25.11.2016, 13:34
hi.i have 4 error in this code but i cant find them.help me please
errors:
code:
errors:
Код:
C:\Users\asus\Desktop\Advance RolePlay Game\gamemodes\arpg0.1.pwn(126) : error 033: array must be indexed (variable "-unknown-") C:\Users\asus\Desktop\Advance RolePlay Game\gamemodes\arpg0.1.pwn(128) : error 035: argument type mismatch (argument 4) C:\Users\asus\Desktop\Advance RolePlay Game\gamemodes\arpg0.1.pwn(129) : error 035: argument type mismatch (argument 4) C:\Users\asus\Desktop\Advance RolePlay Game\gamemodes\arpg0.1.pwn(130) : error 035: argument type mismatch (argument 4)
Код:
//it is on top of script//
new create_houses_table[42][4][20]=
{
{"id",1,11,true},
{"canbuy",1,11,false},
{"bought",1,11,false},
{"price",1,11,false},
{"owner_id",1,11,false},
{"locked",1,11,false},
{"world",1,11,false},
{"interior",1,11,false},
{"weapon_0",1,11,false},
{"weapon_1",1,11,false},
{"weapon_2",1,11,false},
{"weapon_3",1,11,false},
{"weapon_4",1,11,false},
{"weapon_5",1,11,false},
{"weapon_6",1,11,false},
{"weapon_7",1,11,false},
{"weapon_8",1,11,false},
{"weapon_9",1,11,false},
{"weapon_10",1,11,false},
{"weapon_11",1,11,false},
{"ammo_0",1,11,false},
{"ammo_1",1,11,false},
{"ammo_2",1,11,false},
{"ammo_3",1,11,false},
{"ammo_4",1,11,false},
{"ammo_5",1,11,false},
{"ammo_6",1,11,false},
{"ammo_7",1,11,false},
{"ammo_8",1,11,false},
{"ammo_9",1,11,false},
{"ammo_10",1,11,false},
{"ammo_11",1,11,false},
{"seeds",1,11,false},
{"drugs",1,11,false},
{"money",1,11,false},
{"owner_name",2,20,false},
{"en_x",3,11,false},
{"en_y",3,11,false},
{"en_z",3,11,false},
{"ex_x",3,11,false},
{"ex_y",3,11,false},
{"ex_z",3,11,false}
};
//and this in Ongamemodeinit//
if(!SQL::ExistsTable("sv_houses"))
{
new handle=SQL::Open(SQL::CREATE,"sv_houses");
for(new i=0;i<sizeof(create_houses_table);i++)
{
126: switch(create_houses_table[i][1])
{
128: case 1:SQL::AddTableEntry(handle,create_houses_table[i][0],SQL_TYPE_INT,create_houses_table[i][2],create_houses_table[i][3]);
129: case 2:SQL::AddTableEntry(handle,create_houses_table[i][0],SQL_TYPE_VCHAR,create_houses_table[i][2],create_houses_table[i][3]);
130: case 3:SQL::AddTableEntry(handle,create_houses_table[i][0],SQL_TYPE_FLOAT,create_houses_table[i][2],create_houses_table[i][3]);
}
}
SQL::Close(handle);
}

