RemoveBuildingForPlayer HELP
#1

hello!

Instead of putting, OnPlayerConnect

RemoveBuildingForPlayer(playerid,.....


is it possible to do a loop through all players slots to remove building in OnGamemodeinit?

Thanks
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#2

Did you try it? It takes you few rows, but why would you want to do that?
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#3

Quote:

is it possible to do a loop through all players slots to remove building in OnGamemodeinit?

How would it work if there are no players online when the gamemode inits?
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