CreateObject(2676,-2184.5000000,-454.0000000,48.5000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (9)
    
CreateObject(2908,-2195.0000000,-455.8999900,48.9000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadhead) (7)
    
CreateObject(2907,-2201.0000000,-451.5000000,49.5000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (6)
    
CreateObject(2971,-2216.0000000,-441.7000100,49.8000000,0.0000000,0.0000000,0.0000000); //object(k_smashboxes) (2)
    
CreateObject(3092,-2263.6001000,-412.8999900,56.3000000,0.0000000,0.0000000,0.0000000); //object(dead_tied_cop) (1)
    
CreateObject(849,-2267.2000000,-356.0000000,50.3000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (3)
    
CreateObject(849,-2259.2000000,-355.8999900,50.2000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (4)
    
CreateObject(849,-2249.7000000,-353.5000000,50.2000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (5)
    
CreateObject(849,-2261.2000000,-361.1000100,50.2000000,0.0000000,0.0000000,0.0000000); //object(cj_urb_rub_3) (6)
    
CreateObject(926,-2247.8999000,-358.7999900,50.1000000,0.0000000,0.0000000,0.0000000); //object(rubbish_box2) (1)
    
CreateObject(928,-2293.7000000,-329.5000000,39.1000000,0.0000000,0.0000000,0.0000000); //object(rubbish_box1) (1)
    
CreateObject(12957,-2257.8999000,-365.3999900,50.7000000,0.0000000,0.0000000,0.0000000); //object(sw_pickupwreck01) (1)
    
CreateObject(1357,-2253.2000000,-358.5000000,50.1000000,0.0000000,0.0000000,0.0000000); //object(cj_fruitcrate3) (1)
    
CreateObject(2907,-2252.5000000,-364.2999900,50.0000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (7)
    
CreateObject(2677,-2261.8000000,-367.2000100,50.1000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_7) (4)
    
CreateObject(2676,-2253.8999000,-366.6000100,50.0000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (10)
    
CreateObject(2676,-2250.3000000,-359.2000100,50.0000000,0.0000000,0.0000000,0.0000000); //object(proc_rubbish_8) (11)
    
CreateObject(3594,-1565.0000000,-1561.3000000,36.5000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar1) (8)
    
CreateObject(3593,-1588.9000000,-1576.8000000,36.1000000,0.0000000,0.0000000,0.0000000); //object(la_fuckcar2) (2)
    
CreateObject(18250,-1022.4000000,-935.7999900,134.6000100,0.0000000,0.0000000,0.0000000); //object(cuntwjunk06) (4)
    
CreateObject(3279,-1009.7998000,-1054.5996000,128.2000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (4)
    
CreateObject(3279,-1077.7000000,-1056.2000000,128.2000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (5)
    
CreateObject(3403,2369.2000000,-647.4000200,129.7000000,0.0000000,0.0000000,0.0000000); //object(sw_logcover) (1)
    
CreateObject(1337,1725.0234000,-2410.4268000,13.0546900,0.0000000,0.0000000,0.0000000); //object(binnt07_la) (32)
    
CreateObject(18259,-1936.4000000,-2449.2000000,30.9000000,0.0000000,0.0000000,0.0000000); //object(logcabinn01) (1)
    
CreateObject(18267,-2102.1001000,-2538.2000000,31.2000000,0.0000000,0.0000000,0.0000000); //object(logcabinn) (1)
    
CreateObject(18267,-2083.8999000,-2559.3999000,31.2000000,0.0000000,0.0000000,50.0000000); //object(logcabinn) (2)
    
CreateObject(18259,-2525.0000000,-700.7000100,139.5000000,0.0000000,0.0000000,0.0000000); //object(logcabinn01) (2)
    
CreateObject(18267,-2055.5000000,-2564.8000000,31.2000000,0.0000000,0.0000000,111.9990000); //object(logcabinn) (3)
    
CreateObject(18267,-2036.4000000,-2546.7000000,31.2000000,0.0000000,0.0000000,139.9950000); //object(logcabinn) (4)
    
CreateObject(1299,-2063.2000000,-2528.8000000,30.1000000,0.0000000,0.0000000,0.0000000); //object(smashboxpile) (1)
    
CreateObject(12957,-2080.7000000,-2538.8999000,30.4000000,0.0000000,0.0000000,0.0000000); //object(sw_pickupwreck01) (2)
    
CreateObject(18259,-2343.2000000,-1601.5000000,483.7999900,0.0000000,0.0000000,74.0000000); //object(logcabinn01) (3)
    
CreateObject(1227,-2037.8000000,-2531.6001000,30.5000000,0.0000000,0.0000000,264.5000000); //object(dump1) (1)
    
CreateObject(4058,-2016.1000000,-2851.8999000,22.8000000,0.0000000,0.0000000,0.0000000); //object(fighotblok2_lan) (1)
    
CreateObject(18259,-1876.7000000,-1722.3000000,21.8000000,0.0000000,0.0000000,0.0000000); //object(logcabinn01) (4)
    
CreateObject(18259,-1889.8000000,-1743.1000000,21.8000000,0.0000000,0.0000000,300.0000000); //object(logcabinn01) (5)
    
CreateObject(18259,-1797.4000000,-1902.0000000,89.2000000,0.0000000,0.0000000,0.0000000); //object(logcabinn01) (6)
    
CreateObject(18259,-701.5000000,-2115.3999000,26.0000000,0.0000000,0.0000000,0.0000000); //object(logcabinn01) (7)
    
CreateObject(18259,-1011.3000000,-980.0999800,129.3999900,0.0000000,0.0000000,358.0000000); //object(logcabinn01) (8)
    
CreateObject(18259,-1011.4000000,-1007.9000000,129.3999900,0.0000000,0.0000000,0.0000000); //object(logcabinn01) (9)
    
CreateObject(4058,-1020.3000000,-1005.3000000,98.1000000,0.0000000,0.0000000,268.0000000); //object(fighotblok2_lan) (2)
    
CreateObject(4058,-1054.3000000,-1004.2000000,98.1000000,0.0000000,0.0000000,267.9950000); //object(fighotblok2_lan) (3)
    
CreateObject(18259,-1062.7000000,-1012.0000000,129.3999900,0.0000000,0.0000000,176.0000000); //object(logcabinn01) (10)
    
CreateObject(18259,-1061.2000000,-985.7999900,129.3999900,0.0000000,0.0000000,175.9950000); //object(logcabinn01) (11)
    
CreateObject(1681,-1175.9000000,-1041.4000000,130.3000000,0.0000000,0.0000000,0.0000000); //object(ap_learjet1_01) (1)
    
CreateObject(897,-548.7999900,1090.8000000,6.6000000,0.0000000,0.0000000,0.0000000); //object(searock01) (1)
    
CreateObject(897,-548.7000100,1090.2000000,10.1000000,0.0000000,0.0000000,0.0000000); //object(searock01) (2)
    
CreateObject(897,-545.9000200,1098.0000000,7.4000000,0.0000000,0.0000000,0.0000000); //object(searock01) (3)
    
CreateObject(897,-547.2999900,1104.4000000,5.9000000,0.0000000,0.0000000,0.0000000); //object(searock01) (4)
    
CreateObject(897,-548.7999900,1098.6000000,11.6000000,0.0000000,0.0000000,0.0000000); //object(searock01) (5)
    
CreateObject(896,-406.7000100,1012.3000000,4.7000000,0.0000000,0.0000000,104.0000000); //object(searock06) (1)
    
CreateObject(2910,-497.0000000,1009.3000000,8.0000000,0.0000000,0.0000000,80.0000000); //object(temp_road) (1)
    
CreateObject(899,-428.1000100,1003.6000000,1.7000000,0.0000000,0.0000000,0.0000000); //object(searock03) (1)
    
CreateObject(899,-449.7999900,1007.1000000,1.5000000,0.0000000,0.0000000,352.0000000); //object(searock03) (2)
    
CreateObject(899,-471.8999900,1012.7000000,1.7000000,0.0000000,0.0000000,353.9960000); //object(searock03) (3)
    
CreateObject(899,-508.8999900,1024.4000000,2.2000000,0.0000000,0.0000000,353.9960000); //object(searock03) (4)
    
CreateObject(899,-492.1000100,1034.6000000,21.2000000,0.0000000,0.0000000,317.9960000); //object(searock03) (5)
    
CreateObject(899,-528.7999900,1024.3000000,1.5000000,0.0000000,0.0000000,353.9960000); //object(searock03) (6)
    
CreateObject(899,-541.4000200,1027.8000000,1.7000000,0.0000000,0.0000000,353.9960000); //object(searock03) (7)
    
CreateObject(899,-556.5000000,1030.2000000,2.2000000,0.0000000,0.0000000,353.9960000); //object(searock03) (8)
    
CreateObject(899,-564.4000200,1031.5000000,2.7000000,0.0000000,0.0000000,353.9960000); //object(searock03) (9)
    
CreateObject(899,-571.5999800,1012.3000000,2.0000000,0.0000000,0.0000000,285.9960000); //object(searock03) (10)
    
CreateObject(899,-553.2999900,1008.8000000,1.8000000,0.0000000,0.0000000,287.9910000); //object(searock03) (11)
    
CreateObject(899,-535.0000000,1007.2000000,1.5000000,0.0000000,0.0000000,287.9900000); //object(searock03) (12)
    
CreateObject(899,-522.0999800,1005.3000000,1.7000000,0.0000000,0.0000000,291.9900000); //object(searock03) (13)
    
CreateObject(899,-504.1000100,1003.4000000,1.5000000,0.0000000,0.0000000,295.9890000); //object(searock03) (14)
    
CreateObject(899,-488.6000100,1001.7000000,1.5000000,0.0000000,0.0000000,19.9880000); //object(searock03) (15)
    
CreateObject(899,-468.5000000,998.7999900,1.5000000,0.0000000,0.0000000,301.9870000); //object(searock03) (16)
    
CreateObject(899,-453.0000000,995.2999900,1.8000000,0.0000000,0.0000000,301.9870000); //object(searock03) (17)
    
CreateObject(899,-434.2999900,995.7999900,1.5000000,0.0000000,0.0000000,301.9870000); //object(searock03) (18)
    
CreateObject(899,-429.2999900,994.9000200,1.0000000,0.0000000,0.0000000,301.9870000); //object(searock03) (19)
    
CreateObject(1383,-486.8999900,1086.4000000,-10.9000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_m_04) (1)
    
CreateObject(1384,-487.2999900,1078.3000000,19.8000000,10.0000000,0.0000000,176.0000000); //object(twrcrane_m_01) (1)
    
CreateObject(1387,-491.1000100,1030.7000000,29.7000000,0.0000000,0.0000000,0.0000000); //object(twrcrane_m_03) (1)
    
CreateObject(899,-422.1000100,985.0999800,2.6000000,0.0000000,0.0000000,301.9870000); //object(searock03) (20)
    
CreateObject(899,-421.6000100,1008.1000000,3.2000000,0.0000000,0.0000000,210.0000000); //object(searock03) (21)
    
CreateObject(1949,-417.2999900,989.5000000,8.3000000,0.0000000,0.0000000,0.0000000); //object(barrier_4andy) (1)
    
CreateObject(2910,-493.3999900,1008.5000000,0.5000000,6.0000000,0.0000000,79.9970000); //object(temp_road) (2)
    
CreateObject(2910,-659.7000100,1040.9000000,0.5000000,5.9990000,0.0000000,257.9970000); //object(temp_road) (3)
    
CreateObject(899,-577.5000000,1012.8000000,4.0000000,0.0000000,0.0000000,11.9910000); //object(searock03) (22)
    
CreateObject(899,-572.7999900,1034.3000000,4.6000000,0.0000000,0.0000000,223.9960000); //object(searock03) (23)
    
CreateObject(2910,-490.8999900,1008.2000000,4.8000000,357.0000000,0.0000000,79.9970000); //object(temp_road) (5)
    
CreateObject(899,-411.6000100,981.7000100,3.3000000,0.0000000,0.0000000,301.9870000); //object(searock03) (24)
    
CreateObject(899,-403.8999900,987.2999900,3.4000000,0.0000000,0.0000000,301.9870000); //object(searock03) (25)
    
CreateObject(3110,-487.7000100,1071.2000000,22.2000000,0.0000000,13.0000000,110.0000000); //object(md_billbolaeb) (1)
    
CreateObject(16503,-402.0000000,1238.5000000,25.4000000,0.0000000,0.0000000,154.6220000); //object(cn2_rockgpst) (1)
    
CreateObject(17061,-1047.7000000,-936.9000200,128.2000000,0.0000000,0.0000000,178.0000000); //object(cw_barnie) (1)
    
CreateObject(18259,-492.8999900,991.0999800,9.2000000,0.0000000,0.0000000,257.9950000); //object(logcabinn01) (12)
    
CreateObject(899,-499.7999900,998.5000000,1.5000000,0.0000000,0.0000000,295.9880000); //object(searock03) (26)
    
CreateObject(899,-489.7000100,993.0999800,1.5000000,0.0000000,0.0000000,295.9880000); //object(searock03) (27)
    
CreateObject(899,-485.7000100,992.0000000,2.0000000,0.0000000,0.0000000,295.9880000); //object(searock03) (28)
    
CreateObject(899,-494.2999900,996.7000100,3.0000000,0.0000000,0.0000000,295.9880000); //object(searock03) (29)
    
CreateObject(899,-497.6000100,992.5999800,2.3000000,0.0000000,0.0000000,297.9880000); //object(searock03) (30)
    
CreateObject(899,-490.3999900,994.4000200,3.0000000,0.0000000,0.0000000,295.9880000); //object(searock03) (31)
    
CreateObject(899,-474.0000000,988.7000100,0.3000000,0.0000000,0.0000000,295.9880000); //object(searock03) (32)
    
CreateObject(899,-462.5000000,986.2000100,0.3000000,0.0000000,0.0000000,295.9880000); //object(searock03) (33)
    
CreateObject(899,-472.1000100,988.2000100,0.3000000,0.0000000,0.0000000,295.9880000); //object(searock03) (34)
    
CreateObject(899,-455.1000100,988.4000200,0.3000000,0.0000000,0.0000000,295.9880000); //object(searock03) (35)
    
CreateObject(899,-439.8999900,987.4000200,0.3000000,0.0000000,0.0000000,295.9880000); //object(searock03) (36)
    
CreateObject(18259,-469.8999900,987.5000000,9.2000000,0.0000000,0.0000000,257.9920000); //object(logcabinn01) (13)
    
CreateObject(899,-473.3999900,986.5999800,0.8000000,0.0000000,0.0000000,295.9880000); //object(searock03) (37)
    
CreateObject(3110,-488.7999900,1071.5000000,22.0000000,0.0000000,347.0000000,287.9950000); //object(md_billbolaeb) (2)
    
CreateObject(1324,-516.4000200,1007.2000000,9.6000000,0.0000000,0.0000000,0.0000000); //object(ws_roadwarning_04) (1)
    
CreateObject(3350,-470.5000000,1010.8000000,8.1000000,0.0000000,0.0000000,0.0000000); //object(torino_mic) (1)
    
CreateObject(12921,-423.7999900,995.7000100,12.8000000,0.0000000,0.0000000,82.0000000); //object(sw_farment01) (1)
    
CreateObject(12921,-423.8999900,995.7000100,12.8000000,0.0000000,0.0000000,261.9960000); //object(sw_farment01) (2)
    
CreateObject(899,-464.2000100,983.9000200,1.8000000,0.0000000,0.0000000,295.9880000); //object(searock03) (38)
    
CreateObject(13002,-1106.9000000,-969.7000100,131.8000000,0.0000000,0.0000000,0.0000000); //object(cuntebigbarn) (1)
    
CreateObject(3673,-1119.1000000,-920.0000000,130.3999900,0.0000000,0.0000000,0.0000000); //object(laxrf_refinerybase) (1)
    
CreateObject(14873,-1138.5000000,-966.9000200,129.0000000,0.0000000,0.0000000,0.0000000); //object(kylie_hay) (3)
    
CreateObject(17057,-1137.0000000,-962.0999800,128.6000100,0.0000000,0.0000000,0.0000000); //object(cw_haypile03) (1)
    
CreateObject(17057,-1141.8000000,-957.9000200,129.8999900,0.0000000,0.0000000,270.0000000); //object(cw_haypile03) (2)
    
CreateObject(17057,-1136.5000000,-957.7999900,131.6000100,0.0000000,0.0000000,270.0000000); //object(cw_haypile03) (3)
    
CreateObject(17057,-1137.5000000,-958.4000200,131.6000100,0.0000000,0.0000000,86.0000000); //object(cw_haypile03) (4)
    
CreateObject(17057,-1138.1000000,-953.7999900,130.1000100,0.0000000,0.0000000,183.9950000); //object(cw_haypile03) (5)
    
CreateObject(17057,-1131.4000000,-959.9000200,128.3999900,0.0000000,0.0000000,83.9950000); //object(cw_haypile03) (6)
    
CreateObject(17057,-1136.4000000,-959.4000200,130.3999900,0.0000000,0.0000000,83.9900000); //object(cw_haypile03) (7)
    
CreateObject(17057,-1134.6000000,-954.7999900,128.1000100,0.0000000,0.0000000,139.9900000); //object(cw_haypile03) (8)
    
CreateObject(1681,-1153.6000000,-1041.7000000,130.3000000,0.0000000,0.0000000,0.0000000); //object(ap_learjet1_01) (2)
    
CreateObject(3279,-1198.5000000,-914.5000000,128.2000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (6)
    
CreateObject(3594,-428.6000100,992.5999800,8.8000000,0.0000000,0.0000000,42.0000000); //object(la_fuckcar1) (9)
    
CreateObject(3594,-459.5000000,1004.6000000,8.8000000,0.0000000,0.0000000,83.9950000); //object(la_fuckcar1) (10)
    
CreateObject(3594,-517.4000200,1010.2000000,8.8000000,0.0000000,0.0000000,83.9900000); //object(la_fuckcar1) (11)
    
CreateObject(3594,-553.9000200,1022.8000000,8.8000000,0.0000000,0.0000000,111.9900000); //object(la_fuckcar1) (12)
    
CreateObject(2907,-438.6000100,995.5999800,8.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (8)
    
CreateObject(2907,-442.7999900,1003.3000000,8.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (9)
    
CreateObject(2907,-442.2999900,999.9000200,8.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (10)
    
CreateObject(2907,-437.6000100,1001.7000000,8.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (11)
    
CreateObject(2907,-432.2000100,997.5999800,8.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (12)
    
CreateObject(2907,-448.5000000,996.0000000,8.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (13)
    
CreateObject(2907,-448.5000000,996.0000000,8.1000000,0.0000000,0.0000000,0.0000000); //object(kmb_deadtorso) (14)
    
CreateObject(1265,-2493.7002000,-614.9003900,132.0000000,0.0000000,0.0000000,0.0000000); //object(blackbag2) (3)
    
CreateObject(1440,-454.2000100,994.5000000,8.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_3) (2)
    
CreateObject(1440,-477.2000100,1013.7000000,8.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_3) (3)
    
CreateObject(1440,-499.7999900,1010.2000000,8.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_3) (4)
    
CreateObject(1440,-509.8999900,1003.8000000,8.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_3) (5)
    
CreateObject(3279,-573.9000200,1031.4000000,9.3000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (7)
    
CreateObject(3279,-410.2999900,986.7000100,9.2000000,0.0000000,0.0000000,0.0000000); //object(a51_spottower) (8)
    
CreateObject(1358,-501.5000000,1018.5000000,9.3000000,0.0000000,0.0000000,211.9980000); //object(cj_skip_rubbish) (3)
    
CreateObject(1358,-543.5000000,1010.1000000,9.3000000,0.0000000,0.0000000,169.9980000); //object(cj_skip_rubbish) (4)
    
CreateObject(3884,-489.3999900,1015.1000000,8.1000000,0.0000000,0.0000000,251.9950000); //object(samsite_sfxrf) (6)
    
CreateObject(3884,-420.7000100,1004.5000000,8.0000000,0.0000000,0.0000000,233.9930000); //object(samsite_sfxrf) (7)
    
CreateObject(2899,-452.7999900,998.9000200,8.0000000,0.0000000,0.0000000,0.0000000); //object(temp_stinger2) (1)
    
CreateObject(2899,-452.7000100,1003.9000000,8.0000000,0.0000000,0.0000000,0.0000000); //object(temp_stinger2) (2)
    
CreateObject(3786,-526.2000100,1007.8000000,8.6000000,0.0000000,0.0000000,0.0000000); //object(missile_05_sfxr) (1)
    
CreateObject(2920,-425.0000000,988.2999900,9.6000000,275.0000000,0.0000000,350.0000000); //object(police_barrier) (1)
    
CreateObject(3594,-430.7000100,1005.2000000,8.8000000,0.0000000,0.0000000,81.9950000); //object(la_fuckcar1) (13)
    
CreateObject(3066,-536.0999800,1022.8000000,9.1000000,0.0000000,0.0000000,78.0000000); //object(ammotrn_obj) (1)
    
CreateObject(3066,-524.5999800,1020.2000000,9.1000000,0.0000000,0.0000000,77.9970000); //object(ammotrn_obj) (2)
    
CreateObject(3594,-568.5000000,1017.0000000,8.8000000,0.0000000,0.0000000,71.9890000); //object(la_fuckcar1) (14)
    
CreateObject(1440,-481.7000100,1000.2000000,8.6000000,0.0000000,0.0000000,0.0000000); //object(dyn_box_pile_3) (6)
    
CreateObject(3594,-414.3999900,1002.5000000,8.8000000,0.0000000,0.0000000,81.9910000); //object(la_fuckcar1) (15) 
Reply
#2

Use o Map Construction para remover, й fбcil, sу ir atй o local selecionar o objeto e apertar delete, depois sу clicar em "Show code" e pegar o cуdigo.

https://sampforum.blast.hk/showthread.php?tid=282801
Reply
#3

Vocк precisa utilizar o map editor.
Reply
#4

Fiz tudo certo removi e talz, mas na hora de passar na OnGamemodeInit deu esses erros na hora de compilar...
PHP код:
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(374) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(375) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(376) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(377) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(378) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(379) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(380) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(381) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(382) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(383) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(384) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(385) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(386) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(387) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(388) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(389) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(390) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(391) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(392) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(393) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(394) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(395) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(396) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(397) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(398) : error 017undefined symbol "playerid"
D:\Documentos\Downloads\samp037_svr_R2-1-1_win32\filterscripts\interface.pwn(399) : error 017undefined symbol "playerid" 
Reply
#5

Code do que eu editei:
PHP код:
    RemoveBuildingForPlayer(playerid705, -2491.5859, -670.7188138.42970.25);
    
RemoveBuildingForPlayer(playerid10496, -2501.7891, -701.1875227.14840.25);
    
RemoveBuildingForPlayer(playerid10675, -2529.1875, -705.0391141.57030.25);
    
RemoveBuildingForPlayer(playerid1596, -2517.5938, -671.0078149.46090.25);
    
RemoveBuildingForPlayer(playerid1694, -2518.4297, -632.1953155.67190.25);
    
RemoveBuildingForPlayer(playerid10357, -2501.7891, -701.1875227.14840.25);
    
RemoveBuildingForPlayer(playerid1684, -2508.5000, -680.9531139.85160.25);
    
RemoveBuildingForPlayer(playerid1684, -2508.4063, -669.0938139.85160.25);
    
RemoveBuildingForPlayer(playerid1595, -2538.9297, -648.6406152.21880.25);
    
RemoveBuildingForPlayer(playerid1595, -2538.9297, -660.9063152.21880.25);
    
RemoveBuildingForPlayer(playerid1695, -2529.6641, -652.6484147.52340.25);
    
RemoveBuildingForPlayer(playerid1695, -2529.6641, -661.9766147.52340.25);
    
RemoveBuildingForPlayer(playerid1695, -2529.6641, -671.3047147.52340.25);
    
RemoveBuildingForPlayer(playerid1695, -2529.6641, -680.6250147.52340.25);
    
RemoveBuildingForPlayer(playerid1695, -2529.6641, -634.0000147.52340.25);
    
RemoveBuildingForPlayer(playerid1695, -2529.6641, -643.3281147.52340.25);
    
RemoveBuildingForPlayer(playerid11605, -557.06251199.17196.79690.25);
    
RemoveBuildingForPlayer(playerid11463, -557.06251199.17196.79690.25);
    
RemoveBuildingForPlayer(playerid3333, -477.72661054.1641, -4.58590.25);
    
RemoveBuildingForPlayer(playerid3382, -508.57031081.070316.64840.25);
    
RemoveBuildingForPlayer(playerid3382, -439.08591041.414116.64840.25);
    
RemoveBuildingForPlayer(playerid3381, -439.08591041.414116.64840.25);
    
RemoveBuildingForPlayer(playerid3330, -477.72661054.1641, -4.58590.25);
    
RemoveBuildingForPlayer(playerid16384, -480.78911055.72669.29690.25);
    
RemoveBuildingForPlayer(playerid3381, -508.57031081.070316.64840.25);
    
RemoveBuildingForPlayer(playerid3341, -2099.6094, -2534.156329.61720.25);
    
RemoveBuildingForPlayer(playerid3341, -2076.5938, -2524.523429.61720.25);
    
RemoveBuildingForPlayer(playerid3341, -2032.8516, -2537.500029.61720.25);
    
RemoveBuildingForPlayer(playerid3340, -2085.7031, -2548.382829.61720.25);
    
RemoveBuildingForPlayer(playerid3340, -2038.7734, -2559.242229.61720.25);
    
RemoveBuildingForPlayer(playerid3340, -2064.0391, -2536.656329.61720.25);
    
RemoveBuildingForPlayer(playerid3339, -2085.5547, -2512.078129.61720.25);
    
RemoveBuildingForPlayer(playerid3339, -2067.2578, -2563.109429.61720.25);
    
RemoveBuildingForPlayer(playerid3339, -2043.5859, -2520.921929.61720.25);
    
RemoveBuildingForPlayer(playerid3339, -2067.7266, -2496.500029.61720.25);
    
RemoveBuildingForPlayer(playerid3342, -2056.7109, -2505.195329.61720.25);
    
RemoveBuildingForPlayer(playerid3342, -2051.3906, -2545.984429.61720.25);
    
RemoveBuildingForPlayer(playerid698, -2108.5703, -2566.968835.86720.25);
    
RemoveBuildingForPlayer(playerid3169, -2067.2578, -2563.109429.61720.25);
    
RemoveBuildingForPlayer(playerid3167, -2038.7734, -2559.242229.61720.25);
    
RemoveBuildingForPlayer(playerid772, -2115.0859, -2553.875029.46880.25);
    
RemoveBuildingForPlayer(playerid782, -2119.5234, -2539.171929.56250.25);
    
RemoveBuildingForPlayer(playerid18205, -2129.8828, -2503.289141.12500.25);
    
RemoveBuildingForPlayer(playerid3167, -2085.7031, -2548.382829.61720.25);
    
RemoveBuildingForPlayer(playerid3167, -2064.0391, -2536.656329.61720.25);
    
RemoveBuildingForPlayer(playerid3170, -2076.5938, -2524.523429.61720.25);
    
RemoveBuildingForPlayer(playerid3170, -2099.6094, -2534.156329.61720.25);
    
RemoveBuildingForPlayer(playerid1308, -2081.7500, -2528.085929.80470.25);
    
RemoveBuildingForPlayer(playerid3169, -2085.5547, -2512.078129.61720.25);
    
RemoveBuildingForPlayer(playerid18448, -2069.7734, -2514.812542.51560.25);
    
RemoveBuildingForPlayer(playerid3169, -2067.7266, -2496.500029.61720.25);
    
RemoveBuildingForPlayer(playerid18451, -2082.6328, -2500.234430.08590.25);
    
RemoveBuildingForPlayer(playerid3173, -2051.3906, -2545.984429.61720.25);
    
RemoveBuildingForPlayer(playerid3169, -2043.5859, -2520.921929.61720.25);
    
RemoveBuildingForPlayer(playerid3170, -2032.8516, -2537.500029.61720.25);
    
RemoveBuildingForPlayer(playerid1308, -2033.8672, -2535.468829.80470.25);
    
RemoveBuildingForPlayer(playerid3173, -2056.7109, -2505.195329.61720.25);
    
RemoveBuildingForPlayer(playerid3338, -51.2891, -1163.28130.16410.25);
    
RemoveBuildingForPlayer(playerid17350, -54.9922, -1130.72664.57810.25);
    
RemoveBuildingForPlayer(playerid3246, -378.8906, -1040.882857.85940.25);
    
RemoveBuildingForPlayer(playerid3425, -365.8750, -1060.835969.28910.25);
    
RemoveBuildingForPlayer(playerid3250, -348.6719, -1041.960958.31250.25);
    
RemoveBuildingForPlayer(playerid17066, -86.8750, -1207.24221.68750.25);
    
RemoveBuildingForPlayer(playerid3285, -73.8047, -1141.42191.98440.25);
    
RemoveBuildingForPlayer(playerid17072, -54.9922, -1130.72664.57810.25);
    
RemoveBuildingForPlayer(playerid17073, -56.1250, -1130.17194.49220.25);
    
RemoveBuildingForPlayer(playerid3244, -51.2891, -1163.28130.16410.25); 
Reply
#6

Ja arrumei galera precisa mais nгo.. eu passei o code dos removes para o OnPlayerConnect

vlw a todos ai +rep
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)