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Hello guys ! how to fix my map which is kept crashing when i want to test her ! its stunt map located in Jizzy !
no need for useless post plis and thx !+REP for the one who help me .
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Probably you placed an object that doesn't exist...
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How am i supposed to know which one ? some1 told me that already but he didn't explain it well .
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Use streamer and collect all objects in mode.
Do not use too many objects per square meter.
You may have used a removed object.
Check map editor and review, your map editor crashes in the test button? If nothing works, try to cancel a part of the objects. Continue this until you find it.
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you had just told me to delete around 4.5k objects ? any list of objects which cause the crash ?
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Put the map in a FS and make sure to export it as CreateDynamicObject and use Streamer plugin and load it on a local host, simple.
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The problem its not related with the number of objects ! there are something went wrong ! don't what it is !
Anyway thank you all for your little support .
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SA-MP 0.3.7
Exception At Address: 0x77115FBD
Base: 0x03470000
Registers:
EAX: 0x03ADA5A8 EBX: 0x03AF7F30 ECX: 0x00000000 EDX: 0x00000000
ESI: 0x03ADA5A0 EDI: 0x03B20000 EBP: 0x0022FA68 ESP: 0x0022FA40
EFLAGS: 0x00210246
Stack:
+0000: 0x03B20000 0x03AF7F30 0x00000000 0x09541DE4
+0010: 0x0000000A 0x0022FA34 0x4309A0FE 0x00000000
+0020: 0x770DD74D 0x0081714E 0x0022FB60 0x77112E7D
+0030: 0x03B20000 0x03AF7F30 0x0022FB30 0x00000000
+0040: 0x77B29A46 0x00000000 0x03B20000 0x03AF7F38
+0050: 0x7544ABAD 0x00000380 0x00000000 0x00000000
+0060: 0x00000000 0x0022FAD0 0x03AF7F38 0x00001000
+0070: 0x00000000 0x03B20000 0x03B26798 0x0022FB80
+0080: 0x00000380 0x00000000 0x00000453 0x0022FB38
+0090: 0xC0000011 0x00000000 0x0022FAB8 0x0022FB88
+00A0: 0x00000003 0x7545D5F5 0x90FC78C3 0xFFFFFFFE
+00B0: 0x7544ABCD 0x76D6DAFD 0x00000380 0x03AF7F38
+00C0: 0x00001000 0x0022FB80 0x76D6DB02 0xE59A280F
+00D0: 0x0368A940 0x00000000 0x00000000 0x76D6DAA9
+00E0: 0x0022FB0C 0x03B20CE0 0x0022FBB8 0x76DC9332
+00F0: 0x00004880 0x00000000 0x0100DB02 0x77106B40
+0100: 0x12F1C2C4 0x01010246 0x0022FA80 0x0022F640
+0110: 0x0022FBC0 0x770DD74D 0x0081699E 0x00000000
+0120: 0x0022FB80 0x77112D68 0x03AF7F30 0x03AF7F38
+0130: 0x03AF7F38 0x00000000 0x00000000 0x03AF7F30
+0140: 0x0022FB94 0x76D6F1AC 0x03B20000 0x00000000
+0150: 0x03AF7F38 0x0022FBD0 0x03525340 0x03B20000
+0160: 0x00000000 0x03AF7F38 0x00000000 0x035739E0
+0170: 0x00000000 0x0370DC36 0x0022FBA8 0x0022F64C
+0180: 0x0022FC14 0x03525D64 0x0354DBB0 0xFFFFFFFF
+0190: 0x0022FC24 0x0352F2BD 0x03AF7F38 0x035739E0
+01A0: 0x035267B7 0x035739E0 0x035739E0 0x03689B70
+01B0: 0x035739E0 0x0352681D 0x035739E0 0x03689B70
+01C0: 0x035739E0 0x00000000 0xFFFFFFFF 0x0022FBFC
+01D0: 0x0022F64C 0x0022FD40 0x03525D64 0x0354DC78
+01E0: 0x00000000 0x755E7E90 0x0350A0DF 0x035739E0
+01F0: 0x0000001A 0x03B20BC8 0x03AF5FE8 0x3536000A
+0200: 0x31200035 0x382E3533 0x31383339 0x322D2000
+0210: 0x2E303135 0x31353630 0x38200039 0x3839312E
+0220: 0x20003438 0x2E302020 0x30303030 0x30200030
+0230: 0x3030302E 0x20003030 0x30302E30 0x30303030
+0240: 0x2C303000 0x302E3020 0x30303030 0x000A3B29
+0250: 0x00000A00 0x00C90000 0x006A0026 0x3A14FDC9
+0260: 0x9DA87429 0x00C97B01 0x7FFDF000 0x755E7E90
+0270: 0x00B788F8 0x00C1B340 0x755E7E90 0x00C97B01
SCM Op: 0x453, lDbg: 0 LastRendObj: 0
Game Version: US 1.0
I copied this from the CRASH BL not the chatlog
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Sorry for the tribble post but i need to solve this proplem asap !
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this crash occurs when you teleports to map location?
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Nope nope ! i told you when i test it in the MAP EDITOR my gta got crashed .
Guys i think i've discoverd the problem ! it may because of the huge number of objects ! which is up to 1500 objects ! How to fix this ? i meant how to fix the crash problem ! which related with the number of objects ?
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A notice for you: if you started mapping again use CreateDynamicObject and use an in-game map editor so if you placed an object that leads to crash you'll be crashed instantly. then you'll know what's the object ID to use an alternative
![Cheesy](images/smilies/biggrin.png)
.
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Thank you for the advice i'll work with it . but someone must tell me what should i do to fix the current crashed map . (As i said in my last post i discoverd the problem its related with the number of objects ........) any help how to fix map which had more than 1000OBJECTS and thank you