DestroyDynamicObject
#4

Quote:
Originally Posted by Troydere
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Test it yourself.

Код:
public OnGameModeInit()
{
	new fasdas;
	fasdas = CreateDynamicObject(params);
	printf("%d this is the object id",fasdas);
	DestroyDynamicObject(fasdas);
	fasdas = CreateDynamicObject(params);
	printf("%d this is the new object id",fasdas);
	return 1;
}
Yep, it's not hard if you know how to check variables and such...
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Messages In This Thread
DestroyDynamicObject - by MerryDeer - 28.02.2017, 22:19
Re: DestroyDynamicObject - by Dokins - 28.02.2017, 22:20
Re: DestroyDynamicObject - by Toroi - 28.02.2017, 22:28
Re: DestroyDynamicObject - by Sew_Sumi - 28.02.2017, 22:29
Re: DestroyDynamicObject - by MerryDeer - 28.02.2017, 22:58
Re: DestroyDynamicObject - by Sew_Sumi - 01.03.2017, 01:53

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