[Map] Pizza stacked - V2
#1

Hi guys!

I hope you like this map that I did again.

Images V2


Full gallery: https://imgur.com/a/PwTQ6
You need plugin streamer

Variables
Код:
new texturaPizzeria,texturaPuerta,pizzaSign;
new bancosUno,bancosDos;
new separadorBancosUno,separadorBancosDos;
new garageMotos,guard;
OnGameModeInit
Код:
texturaPizzeria = CreateObject(5418, 2112.9375, -1797.0938, 19.3359,   0.00000, 0.00000, 0.00000, 300.0); //Edificio
texturaPuerta = CreateObject(1522, 2105.9219, -1807.2500, 12.5156,   0.000000, 0.0000, 90.00, 300.0); //Puerta
pizzaSign = CreateObject(19466, 2104.4609, -1806.28198, 18.71050,   0.00000, 0.00000, 0.00000, 300.0); //PizzaSign
SetObjectMaterial(texturaPizzeria, 9, 3673, "xrf_refineryla", "steel256128", 0xFFFFFFFF); //Garage
SetObjectMaterial(texturaPizzeria, 11, 5174, "warehus_las2", "newall2", 0xFFFFFFFF); //EdificioText
SetObjectMaterial(texturaPizzeria, 13, 5174, "warehus_las2", "newall2", 0xFFFFFFFF); //EdificioText
SetObjectMaterial(texturaPizzeria, 1, 5174, "warehus_las2", "newall2", 0x10FFFFFF); //PizzaStack icono OFF
SetObjectMaterial(texturaPizzeria, 12, 5174, "warehus_las2", "newall2", 0x10FFFFFF); //Garage Text OFF
SetObjectMaterial(texturaPizzeria, 2, 8395, "pyramid", "luxorwindow01_128", 0xFFFFFFFF); //Ventana
SetObjectMaterial(texturaPuerta, 0, 6060, "shops2_law", "bevdoor01_law", 0xFFFFFFFF); //Puerta
SetObjectMaterial(texturaPizzeria, 8, 13691, "bevcunto2_lahills", "desgreengrass", 0xFFFFFFFF); //Pasto
SetObjectMaterial(texturaPizzeria, 4, 13691, "bevcunto2_lahills", "crazypave", 0xFFFFFFFF); //Camino
SetObjectMaterial(texturaPizzeria, 7, 6328, "sunset04_law2", "LAredwall", 0xFFFFFFFF); //PizzaSignMadera
SetObjectMaterial(texturaPizzeria, 0, 18265, "w_town3cs_t", "ws_whitewall2_top", 0xFFFFFFFF); //SueloTecho
SetObjectMaterial(texturaPizzeria, 3, 10433, "hashmarket1_sfs", "woodboards2", 0xFFFFFFFF); //Tejado
SetObjectMaterial(pizzaSign, 0, 5418, "idlewood3_lae", "pizzasign2LA", 0xFFFFFFFF); //PizzaSign
CreateDynamicObject(2665, 2104.62817, -1810.76489, 16.49040,   0.00000, 0.00000, 270.00000);
CreateDynamicObject(2665, 2104.66284, -1802.01990, 16.47040,   0.00000, 0.00000, 270.00000);
bancosUno = CreateObject(12842, 2102.34399, -1816.32117, 13.00000, 0.00000, 0.00000, 0.00000, 300.00000);
bancosDos = CreateObject(12842, 2102.24097, -1796.86670, 13.00000, 0.00000, 0.00000, 0.00000, 300.00000);
CreateDynamicObject(2770, 2105.43701, -1804.96033, 13.22618,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(2770, 2105.41431, -1807.84363, 13.22618,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19122, 2097.28613, -1802.56860, 13.10080,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19122, 2093.59888, -1802.59375, 13.10080,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19122, 2097.22192, -1811.43005, 13.10080,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19122, 2093.46338, -1811.32080, 13.10080,   0.00000, 0.00000, 0.00000);
SetObjectMaterial(bancosUno, 0, 16150, "ufo_bar", "sa_wood07_128", 0xFFFFFFFF); //Bancos
SetObjectMaterial(bancosDos, 0, 16150, "ufo_bar", "sa_wood07_128", 0xFFFFFFFF); //Bancos
SetObjectMaterial(bancosUno, 1, 2770, "cb_details", "CJ_red_COUNTER", 0xFFFFFFFF);
SetObjectMaterial(bancosDos, 1, 2770, "cb_details", "CJ_red_COUNTER", 0xFFFFFFFF);
SetObjectMaterial(bancosUno, 2, 2770, "cb_details", "CJ_cbell_top", 0xFFFFFFFF);
SetObjectMaterial(bancosDos, 2, 2770, "cb_details", "CJ_cbell_top", 0xFFFFFFFF);
CreateDynamicObject(870, 2097.93481, -1827.85925, 12.78000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(1597, 2097.07983, -1830.93066, 15.14000,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(870, 2094.55493, -1824.47156, 12.78000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(870, 2094.48730, -1827.62354, 12.78000,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(870, 2097.70947, -1824.84082, 12.78000,   0.00000, 0.00000, 0.54000);
CreateObject(16151, 2113.68433, -1790.19543, 12.90000,   0.00000, 0.00000, 270.00000, 300.0); //BAR
CreateDynamicObject(19124, 2116.23511, -1786.81750, 13.11380,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19124, 2111.14819, -1786.82373, 13.11380,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19893, 2114.77881, -1789.37134, 13.52000,   0.00000, 0.00000, 0.00000);
separadorBancosUno = CreateDynamicObject(973, 2098.53296, -1797.01599, 12.42360,   0.00000, 0.00000, 90.00000);
separadorBancosDos = CreateDynamicObject(973, 2098.48169, -1817.12598, 12.42360,   0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(separadorBancosUno, 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
SetDynamicObjectMaterial(separadorBancosDos, 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
CreateDynamicObject(1226, 2101.23047, -1825.01575, 16.38630,   356.85840, 0.00000, 0.00000);
CreateDynamicObject(1226, 2101.04443, -1789.26855, 16.38630,   356.85840, 0.00000, 0.00000);
CreateDynamicObject(19608, 2121.39941, -1775.61890, 12.34890,   0.00000, 0.00000, 270.00000);
CreateDynamicObject(19613, 2119.57935, -1773.89905, 12.39330,   0.00000, 0.00000, 269.88000);
CreateDynamicObject(19613, 2119.59058, -1777.50757, 12.39330,   0.00000, 0.00000, 267.11996);
CreateDynamicObject(19611, 2120.96094, -1776.83643, 12.40540,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19610, 2121.07690, -1776.84094, 14.04000,   0.00000, 0.00000, 270.00000);
CreateDynamicObject(19611, 2120.93701, -1774.44519, 12.40540,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(19610, 2121.01172, -1774.46094, 14.04000,   0.00000, 0.00000, 270.00000);
CreateDynamicObject(1622, 2106.85107, -1789.86182, 16.45730,   0.00000, 0.00000, 210.00000);
CreateDynamicObject(1415, 2124.16064, -1809.30823, 12.66000,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(12957, 2133.14624, -1815.60962, 13.24750,   0.00000, 0.00000, 20.00000);
CreateDynamicObject(19589, 2124.99536, -1813.95068, 12.51840,   0.00000, 0.00000, 270.00000);
CreateDynamicObject(3005, 2124.75684, -1811.00720, 12.59250,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(3092, 2124.44531, -1814.19250, 12.86490,   90.00000, 90.00000, 270.00000);
CreateDynamicObject(1507, 2123.67163, -1801.17749, 12.52680,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(955, 2107.64551, -1790.54492, 12.92060,   0.00000, 0.00000, 180.00000);
CreateObject(2639, 2110.47168, -1778.81335, 13.09940,   0.00000, 0.00000, 270.00000, 300.0);
CreateObject(2639, 2112.42163, -1780.18921, 13.08940,   0.00000, 0.00000, 1.00000, 300.0);
CreateObject(1827, 2112.69312, -1778.68726, 12.38130,   0.00000, 0.00000, 0.00000, 300.0);
CreateObject(1827, 2113.08057, -1771.72241, 12.38130,   0.00000, 0.00000, 0.00000, 300.0);
CreateObject(2639, 2113.02588, -1770.06897, 13.08940,   0.00000, 0.00000, 180.00000, 300.0);
CreateObject(2639, 2111.12183, -1771.68494, 13.08940,   0.00000, 0.00000, 270.00000, 300.0);
CreateObject(2639, 2104.79541, -1769.93604, 13.08940,   0.00000, 0.00000, 180.00000, 300.0);
CreateObject(1827, 2104.79053, -1771.69543, 12.38130,   0.00000, 0.00000, 0.00000, 300.0);
CreateObject(2639, 2102.91016, -1771.85132, 13.08940,   0.00000, 0.00000, 270.12000, 300.0);
CreateObject(2639, 2102.48950, -1778.96252, 13.09940,   0.00000, 0.00000, 269.58002, 300.0);
CreateObject(2639, 2103.80908, -1780.74878, 13.08940,   0.00000, 0.00000, 1.00000, 300.0);
CreateObject(1827, 2104.30908, -1778.95081, 12.38130,   0.00000, 0.00000, 0.06000, 300.0);
CreateObject(970, 2100.53125, -1772.64746, 12.93370,   0.00000, 0.00000, 80.00000, 300.0);
CreateObject(970, 2099.80811, -1776.79065, 12.93370,   0.00000, 0.00000, 80.00000, 300.0);
CreateObject(970, 2099.05444, -1780.95190, 12.93370,   0.00000, 0.00000, 80.00000, 300.0);
guard = CreateDynamicObject(967, 2107.7031, -1760.2855, 12.5400, 0.0000, 0.0000, 270.0000);
SetDynamicObjectMaterial(guard, 2, 6095, "shops01_law", "GB_chatwall03b", 0x10FFFFFF);
garageMotos = CreateObject(8661, 2138.6704, -1785.16199, 12.56350,   0.00000, 0.00000, 90.00000, 300.0);
CreateDynamicObject(970, 2128.67456, -1788.17224, 13.01300,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 2128.67456, -1794.1259, 13.01300,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 2128.67456, -1797.88770, 13.01300,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 2128.67456, -1803.09033, 13.01300,   0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 2130.76440, -1805.13806, 13.01300,   0.00000, 0.00000, 0.00000);
CreateDynamicObject(970, 2134.85229, -1805.13806, 13.01300,   0.00000, 0.00000, 0.00000);
SetObjectMaterial(garageMotos, 0, 3673, "xrf_refineryla", "steel256128", 0xFFFFFFFF);
CreateActor(192, 2114.82, -1790.01, 13.55, 1.13); //Actor barman
CreateActor(300, 2107.73, -1760.22, 13.56, 275.07); //Actor policia
CreateVehicle(448, 2134.2180, -1787.2097, 13.0604, 90.0000, -1, -1, -1);
CreateVehicle(448, 2134.2180, -1790.5325, 13.0604, 90.0000, -1, -1, -1);
CreateVehicle(448, 2134.2180, -1793.9211, 13.0604, 90.0000, -1, -1, -1);
CreateVehicle(448, 2134.2180, -1797.4235, 13.0604, 90.0000, -1, -1, -1);
CreateVehicle(448, 2134.2180, -1800.6761, 13.0604, 90.0000, -1, -1, -1);
CreateVehicle(448, 2134.2180, -1803.6257, 13.0604, 90.0000, -1, -1, -1);
CreateVehicle(448, 2130.0413, -1797.3457, 13.0604, 269.9400, -1, -1, -1);
CreateVehicle(448, 2130.0413, -1793.8645, 13.0604, 270.0000, -1, -1, -1);
CreateVehicle(448, 2130.0413, -1800.6879, 13.0604, 269.9400, -1, -1, -1);
CreateVehicle(448, 2130.0413, -1803.4891, 13.0604, 269.9400, -1, -1, -1);
OnPlayerConnect
Код:
RemoveBuildingForPlayer(playerid, 5530, 2112.9375, -1797.0938, 19.3359, 0.25);
RemoveBuildingForPlayer(playerid, 5418, 2112.9375, -1797.0938, 19.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1522, 2105.9219, -1807.2500, 12.5156, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2099.8516, -1813.9063, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2099.8594, -1819.3594, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2099.8594, -1799.4219, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2102.6016, -1822.0781, 13.1172, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2099.8516, -1793.9766, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 2102.6641, -1791.3281, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2104.0156, -1812.4219, 12.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2101.9922, -1814.7109, 12.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2103.4063, -1817.3047, 12.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2102.1250, -1819.9531, 12.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2101.6328, -1798.1719, 12.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2103.9609, -1800.5625, 12.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2103.6875, -1795.9063, 12.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1432, 2102.0625, -1793.1406, 12.6719, 0.25);
RemoveBuildingForPlayer(playerid, 1226, 2114.7188, -1785.1797, 16.3984, 0.25);
Bye!
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#2

Good job
Reply
#3

Looks nice and clean.
Reply
#4

Looks nice.
Reply
#5

Amazing
Reply
#6

Keep it up
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