I need help with Autodesk 3ds Max

Hello All.
I started to make a gun in Autodesk 3ds Max 2010 for Gta San Andreas,But I do not know almost nothing about it..
I watched tutorials on ******* and i made desert eagle.
So i want export to texture,Like This


How to do it?

Use this (click) to open texture files (*.txd).

Originally Posted by cdoubleoper
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Use this (click) to open texture files (*.txd).
No Mate,You do not understand me..
My desert eagle looks like this in Autodeks 3ds max https://s11.postimg.org/65huct15f/123.jpg
I want render to texture,that would later import in my GTA SA..

I don't know if it's different for weapons but normally when creating a new object you would create a new texture dictionary in TXD workshop and you would import your textures there. The same textures that you added to the material library in 3DS. Then you click on rebuild and compress and your TXD is done.

Also be aware that in the case of weapons there are certain dummies that must be present that determine where the character holds the gun and where the bullet originates from.

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