Server disconnects all players
#1

Hi

Having a strange server problem here. The server randomly disconnects all players, including npcs, and players see a message "Lost connection to the server. Reconnecting.." "the server is restarting..."

Also should mention when the connection goes back to normal and players try to rejoin.

PHP код:
[partTeylor.62 has left the server (16:0)
[
partAss.Gamer has left the server (20:0)
[
partDocAlr has left the server (11:0)
[
part] [SaS].Toy has left the server (13:0)
[
partDr_Ners has left the server (14:0)
[
partPocke has left the server (15:0)
[
partTonYY has left the server (18:0)
[
partFuKKer has left the server (19:0
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#2

Some horrible code? I used to get this error as a scripting newbie.
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#3

Quote:
Originally Posted by xLucy
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Some horrible code? I used to get this error as a scripting newbie.
I don't think.
Can you give example wrong code that is causing this problem?
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#4

Do server_log.txt shows up anything else besides player crashing? - You should also run CrashDetect that'd be useful in the future checking if the server has any internal problems (which isn't detectable or noticeable on compilers)
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#5

Post your logs lol,

If nothing wrong with the logs, I'd doubt it's something problem on the host's internet connection.
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#6

Crashdetect with flag -d3.
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#7

DDos.
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#8

Quote:
Originally Posted by JaKe Elite
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Do server_log.txt shows up anything else besides player crashing? - You should also run CrashDetect that'd be useful in the future checking if the server has any internal problems (which isn't detectable or noticeable on compilers)
There is nothing in the server_log.txt
I use CrashDetect but i don't get any debug message.

Quote:
Originally Posted by ShihabSoft
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Post your logs lol,

If nothing wrong with the logs, I'd doubt it's something problem on the host's internet connection.
I get internet connection log but there wasn't any timeout.

Quote:
Originally Posted by iLearner
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Crashdetect with flag -d3.
I use CrashDetect but i don't get any debug message.

Quote:
Originally Posted by raydx
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DDos.
I do not think it is.
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#9

May be you have too many timers. RAM problem might be causing that. You need to improve your code to reduce RAM usage. search Forums for tutorials on that.
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