Help me fix this GM bug.
#1

I created this gamemode a really long time ago and I seem to forgot some of the stuff...

after a long time I opend it and there's a very strange bug that I can't seem to fix.

The deathmatch gamemode has 2 teams

Grove (Alpha) Balla (delta),

So Grove kills Balla respwans and it continues like a deathmatch..

but if grove shoots grove the player getting shot from the same team gets banned + kicked for HH(Cheats).

I added line "Anticheat 0 " to server.cfg still nothing happens..

Here's my gamemode Please don't steal it.
Removed

~Fahad.
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#2

Quote:

Here's my gamemode Please don't steal it.
Too late, i'm already contacting my host provider.

As for your problem, try to remove all these health checks from OnPlayerUpdate. It may be a lag issue.
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#3

Quote:
Originally Posted by Troydere
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Too late, i'm already contacting my host provider.

As for your problem, try to remove all these health checks from OnPlayerUpdate. It may be a lag issue.
I hope thats a joke! :v Okay I'll try and tell if that works.
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#4

Shouldn't hack the crap out of the script, fix it...

Try check that ballas on ballas doesn't do the same. If it doesn't do the same then something is wrong in your checks.

Did you make the gamemode, or did you simply get it and start editting it?
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#5

Quote:
Originally Posted by Sew_Sumi
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Shouldn't hack the crap out of the script, fix it...

Try check that ballas on ballas doesn't do the same. If it doesn't do the same then something is wrong in your checks.

Did you make the gamemode, or did you simply get it and start editting it?

It's fixed now,Thanks for your feedback
It was not only the problem,I used LAdmin filterscript and upon using the command /lweaps the same thing happens,
Troydere was right,Fixed it.
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