Learning Pawno
#1

Aye, I am interested into SA:MP developing.
I kinda aim for a roleplay server small based-players.
So I would like to know first of all what languages do I need to know? To code.
I want to code well, systems and all those things.
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#2

You just have to learn Pawn (and maybe SQL if u wanna so).

Look here: https://sampwiki.blast.hk/wiki/PAWN_for_Beginners
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#3

Quote:
Originally Posted by Kaliber
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You just have to learn Pawn (and maybe SQL if u wanna so).

Look here: https://sampwiki.blast.hk/wiki/PAWN_for_Beginners
Pawn, are you sure? that's all?
I heard more a few languages, I don't know exactly.

What SQL use for?
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#4

SQL, Syntax Query Language, used to save data in database, its an another coding language.
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#5

I think as a starter, you need to just lean pawn, next when you are advanced, go ahead and learn SQL
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#6

Please, don't try to do a RP gamemode if you are learning pawn. This is the worst thing to do.
Do a freemode, like a server which you test or do what you want. No purpose.
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#7

Fuck learning Pawn.

If you plan to expand your knowledge in future then go straight for C# and start coding SA:MP in C# (using lovely SAMP sharp) that way you will learn something that you can use outside SA:MP coding and that you can make a career out of later on.

It was useful to learn Pawn 6-7 years ago when this mod was still a thing, It would be better to learn some Web Development or aim for C# or such straight on. Web Development is extremly easy (most of it) therefore you wont really have too much problems to learn it.

tldr, aim for something that you can learn & still do coding in SA:MP. My recommendation would be either SA:MP Sharp, Shoebill or samp.js

Shoebill (Java) https://sampforum.blast.hk/showthread.php?tid=397735

Samp Sharp (C#) https://sampforum.blast.hk/showthread.php?tid=511686

samp.js (Javascript) https://sampforum.blast.hk/showthread.php?tid=580064

That way when you are learning something that you can expand your knowledge later on easily. If you are looking for the easier solution out of these 3, I'd recommend samp.js

Is it harder? Yes.
Is it 1000x more useful? Yes.
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#8

I find it funny when people struggle with PAWN and want people to learn other languages, which are supposedly more complex.

If you have a hard time with PAWN, which is like English + logic, then you must go find something else to do.
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#9

I would still suggest SampSharp, not because Pawn is too hard, but because C# is object oriented and allows for much easier storage and manipulation of data. This allows you to focus on making a working gamemode instead of all the underlying concepts. No need to re-invent the wheel IMHO.
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#10

Quote:
Originally Posted by ALiScripter
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SQL, Syntax Query Language, used to save data in database, its an another coding language.
LOL its not Syntax Query Language. Its Structured Query Language
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