[Map] Strip Dojo
#1

ᵃ ᵈᵒʲᵒ ᵘᵖᵍʳᵃᵈᵉᵈ ᵗᵒ ⁿᵉˣᵗ ˡᵉᵛᵉˡ⤵
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ᵗᵉˡᵉᵖᵒʳᵗ
Код:
1150.2, 562.6, 5549
ᵒᵇʲᵉᶜᵗˢ (124)
pawn Код:
CreateObject(7616, 1197.2998, 540.90039, 5547.2002, 0, 0, 269.747);
CreateObject(7616, 1197.4, 546.5, 5547.2002, 0, 0, 269.747);
CreateObject(7616, 1121.7002, 517.2002, 5547.2002, 0, 0, 179.495);
CreateObject(7832, 1156.9, 561.70001, 5551.7002, 0, 0, 179.75);
CreateObject(14582, 1140.1, 561.40002, 5551.8999, 0, 0, 42.25);
CreateObject(14607, 1143.4004, 528.7002, 5552.2998, 0, 0, 88.995);
CreateObject(14563, 1122.0996, 541.09961, 5556.605, 0, 0, 179.742);
CreateObject(14560, 1136.1, 559.20001, 5551.8999, 0, 0, 91.75);
CreateObject(14537, 1154.7705, 573.77051, 5550, 0, 0, 0);
CreateObject(5129, 1157.5, 580.79999, 5534.2002, 270, 0, 90);
CreateObject(5129, 1139.1, 576.20001, 5530.5, 270, 0, 179.5);
CreateObject(16326, 1140.4004, 557.2002, 5545.8999, 0, 0, 0);
CreateObject(14602, 1132.1602, 563.5, 5552.5, 0, 0, 179.995);
CreateObject(11566, 1149.5801, 559, 5546.8301, 0, 0, 0);
CreateObject(4559, 1092.47, 612.40002, 5538.4028, 0, 0, 270);
CreateObject(11490, 1137.4, 583.90002, 5547.8999, 0, 0, 90);
CreateObject(3446, 1152.71, 546.65039, 5550.25, 0, 179.995, 359.742);
CreateObject(1677, 1126.5, 566.2998, 5551.6001, 0, 0, 0);
CreateObject(5168, 1149.0996, 556.5, 5545.8999, 0, 179.995, 90);
CreateObject(5168, 1144.9004, 556.5, 5545.8999, 0, 179.995, 90.5);
CreateObject(2189, 1155.1379, 563.42999, 5550.3398, 0, 270, 0);
CreateObject(3919, 1145.7002, 562.48535, 5552.1001, 0, 0, 0);
CreateObject(3919, 1145.7002, 566.2002, 5552.1001, 0, 0, 0);
CreateObject(3919, 1145.7002, 569.90039, 5552.1001, 0, 0, 0);
CreateObject(16339, 1158.5601, 570.70001, 5552.3101, 180, 90, 270);
CreateObject(18077, 1141.7998, 569.2002, 5548.7002, 0, 0, 241.241);
CreateObject(14839, 1142.7998, 564.7998, 5549.7998, 0, 0, 179.742);
CreateObject(14828, 1143.91, 560.48999, 5549.8501, 0, 0, 132);
CreateObject(14816, 1125.6, 560.70001, 5548.2002, 0, 0, 359.5);
CreateObject(14805, 1151.4004, 565.67969, 5548.8799, 0, 0, 180.247);
CreateObject(14813, 1130.8, 568.90002, 5548.1001, 0, 0, 80);
CreateObject(14802, 1136.8, 565.09998, 5549.7002, 0.25, 359.75, 269.751);
CreateObject(14640, 1143.7, 554.70001, 5548.7998, 0, 0, 270.25);
CreateObject(14535, 1136.1768, 564.9707, 5551.084, 0, 0, 270);
CreateObject(13890, 1171.5, 588.59998, 5486.7002, 17.749, 269.795, 89.941);
CreateObject(2357, 1139.7998, 571.2998, 5549.8398, 290.248, 0, 270);
CreateObject(2357, 1139.9, 572.79999, 5549, 0, 90.25, 345.002);
CreateObject(2357, 1139.9, 569.48999, 5549, 0, 90.25, 15.299);
CreateObject(2357, 1139.9, 571.29999, 5550.5352, 82.039, 178.195, 271.688);
CreateObject(3921, 1145.5996, 573.59961, 5548.71, 0, 0, 90);
CreateObject(3921, 1138.604, 573.57422, 5548.71, 0, 0, 90.494);
CreateObject(1797, 1156.8, 565, 5545.7998, 75.99, 179.99, 90.001);
CreateObject(1797, 1156.8, 563.5, 5545.7998, 75.998, 179.995, 90);
CreateObject(2832, 1140.04, 562.95001, 5549.4561, 0, 0, 336);
CreateObject(2046, 1140.22, 564.84003, 5550.0249, 0, 0, 269.75);
CreateObject(2078, 1139.71, 564.98499, 5550.5498, 0, 180, 0);
CreateObject(2046, 1140.2, 564.29999, 5550, 0, 0, 269.747);
CreateObject(3119, 1139.8, 564, 5550.04, 0, 0, 295);
CreateObject(3119, 1140, 565, 5549.205, 32.742, 90.77, 165.523);
CreateObject(3859, 1140.39, 562.6, 5547.6001, 0, 0, 17.5);
CreateObject(7268, 1091.3, 586.79999, 5554.7002, 0, 0, 179.75);
CreateObject(7268, 1199.9, 586.79999, 5545.91, 0, 180, 180.247);
CreateObject(7268, 1209.1, 583.59998, 5552, 0, 179.995, 179.747);
CreateObject(7268, 1209.1, 583.90002, 5549.7998, 0, 179.995, 179.992);
CreateObject(7268, 1140, 585.59961, 5503.8999, 0, 90.242, 187.987);
CreateObject(7268, 1144.5, 587, 5503.8999, 0, 90.242, 164.487);
CreateObject(7268, 1148.2, 586.79999, 5532.3999, 0, 90.236, 171.482);
CreateObject(7268, 1131.5, 582.90002, 5531.2998, 0, 90.231, 207.73);
CreateObject(7268, 1059.3, 546.09998, 5553.7998, 0, 0, 0.25);
CreateObject(7268, 1059.2, 546, 5548.2998, 0, 359.5, 359.747);
CreateObject(7268, 1228.1, 537.79999, 5527.5, 270.255, 270, 248.242);
CreateObject(7268, 1231.6, 552.59998, 5547.7998, 270.253, 270, 260.492);
CreateObject(7268, 1167.5, 505.59961, 5548.4302, 359.747, 179.995, 89.989);
CreateObject(7268, 1167.1, 574.5, 5505.1001, 0, 90.242, 92.737);
CreateObject(16782, 1155.1, 563.42999, 5550.335, 0, 0.25, 180);
CreateObject(4559, 1092.4678, 525.21973, 5550.2549, 0, 179.995, 270);
CreateObject(14886, 1143.4, 569, 5547.6001, 0.25, 0, 0);
CreateObject(14830, 1163.6, 559.29999, 5550.3999, 0, 0, 88.75);
CreateObject(14830, 1156.3, 552.59998, 5550.3999, 0, 0, 358.748);
CreateObject(14651, 1143.8, 562.20001, 5553.3999, 180, 0, 6.75);
CreateObject(957, 1148.2, 573.04999, 5551.3999, 0, 0, 0);
CreateObject(957, 1146.1, 573, 5551.3999, 0, 0, 0);
CreateObject(957, 1144.1, 572.95001, 5551.3999, 0, 0, 0);
CreateObject(957, 1142.2, 572.90002, 5551.3999, 0, 0, 0);
CreateObject(14547, 1128.4, 584.79999, 5564.2002, 0, 0, 0);
CreateObject(1283, 1156.533, 560.74023, 5548.8198, 0, 0, 0);
CreateObject(5716, 1144.9004, 552.61035, 5561.2002, 0, 0, 179.995);
CreateObject(3439, 1148, 560.59998, 5549.2998, 0, 0, 307.5);
CreateObject(3439, 1151.32, 560.5, 5549.2998, 0, 0, 73.996);
CreateObject(1485, 1141, 564.45001, 5549.3999, 0, 8.25, 123.5);
CreateObject(1455, 1145.4, 568, 5550.0298, 0, 0, 180);
CreateObject(1666, 1140.34, 566.7998, 5549.5898, 0, 0, 0);
CreateObject(1666, 1155.06, 563.74, 5549.028, 0, 0, 0);
CreateObject(1666, 1150.9, 567, 5548.7451, 0, 0, 0);
CreateObject(1907, 1150.6, 566.59998, 5548.6572, 0, 0, 0);
CreateObject(1797, 1144.3203, 574.59961, 5550.186, 0, 0, 90);
CreateObject(1797, 1146.376, 575.638, 5550.2021, 0, 179.995, 90);
CreateObject(1797, 1149.2, 574.55499, 5550.7998, 0, 0, 89.75);
CreateObject(1797, 1151.259, 575.59961, 5550.8149, 0, 179.995, 90);
CreateObject(1797, 1153.3051, 574.56097, 5550.8301, 359.25, 0, 90);
CreateObject(1797, 1156.6, 565.60498, 5551, 359.25, 0, 180);
CreateObject(1797, 1156.6, 563.29999, 5551, 360, 179.996, 359.997);
CreateObject(1797, 1156.6, 559.20001, 5550.7998, 3.253, 180, 359.995);
CreateObject(1797, 1156.6, 569.70502, 5551, 359.498, 0.005, 179.989);
CreateObject(1797, 1156.5811, 567.375, 5551.0049, 0.005, 180, 358.984);
CreateObject(18086, 1153.1104, 571.50977, 5552.2998, 0, 0, 269.747);
CreateObject(18086, 1152.51, 573.25, 5550.873, 0, 0, 359.75);
CreateObject(18078, 1139.7, 562.40002, 5544.2002, 0, 90.25, 87.25);
CreateObject(14561, 1148.3, 576.59998, 5510.8999, 0, 270, 180);
CreateObject(14561, 1151, 576.59998, 5510.8999, 0, 270, 182.495);
CreateObject(1886, 1141.1, 562.29999, 5552, 0, 0, 159.75);
CreateObject(2871, 1143.87, 559.90002, 5547.3892, 0, 0, 180.75);
CreateObject(14650, 1136.9, 564.79999, 5550.3301, 0, 0, 80.5);
CreateObject(1547, 1141.6, 562.03003, 5549.4551, 0, 0, 114.5);
CreateObject(2393, 1151.2002, 567.2002, 5547.5, 270, 359.072, 121.075);
CreateObject(14447, 1140.3, 576.59998, 5550.5, 359.759, 15.5, 89.817);
CreateObject(2728, 1139.8, 566.59998, 5548.3999, 0, 90, 0);
CreateObject(2728, 1139.8, 569.5, 5550.7002, 90, 348.839, 101.238);
CreateObject(2728, 1139.8, 567.29999, 5552.2002, 0, 270, 180.071);
CreateObject(2728, 1139.8, 564.79999, 5552.2002, 0, 270, 180.066);
CreateObject(2728, 1139.8, 563.59998, 5551.7002, 270.75, 180, 90.066);
CreateObject(11393, 1146.3, 557.40002, 5550.3999, 0, 0, 260.25);
CreateObject(7220, 1148.7, 525.90002, 5558.5, 0, 0, 0);
CreateObject(7220, 1148.8, 557.09998, 5527.6001, 90, 11.924, 348.076);
CreateObject(7220, 1148.7, 591.20001, 5542.1001, 0, 180, 179.995);
CreateObject(7220, 1148.7, 575.78, 5576.2, 270, 90, 89.995);
CreateObject(14436, 1140.3, 570.44, 5551.5, 0, 180, 179.5);
CreateObject(2670, 1150.2002, 572.62988, 5548.2598, 0, 0, 183.999);
CreateObject(2670, 1144.72, 563.53003, 5548.5498, 0, 0, 89.499);
CreateObject(2519, 1141.34, 566, 5548.9199, 88.75, 0, 335);
CreateObject(2519, 1143.27, 564.88, 5548.9199, 88.748, 0, 310.745);
CreateObject(2519, 1144.6, 563.09998, 5548.9199, 88.748, 0, 281.99);
CreateObject(2522, 1140.329, 573.55798, 5548.0352, 0, 0, 90);
CreateObject(1420, 1146, 560.21503, 5550.7998, 89.739, 73.665, 106.012);
єиנσу ιт! ㋡
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#2

I do enjoy it. Just need the NPC bots to dance!
Reply
#3

Nice!
Reply
#4

Nice I Thing gonna use it for my future server.
Reply
#5

Thanks for all posts ┬┴┬┴┤ ͜ʖ ͡°)
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