23.11.2016, 21:37
The title pretty much speaks for itself, I tried what not but I can't get it working. I am mainly trying to split the messages in the common commands like /me /do /shout etcetera which Proxdetector mostly works for.
Anything is greatly appreciated. I get no errors, warnings or anything but when I get in game and use the commands, the characters are limited and are not getting splitted.
PHP код:
#define EX_SPLITLENGTH 118
stock SendSplitMessage(playerid, color, final[])
{
#pragma unused playerid, color
new buffer[EX_SPLITLENGTH+5];
new len = strlen(final);
if(len>EX_SPLITLENGTH)
{
new times = (len/EX_SPLITLENGTH);
for(new i = 0; i < times+1; i++)
{
strdel(buffer, 0, EX_SPLITLENGTH+5);
if(len-(i*EX_SPLITLENGTH)>EX_SPLITLENGTH)
{
strmid(buffer, final, EX_SPLITLENGTH*i, EX_SPLITLENGTH*(i+1));
format(buffer, sizeof(buffer), "%s ...", buffer);
}
else
{
strmid(buffer, final, EX_SPLITLENGTH*i, len);
}
SendClientMessage(playerid, color, buffer);
}
}
else
{
SendClientMessage(playerid, color, final);
}
}
forward ProxDetector(Float:radi, playerid, msg[],col1,col2,col3,col4,col5);
public ProxDetector(Float:radi, playerid, msg[],col1,col2,col3,col4,col5)
{
if(IsPlayerConnected(playerid))
{
new Float:posx, Float:posy, Float:posz;
new Float:oldposx, Float:oldposy, Float:oldposz;
new Float:tempposx, Float:tempposy, Float:tempposz;
GetPlayerPos(playerid, oldposx, oldposy, oldposz);
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(IsPlayerConnected(i) && (GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i)))
{
GetPlayerPos(i, posx, posy, posz);
tempposx = (oldposx -posx);
tempposy = (oldposy -posy);
tempposz = (oldposz -posz);
if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
{
SendSplitMessage(i, col1, msg);
}
else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
{
SendSplitMessage(i, col2, msg);
}
else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
{
SendSplitMessage(i, col3, msg);
}
else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
{
SendSplitMessage(i, col4, msg);
}
else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
{
SendSplitMessage(i, col5, msg);
}
}
else
{
SendSplitMessage(i, col1, msg);
}
}
}
return 1;
}