[FilterScript] New hud for Survivors
#1



Download:http://www.4shared.com/rar/Xs3EhcfNba/HUD_By_C4DU.html?

PHP код:
// PlayerTextDraw developed using Zamaroht's Textdraw Editor 1.0 [R3]
new PlayerText:Textdraw0;
new 
PlayerText:Textdraw1;
new 
PlayerText:Textdraw2;
new 
PlayerText:Textdraw3;
new 
PlayerText:Textdraw4;
new 
PlayerText:Textdraw5;
new 
PlayerText:Textdraw6;
new 
PlayerText:Textdraw7;
new 
PlayerText:Textdraw8;
new 
PlayerText:Textdraw9;
new 
PlayerText:Textdraw10;
new 
PlayerText:Textdraw11;
new 
PlayerText:Textdraw12;
new 
PlayerText:Textdraw13;
new 
PlayerText:Textdraw14;
new 
PlayerText:Textdraw15;
new 
PlayerText:Textdraw16;
new 
PlayerText:Textdraw17;
// In OnPlayerConnect prefferably, we procced to create our textdraws:
Textdraw0 CreatePlayerTextDraw(playerid217.000000332.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw0255);
PlayerTextDrawFont(playeridTextdraw01);
PlayerTextDrawLetterSize(playeridTextdraw00.5000000.099999);
PlayerTextDrawColor(playeridTextdraw0, -1);
PlayerTextDrawSetOutline(playeridTextdraw00);
PlayerTextDrawSetProportional(playeridTextdraw01);
PlayerTextDrawSetShadow(playeridTextdraw01);
PlayerTextDrawUseBox(playeridTextdraw01);
PlayerTextDrawBoxColor(playeridTextdraw0255);
PlayerTextDrawTextSize(playeridTextdraw00.0000000.000000);
PlayerTextDrawSetSelectable(playeridTextdraw00);
Textdraw1 CreatePlayerTextDraw(playerid213.000000423.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw1255);
PlayerTextDrawFont(playeridTextdraw11);
PlayerTextDrawLetterSize(playeridTextdraw10.5000000.099999);
PlayerTextDrawColor(playeridTextdraw1, -1);
PlayerTextDrawSetOutline(playeridTextdraw10);
PlayerTextDrawSetProportional(playeridTextdraw11);
PlayerTextDrawSetShadow(playeridTextdraw11);
PlayerTextDrawUseBox(playeridTextdraw11);
PlayerTextDrawBoxColor(playeridTextdraw1255);
PlayerTextDrawTextSize(playeridTextdraw10.0000000.000000);
PlayerTextDrawSetSelectable(playeridTextdraw10);
Textdraw2 CreatePlayerTextDraw(playerid217.000000428.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw2255);
PlayerTextDrawFont(playeridTextdraw21);
PlayerTextDrawLetterSize(playeridTextdraw20.539999, -11.000005);
PlayerTextDrawColor(playeridTextdraw2, -1);
PlayerTextDrawSetOutline(playeridTextdraw20);
PlayerTextDrawSetProportional(playeridTextdraw21);
PlayerTextDrawSetShadow(playeridTextdraw21);
PlayerTextDrawUseBox(playeridTextdraw21);
PlayerTextDrawBoxColor(playeridTextdraw2255);
PlayerTextDrawTextSize(playeridTextdraw2210.000000, -18.000000);
PlayerTextDrawSetSelectable(playeridTextdraw20);
Textdraw3 CreatePlayerTextDraw(playerid3.000000423.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw3255);
PlayerTextDrawFont(playeridTextdraw31);
PlayerTextDrawLetterSize(playeridTextdraw30.500000, -10.100002);
PlayerTextDrawColor(playeridTextdraw3, -1);
PlayerTextDrawSetOutline(playeridTextdraw30);
PlayerTextDrawSetProportional(playeridTextdraw31);
PlayerTextDrawSetShadow(playeridTextdraw31);
PlayerTextDrawUseBox(playeridTextdraw31);
PlayerTextDrawBoxColor(playeridTextdraw3255);
PlayerTextDrawTextSize(playeridTextdraw34.0000000.000000);
PlayerTextDrawSetSelectable(playeridTextdraw30);
Textdraw4 CreatePlayerTextDraw(playerid213.000000423.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw4255);
PlayerTextDrawFont(playeridTextdraw41);
PlayerTextDrawLetterSize(playeridTextdraw40.500000, -10.100002);
PlayerTextDrawColor(playeridTextdraw4, -1);
PlayerTextDrawSetOutline(playeridTextdraw40);
PlayerTextDrawSetProportional(playeridTextdraw41);
PlayerTextDrawSetShadow(playeridTextdraw41);
PlayerTextDrawUseBox(playeridTextdraw41);
PlayerTextDrawBoxColor(playeridTextdraw4, -872415198);
PlayerTextDrawTextSize(playeridTextdraw44.0000000.000000);
PlayerTextDrawSetSelectable(playeridTextdraw40);
Textdraw5 CreatePlayerTextDraw(playerid213.000000423.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw5255);
PlayerTextDrawFont(playeridTextdraw51);
PlayerTextDrawLetterSize(playeridTextdraw50.500000, -8.299995);
PlayerTextDrawColor(playeridTextdraw5, -1);
PlayerTextDrawSetOutline(playeridTextdraw50);
PlayerTextDrawSetProportional(playeridTextdraw51);
PlayerTextDrawSetShadow(playeridTextdraw51);
PlayerTextDrawUseBox(playeridTextdraw51);
PlayerTextDrawBoxColor(playeridTextdraw5, -1728052993);
PlayerTextDrawTextSize(playeridTextdraw5141.000000, -14.000000);
PlayerTextDrawSetSelectable(playeridTextdraw50);
Textdraw6 CreatePlayerTextDraw(playerid141.000000428.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw6255);
PlayerTextDrawFont(playeridTextdraw61);
PlayerTextDrawLetterSize(playeridTextdraw60.539999, -11.000005);
PlayerTextDrawColor(playeridTextdraw6, -1);
PlayerTextDrawSetOutline(playeridTextdraw60);
PlayerTextDrawSetProportional(playeridTextdraw61);
PlayerTextDrawSetShadow(playeridTextdraw61);
PlayerTextDrawUseBox(playeridTextdraw61);
PlayerTextDrawBoxColor(playeridTextdraw6255);
PlayerTextDrawTextSize(playeridTextdraw6142.000000, -18.000000);
PlayerTextDrawSetSelectable(playeridTextdraw60);
Textdraw7 CreatePlayerTextDraw(playerid141.000000350.000000"13");
PlayerTextDrawBackgroundColor(playeridTextdraw70);
PlayerTextDrawFont(playeridTextdraw75);
PlayerTextDrawLetterSize(playeridTextdraw70.4500000.299999);
PlayerTextDrawColor(playeridTextdraw7, -1);
PlayerTextDrawSetOutline(playeridTextdraw70);
PlayerTextDrawSetProportional(playeridTextdraw71);
PlayerTextDrawSetShadow(playeridTextdraw71);
PlayerTextDrawUseBox(playeridTextdraw71);
PlayerTextDrawBoxColor(playeridTextdraw7255);
PlayerTextDrawTextSize(playeridTextdraw730.00000030.000000);
PlayerTextDrawSetPreviewModel(playeridTextdraw72768);
PlayerTextDrawSetPreviewRot(playeridTextdraw7, -16.0000000.000000, -55.0000001.000000);
PlayerTextDrawSetSelectable(playeridTextdraw70);
Textdraw8 CreatePlayerTextDraw(playerid139.000000385.000000"13");
PlayerTextDrawBackgroundColor(playeridTextdraw80);
PlayerTextDrawFont(playeridTextdraw85);
PlayerTextDrawLetterSize(playeridTextdraw80.4500000.299999);
PlayerTextDrawColor(playeridTextdraw8, -1);
PlayerTextDrawSetOutline(playeridTextdraw80);
PlayerTextDrawSetProportional(playeridTextdraw81);
PlayerTextDrawSetShadow(playeridTextdraw81);
PlayerTextDrawUseBox(playeridTextdraw81);
PlayerTextDrawBoxColor(playeridTextdraw8255);
PlayerTextDrawTextSize(playeridTextdraw830.00000030.000000);
PlayerTextDrawSetPreviewModel(playeridTextdraw819822);
PlayerTextDrawSetPreviewRot(playeridTextdraw8, -16.0000000.000000, -55.0000001.000000);
PlayerTextDrawSetSelectable(playeridTextdraw80);
Textdraw9 CreatePlayerTextDraw(playerid144.000000333.000000"UserName");
PlayerTextDrawBackgroundColor(playeridTextdraw9255);
PlayerTextDrawFont(playeridTextdraw91);
PlayerTextDrawLetterSize(playeridTextdraw90.4100001.800000);
PlayerTextDrawColor(playeridTextdraw9, -1);
PlayerTextDrawSetOutline(playeridTextdraw90);
PlayerTextDrawSetProportional(playeridTextdraw91);
PlayerTextDrawSetShadow(playeridTextdraw91);
PlayerTextDrawSetSelectable(playeridTextdraw90);
Textdraw10 CreatePlayerTextDraw(playerid217.000000352.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw10255);
PlayerTextDrawFont(playeridTextdraw101);
PlayerTextDrawLetterSize(playeridTextdraw100.5000000.099999);
PlayerTextDrawColor(playeridTextdraw10, -1);
PlayerTextDrawSetOutline(playeridTextdraw100);
PlayerTextDrawSetProportional(playeridTextdraw101);
PlayerTextDrawSetShadow(playeridTextdraw101);
PlayerTextDrawUseBox(playeridTextdraw101);
PlayerTextDrawBoxColor(playeridTextdraw10255);
PlayerTextDrawTextSize(playeridTextdraw10138.0000000.000000);
PlayerTextDrawSetSelectable(playeridTextdraw100);
Textdraw11 CreatePlayerTextDraw(playerid213.000000336.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw11255);
PlayerTextDrawFont(playeridTextdraw111);
PlayerTextDrawLetterSize(playeridTextdraw110.4200001.400000);
PlayerTextDrawColor(playeridTextdraw11, -1);
PlayerTextDrawSetOutline(playeridTextdraw110);
PlayerTextDrawSetProportional(playeridTextdraw111);
PlayerTextDrawSetShadow(playeridTextdraw111);
PlayerTextDrawUseBox(playeridTextdraw111);
PlayerTextDrawBoxColor(playeridTextdraw11, -222);
PlayerTextDrawTextSize(playeridTextdraw11142.0000000.000000);
PlayerTextDrawSetSelectable(playeridTextdraw110);
Textdraw12 CreatePlayerTextDraw(playerid209.000000365.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw12255);
PlayerTextDrawFont(playeridTextdraw121);
PlayerTextDrawLetterSize(playeridTextdraw120.5000000.299999);
PlayerTextDrawColor(playeridTextdraw12, -1);
PlayerTextDrawSetOutline(playeridTextdraw120);
PlayerTextDrawSetProportional(playeridTextdraw121);
PlayerTextDrawSetShadow(playeridTextdraw121);
PlayerTextDrawUseBox(playeridTextdraw121);
PlayerTextDrawBoxColor(playeridTextdraw12255);
PlayerTextDrawTextSize(playeridTextdraw12168.000000, -3.000000);
PlayerTextDrawSetSelectable(playeridTextdraw120);
Textdraw13 CreatePlayerTextDraw(playerid209.000000401.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw13255);
PlayerTextDrawFont(playeridTextdraw131);
PlayerTextDrawLetterSize(playeridTextdraw130.5000000.299999);
PlayerTextDrawColor(playeridTextdraw13, -1);
PlayerTextDrawSetOutline(playeridTextdraw130);
PlayerTextDrawSetProportional(playeridTextdraw131);
PlayerTextDrawSetShadow(playeridTextdraw131);
PlayerTextDrawUseBox(playeridTextdraw131);
PlayerTextDrawBoxColor(playeridTextdraw13255);
PlayerTextDrawTextSize(playeridTextdraw13168.000000, -3.000000);
PlayerTextDrawSetSelectable(playeridTextdraw130);
Textdraw14 CreatePlayerTextDraw(playerid208.000000364.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw14255);
PlayerTextDrawFont(playeridTextdraw141);
PlayerTextDrawLetterSize(playeridTextdraw140.5000000.299999);
PlayerTextDrawColor(playeridTextdraw14, -1);
PlayerTextDrawSetOutline(playeridTextdraw140);
PlayerTextDrawSetProportional(playeridTextdraw141);
PlayerTextDrawSetShadow(playeridTextdraw141);
PlayerTextDrawUseBox(playeridTextdraw141);
PlayerTextDrawBoxColor(playeridTextdraw1410027263);
PlayerTextDrawTextSize(playeridTextdraw14168.000000, -3.000000);
PlayerTextDrawSetSelectable(playeridTextdraw140);
Textdraw15 CreatePlayerTextDraw(playerid208.000000400.000000"_");
PlayerTextDrawBackgroundColor(playeridTextdraw15255);
PlayerTextDrawFont(playeridTextdraw151);
PlayerTextDrawLetterSize(playeridTextdraw150.5000000.299999);
PlayerTextDrawColor(playeridTextdraw15, -1);
PlayerTextDrawSetOutline(playeridTextdraw150);
PlayerTextDrawSetProportional(playeridTextdraw151);
PlayerTextDrawSetShadow(playeridTextdraw151);
PlayerTextDrawUseBox(playeridTextdraw151);
PlayerTextDrawBoxColor(playeridTextdraw1513434879);
PlayerTextDrawTextSize(playeridTextdraw15168.000000, -3.000000);
PlayerTextDrawSetSelectable(playeridTextdraw150);
Textdraw16 CreatePlayerTextDraw(playerid6.000000336.000000"GPS");
PlayerTextDrawBackgroundColor(playeridTextdraw16255);
PlayerTextDrawFont(playeridTextdraw162);
PlayerTextDrawLetterSize(playeridTextdraw160.5299991.900000);
PlayerTextDrawColor(playeridTextdraw16, -1);
PlayerTextDrawSetOutline(playeridTextdraw160);
PlayerTextDrawSetProportional(playeridTextdraw161);
PlayerTextDrawSetShadow(playeridTextdraw161);
PlayerTextDrawSetSelectable(playeridTextdraw160);
Textdraw17 CreatePlayerTextDraw(playerid8.000000409.000000"By C4DU");
PlayerTextDrawBackgroundColor(playeridTextdraw17255);
PlayerTextDrawFont(playeridTextdraw172);
PlayerTextDrawLetterSize(playeridTextdraw170.1600001.200000);
PlayerTextDrawColor(playeridTextdraw17, -1);
PlayerTextDrawSetOutline(playeridTextdraw170);
PlayerTextDrawSetProportional(playeridTextdraw171);
PlayerTextDrawSetShadow(playeridTextdraw171);
PlayerTextDrawSetSelectable(playeridTextdraw170);
// You can now use PlayerTextDrawShow, PlayerTextDrawHide and
// PlayerTextDrawDestroy functions to show, hide, and destroy the textdraw. 
Reply
#2

Simple and good.
Reply
#3

See if it's not our of scavenge buddy ...
Reply
#4

Quote:
Originally Posted by Carlos001
Посмотреть сообщение
See if it's not our of scavenge buddy ...
Yes baby
Reply
#5

Would you be so kind and upload your Script on Pastebin ..?
Reply
#6

Quote:
Originally Posted by JustMe.77
Посмотреть сообщение
Would you be so kind and upload your Script on Pastebin ..?
I've posted in the topic man
Reply
#7

You've done it after I've told you..

Anyways, I'd do it like this. Much shorter code and more comfortable to work with:

(Added examples below)

Код HTML:
#include <a_samp>

new PlayerText:HudText[MAX_PLAYERS][18];


public OnPlayerConnect(playerid)
{

  HudText[playerid][0] = CreatePlayerTextDraw(playerid, 217.000000, 332.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][0], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][0], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][0], 0.500000, 0.099999);
  PlayerTextDrawColor(playerid, HudText[playerid][0], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][0], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][0], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][0], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][0], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][0], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][0], 0.000000, 0.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][0], 0);

  HudText[playerid][1] = CreatePlayerTextDraw(playerid, 213.000000, 423.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][1], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][1], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][1], 0.500000, 0.099999);
  PlayerTextDrawColor(playerid, HudText[playerid][1], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][1], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][1], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][1], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][1], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][1], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][1], 0.000000, 0.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][1], 0);

  HudText[playerid][2] = CreatePlayerTextDraw(playerid, 217.000000, 428.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][2], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][2], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][2], 0.539999, -11.000005);
  PlayerTextDrawColor(playerid, HudText[playerid][2], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][2], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][2], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][2], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][2], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][2], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][2], 210.000000, -18.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][2], 0);

  HudText[playerid][3] = CreatePlayerTextDraw(playerid, 3.000000, 423.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][3], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][3], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][3], 0.500000, -10.100002);
  PlayerTextDrawColor(playerid, HudText[playerid][3], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][3], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][3], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][3], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][3], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][3], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][3], 4.000000, 0.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][3], 0);

  HudText[playerid][4] = CreatePlayerTextDraw(playerid, 213.000000, 423.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][4], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][4], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][4], 0.500000, -10.100002);
  PlayerTextDrawColor(playerid, HudText[playerid][4], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][4], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][4], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][4], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][4], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][4], -872415198);
  PlayerTextDrawTextSize(playerid, HudText[playerid][4], 4.000000, 0.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][4], 0);

  HudText[playerid][5] = CreatePlayerTextDraw(playerid, 213.000000, 423.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][5], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][5], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][5], 0.500000, -8.299995);
  PlayerTextDrawColor(playerid, HudText[playerid][5], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][5], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][5], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][5], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][5], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][5], -1728052993);
  PlayerTextDrawTextSize(playerid, HudText[playerid][5], 141.000000, -14.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][5], 0);

  HudText[playerid][6] = CreatePlayerTextDraw(playerid, 141.000000, 428.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][6], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][6], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][6], 0.539999, -11.000005);
  PlayerTextDrawColor(playerid, HudText[playerid][6], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][6], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][6], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][6], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][6], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][6], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][6], 142.000000, -18.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][6], 0);

  HudText[playerid][7] = CreatePlayerTextDraw(playerid, 141.000000, 350.000000, "13");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][7], 0);
  PlayerTextDrawFont(playerid, HudText[playerid][7], 5);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][7], 0.450000, 0.299999);
  PlayerTextDrawColor(playerid, HudText[playerid][7], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][7], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][7], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][7], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][7], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][7], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][7], 30.000000, 30.000000);
  PlayerTextDrawSetPreviewModel(playerid, HudText[playerid][7], 2768);
  PlayerTextDrawSetPreviewRot(playerid, HudText[playerid][7], -16.000000, 0.000000, -55.000000, 1.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][7], 0);

  HudText[playerid][8] = CreatePlayerTextDraw(playerid, 139.000000, 385.000000, "13");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][8], 0);
  PlayerTextDrawFont(playerid, HudText[playerid][8], 5);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][8], 0.450000, 0.299999);
  PlayerTextDrawColor(playerid, HudText[playerid][8], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][8], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][8], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][8], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][8], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][8], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][8], 30.000000, 30.000000);
  PlayerTextDrawSetPreviewModel(playerid, HudText[playerid][8], 19822);
  PlayerTextDrawSetPreviewRot(playerid, HudText[playerid][8], -16.000000, 0.000000, -55.000000, 1.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][8], 0);

  HudText[playerid][9] = CreatePlayerTextDraw(playerid, 144.000000, 333.000000, "UserName");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][9], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][9], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][9], 0.410000, 1.800000);
  PlayerTextDrawColor(playerid, HudText[playerid][9], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][9], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][9], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][9], 1);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][9], 0);

  HudText[playerid][10] = CreatePlayerTextDraw(playerid, 217.000000, 352.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][10], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][10], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][10], 0.500000, 0.099999);
  PlayerTextDrawColor(playerid, HudText[playerid][10], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][10], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][10], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][10], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][10], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][10], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][10], 138.000000, 0.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][10], 0);

  HudText[playerid][11] = CreatePlayerTextDraw(playerid, 213.000000, 336.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][11], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][11], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][11], 0.420000, 1.400000);
  PlayerTextDrawColor(playerid, HudText[playerid][11], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][11], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][11], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][11], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][11], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][11], -222);
  PlayerTextDrawTextSize(playerid, HudText[playerid][11], 142.000000, 0.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][11], 0);

  HudText[playerid][12] = CreatePlayerTextDraw(playerid, 209.000000, 365.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][12], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][12], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][12], 0.500000, 0.299999);
  PlayerTextDrawColor(playerid, HudText[playerid][12], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][12], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][12], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][12], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][12], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][12], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][12], 168.000000, -3.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][12], 0);

  HudText[playerid][13] = CreatePlayerTextDraw(playerid, 209.000000, 401.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][13], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][13], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][13], 0.500000, 0.299999);
  PlayerTextDrawColor(playerid, HudText[playerid][13], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][13], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][13], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][13], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][13], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][13], 255);
  PlayerTextDrawTextSize(playerid, HudText[playerid][13], 168.000000, -3.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][13], 0);

  HudText[playerid][14] = CreatePlayerTextDraw(playerid, 208.000000, 364.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][14], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][14], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][14], 0.500000, 0.299999);
  PlayerTextDrawColor(playerid, HudText[playerid][14], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][14], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][14], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][14], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][14], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][14], 10027263);
  PlayerTextDrawTextSize(playerid, HudText[playerid][14], 168.000000, -3.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][14], 0);

  HudText[playerid][15] = CreatePlayerTextDraw(playerid, 208.000000, 400.000000, "_");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][15], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][15], 1);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][15], 0.500000, 0.299999);
  PlayerTextDrawColor(playerid, HudText[playerid][15], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][15], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][15], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][15], 1);
  PlayerTextDrawUseBox(playerid, HudText[playerid][15], 1);
  PlayerTextDrawBoxColor(playerid, HudText[playerid][15], 13434879);
  PlayerTextDrawTextSize(playerid, HudText[playerid][15], 168.000000, -3.000000);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][15], 0);

  HudText[playerid][16] = CreatePlayerTextDraw(playerid, 6.000000, 336.000000, "GPS");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][16], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][16], 2);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][16], 0.529999, 1.900000);
  PlayerTextDrawColor(playerid, HudText[playerid][16], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][16], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][16], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][16], 1);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][16], 0);

  HudText[playerid][17] = CreatePlayerTextDraw(playerid, 8.000000, 409.000000, "By C4DU");
  PlayerTextDrawBackgroundColor(playerid, HudText[playerid][17], 255);
  PlayerTextDrawFont(playerid, HudText[playerid][17], 2);
  PlayerTextDrawLetterSize(playerid, HudText[playerid][17], 0.160000, 1.200000);
  PlayerTextDrawColor(playerid, HudText[playerid][17], -1);
  PlayerTextDrawSetOutline(playerid, HudText[playerid][17], 0);
  PlayerTextDrawSetProportional(playerid, HudText[playerid][17], 1);
  PlayerTextDrawSetShadow(playerid, HudText[playerid][17], 1);
  PlayerTextDrawSetSelectable(playerid, HudText[playerid][17], 0);

  
}

stock ShowHudTextDraws(playerid)
{
  for(new i; i < sizeof(HudText[]); i++)
  {
    PlayerTextDrawShow(playerid, HudText[playerid][i]);
  }
}

stock HideHudTextDraws(playerid)
{
  for(new i; i < sizeof(HudText[]); i++)
  {
    PlayerTextDrawHide(playerid, HudText[playerid][i]);
  }
}

stock DestroyHudTextDraws(playerid)
{
  for(new i; i < sizeof(HudText[]); i++)
  {
    PlayerTextDrawDestroy(playerid, HudText[playerid][i]);
  }
}
Reply
#8

1-Star this isn't a release.
Reply
#9

To be honest, someone will hardly use it on a active server, a bit ugly.
Reply
#10

The intention is good but it is quite ugly...
Reply


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