[AYUDA] COMO HAGO ESTO
#1

Hola buenas tardeas a toda la comunidad :3, queria saber si alguna persona me puede ayudar con lo siguiente.

Explicicacion:

Quiero crear un trabajo, solo que necesito saber como em. Todos los coches a los que yo quiera se les ponga lo siguiente.
Код:
// :
new myobject = CreateObject(1751,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.075000,-2.100000,0.300000,0.000000,0.000000,0.000000);

// :
new myobject = CreateObject(2608,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.150000,-1.950000,0.974999,0.000000,0.000000,0.000000);

// :
new myobject = CreateObject(18646,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.449999,-0.824999,0.899999,0.000000,0.000000,0.000000);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.500000,0.300000,0.300000,-2.700001,-89.099983,-89.099983);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.500000,-2.550000,0.300000,-2.700001,-89.099983,-89.099983);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.500000,-4.575000,0.300000,-2.700001,-89.099983,-89.099983);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -1.425000,1.350000,0.300000,-0.000001,-91.799980,-269.999877);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -1.425000,-1.575000,0.300000,-0.000001,-91.799980,-269.999877);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -1.425000,-3.675001,0.300000,-0.000001,-89.099983,-269.999877);

// montacargas:
new myobject = CreateObject(1450,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.749999,1.800000,0.225000,0.000000,0.000000,0.000000);

// montacargas:
new myobject = CreateObject(1441,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.049999,0.000000,0.375000,-5.400001,-0.000001,-94.499977);

// montacargas:
new myobject = CreateObject(850,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.075000,-1.800000,-0.150000,0.000000,0.000000,0.000000);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.500000,0.300000,0.300000,-2.700001,-89.099983,-89.099983);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.500000,-2.550000,0.300000,-2.700001,-89.099983,-89.099983);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.500000,-4.575000,0.300000,-2.700001,-89.099983,-89.099983);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -1.425000,1.350000,0.300000,-0.000001,-91.799980,-269.999877);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -1.425000,-1.575000,0.300000,-0.000001,-91.799980,-269.999877);

// montacargas:
new myobject = CreateObject(3260,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -1.425000,-3.675001,0.300000,-0.000001,-89.099983,-269.999877);

// montacargas:
new myobject = CreateObject(1450,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), -0.749999,1.800000,0.225000,0.000000,0.000000,0.000000);

// montacargas:
new myobject = CreateObject(1441,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 1.049999,0.000000,0.375000,-5.400001,-0.000001,-94.499977);

// montacargas:
new myobject = CreateObject(850,0,0,-1000,0,0,0,100);
AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.075000,-1.800000,-0.150000,0.000000,0.000000,0.000000);
Si alguien me ayuda porfavor se lo agradeceria un monton!
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#2

....
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#3

Necesito saber quй condiciones cumplen los vehнculos a los que quieres aсadirle esos objetos, cуmo determinas que esos vehнculos son diferentes al resto, si es por samp id pues ya sabes como es creo yo, nada mбs que para mejor prбctica serнa mediante una funciуn creada.
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#4

Pues mira son unos DTF'S peto quieto saber xomo le aсado esos a los coches. Si con un comanso o algo por el estilo. O al ingresar a un xheckpoint.
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#5

.....
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#6

Lo mejor serнa seleccionar con un dialog quй quieres cargar y colocar en OnDialogResponse con un switch la funciуn que coloca lo que el usuario seleccionу.
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#7

No te entiendo.. Goncho mira lo que quiero hacer es que todos algunos coches se les ponga esos codigos
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#8

Ah, entonces hazlo cuando arranca el GameMode o cuando spawnea el coche y acuйrdate de destruir el objeto en OnVehicleDeath, sino quedarбn objetos por ahн.
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#9

Son vehiculos estaticos, osea que se destruyen y salen mas.. Dime como hago para que cuando spawnen se les agregen esos codigos
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#10

Asн:
pawn Код:
public OnVehicleSpawn(vehicleid)
{
    if(Condiciуn){
       new myobject = CreateObject(1751,0,0,-1000,0,0,0,100);
       AttachObjectToVehicle(myobject, GetPlayerVehicleID(playerid), 0.075000,-2.100000,0.300000,0.000000,0.000000,0.000000);
    }
    return 1;
}
Cambia "Condiciуn" por la condiciуn (valga la redundancia) que identifique a quй vehнculo se le asigna cada objeto.
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