[Map] Spawn Zone Map
#1

Spawn Zone/Base Map:


About:


On using MTA I created an Spawn zone/base Map you free to download and edit it.


Код:
// This Map has been mapped by TuNiSiE on usnig MTA //
//              Spawn Zone/Base                     //
/////////////////////////////////////////////////////
#include <a_samp>
#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
	print("\n--------------------------------------");
	print(" Spawn Base Mapped By TuNiSiE");
	print("--------------------------------------\n");
	return 1;
}

public OnFilterScriptExit()
{
	return 1;
}

#else



#endif

public OnGameModeInit()
{
	// Don't use these lines if it's a filterscript
	
	AddStaticVehicleEx(411,2904.3999000,2224.1001000,10.6000000,0.0000000,32,32,15); //Infernus
    AddStaticVehicleEx(411,2900.9004000,2224.5000000,10.6000000,0.0000000,89,110,15); //Infernus
    AddStaticVehicleEx(411,2897.5000000,2224.6001000,10.6000000,0.0000000,16,80,15); //Infernus
    AddStaticVehicleEx(411,2893.8000000,2225.0000000,10.6000000,0.0000000,98,68,15); //Infernus
    AddStaticVehicleEx(415,2907.8999000,2224.6001000,10.7000000,0.0000000,102,28,15); //Cheetah
    AddStaticVehicleEx(451,2906.3000000,2245.0000000,10.6000000,0.0000000,98,68,15); //Turismo
    AddStaticVehicleEx(541,2867.7000000,2217.3000000,10.5000000,0.0000000,109,24,15); //Bullet
    AddStaticVehicleEx(603,2843.0000000,2223.1001000,10.7000000,0.0000000,123,10,15); //Phoenix
    AddStaticVehicleEx(545,2852.5000000,2212.1001000,10.8000000,0.0000000,66,31,15); //Hustler
    AddStaticVehicleEx(576,2842.7000000,2230.8999000,10.4000000,0.0000000,88,88,15); //Tornado
    AddStaticVehicleEx(421,2842.8000000,2238.1001000,10.7000000,0.0000000,66,31,15); //Washington
    AddStaticVehicleEx(540,2883.2000000,2243.5000000,10.8000000,0.0000000,101,106,15); //Vincent
    AddStaticVehicleEx(585,2887.0000000,2243.2000000,10.5000000,0.0000000,70,89,15); //Emperor
    CreateObject(11504,2892.3000000,2250.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(des_garagew) (1)
    CreateObject(14826,2899.3999000,2243.1001000,10.6000000,0.0000000,0.0000000,0.0000000); //object(int_kbsgarage2) (1)
    CreateObject(16107,2872.8000000,2251.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(des_ngassta) (1)
    CreateObject(16360,2861.6001000,2250.0000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(desn2_tsfuelpay) (1)
    CreateObject(1458,2863.7000000,2247.5000000,13.1000000,0.0000000,0.0000000,0.0000000); //object(dyn_cart) (1)
    CreateObject(13367,2899.7000000,2217.5000000,21.8000000,0.0000000,0.0000000,0.0000000); //object(sw_watertower01) (1)
    CreateObject(17052,2878.8999000,2214.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(cw_bigbarn02) (1)
    CreateObject(970,2860.0000000,2246.7000000,10.4000000,0.0000000,0.0000000,0.0000000); //object(fencesmallb) (1)
    CreateObject(975,2894.2000000,2246.8000000,11.5000000,0.0000000,0.0000000,0.0000000); //object(columbiangate) (1)
    CreateObject(982,2857.2000000,2237.1001000,10.5000000,0.0000000,0.0000000,0.0000000); //object(fenceshit) (1)
    CreateObject(1652,2870.7000000,2200.7000000,10.5000000,0.0000000,0.0000000,0.0000000); //object(fencehaiti) (1)
    CreateObject(2755,2876.0000000,2248.8999000,11.5000000,0.0000000,0.0000000,0.0000000); //object(dojo_wall) (1)
    CreateObject(18287,2887.6001000,2261.3000000,12.4000000,0.0000000,0.0000000,0.0000000); //object(cw_mountbarr01) (1)
    CreateObject(3998,2894.2000000,2150.8999000,16.5000000,0.0000000,0.0000000,0.0000000); //object(court1_lan) (1)
    CreateObject(5837,2862.7000000,2207.1001000,11.5000000,0.0000000,0.0000000,0.0000000); //object(ci_guardhouse1) (1)
    CreateObject(9900,3022.0000000,2158.0000000,0.0000000,0.0000000,0.0000000,0.0000000); //object(landshit_09_sfe) (1)
    CreateObject(11444,2906.8000000,2252.3000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(des_pueblo2) (1)
    CreateObject(16096,2865.6001000,2260.0000000,11.7000000,0.0000000,0.0000000,0.0000000); //object(des_a51guardbox04) (1)
    CreateObject(14520,2880.6001000,2230.3999000,10.1000000,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (1)
    CreateObject(14520,2804.0000000,2253.2000000,10.1000000,0.0000000,0.0000000,0.0000000); //object(immy_clothes) (2)
    CreateObject(1771,2869.0000000,2245.6001000,10.5000000,0.0000000,0.0000000,0.0000000); //object(cj_bunk_bed1) (1)
    CreateObject(1791,2892.5000000,2245.3999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(swank_tv_2) (1)
    CreateObject(1792,2890.8999000,2245.5000000,9.8000000,0.0000000,0.0000000,0.0000000); //object(swank_tv_1) (1)
    CreateObject(1711,2860.7000000,2243.6001000,9.8000000,0.0000000,0.0000000,0.0000000); //object(kb_chair01) (1)
    CreateObject(1727,2858.6001000,2242.8999000,9.8000000,0.0000000,0.0000000,0.0000000); //object(mrk_seating2b) (1)
    CreateObject(2165,297.2000100,-40.5000000,1000.5000000,0.0000000,0.0000000,0.0000000); //object(med_office_desk_1) (1)


	return 1;
}
Mapping for Free PM Me.
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#2

Some pics.?
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