19.11.2016, 15:53
Hola papus estaba haciendo un sistema de registro/logeo y me registro bien y todo, pero al logear me tira un error, trato de logearme y me pasa que es contraseсa incorrecta cuando en realidad es correcta, soy nuevo en Pawno talvez sea mi poco conocimiento, agradesco ayuda ;v
Код:
#include <YSI\y_ini> #pragma tabsize 0 #define PATH "/Usuarios/%s.ini" #define DIALOG_REGISTER 1 #define DIALOG_LOGIN 2 #define DIALOG_SUCCESS_1 3 #define DIALOG_SUCCESS_2 4 enum pInfo { pPassword, pMoney, pAdmin, pKills, pDeaths } new PlayerInfo[MAX_PLAYERS][pInfo]; forward LoadUser_data(playerid,name[],value[]); public LoadUser_data(playerid,name[],value[]) { INI_Int("Contraseсa",PlayerInfo[playerid][pPassword]); INI_Int("Dinero",PlayerInfo[playerid][pMoney]); INI_Int("Admin",PlayerInfo[playerid][pAdmin]); INI_Int("Asesinatos",PlayerInfo[playerid][pKills]); INI_Int("Muertes",PlayerInfo[playerid][pDeaths]); return 1; } stock UserPath(playerid) { new string[128],playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername,sizeof(playername)); format(string,sizeof(string),PATH,playername); return string; } stock udb_hash(buf[]) { new length=strlen(buf); new s1 = 1; new s2 = 0; new n; for (n=0; n<length; n++) { s1 = (s1 + buf[n]) % 65521; s2 = (s2 + s1) % 65521; } return (s2 << 16) + s1; } public OnPlayerConnect(playerid) { if(fexist(UserPath(playerid))) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); ShowPlayerDialog(playerid, DIALOG_LOGIN, DIALOG_STYLE_PASSWORD,"{FF8000}:: || Logeo || ::","{FFFFFF}Tu cuenta esta registrada, porfavor escribe tu contraseсa.","Login",""); } else { ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT,"{FF8000}:: || Registro || ::","{FFFFFF}Tu cuenta no esta registrada, porfavor escribe una nueva contraseсa para registrarla.","Register",""); return 1; } return 1; } public OnPlayerDisconnect(playerid, reason) { new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Money",GetPlayerMoney(playerid)); INI_WriteInt(File,"Admin",PlayerInfo[playerid][pAdmin]); INI_WriteInt(File,"Kills",PlayerInfo[playerid][pKills]); INI_WriteInt(File,"Deaths",PlayerInfo[playerid][pDeaths]); INI_Close(File); GangZoneHideForPlayer(playerid,gangzone); return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { switch( dialogid ) { case DIALOG_REGISTER: { if(response) { if(!strlen(inputtext)) return ShowPlayerDialog(playerid, DIALOG_REGISTER, DIALOG_STYLE_INPUT, "{FF8000}:: || Registro || ::","{FFFFFF}Tu cuenta no esta registrada, porfavor escribe una nueva contraseсa para registrarla","Register",""); new INI:File = INI_Open(UserPath(playerid)); INI_SetTag(File,"data"); INI_WriteInt(File,"Password",udb_hash(inputtext)); INI_WriteInt(File,"Money",0); INI_WriteInt(File,"Admin",0); INI_WriteInt(File,"Kills",0); INI_WriteInt(File,"Deaths",0); INI_Close(File); SetSpawnInfo(playerid, 0, 0, 1958.33, 1343.12, 15.36, 269.15, 0, 0, 0, 0, 0, 0); SpawnPlayer(playerid); SendClientMessage(playerid, COLOR_CHARTREUSE, "[<!>] Tu cuenta se ha registrado correctamente."); } } case DIALOG_LOGIN: { if( response ) { if(udb_hash(inputtext) == PlayerInfo[playerid][pPassword]) { INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); GivePlayerMoney(playerid, PlayerInfo[playerid][pMoney]); SendClientMessage(playerid, COLOR_CHARTREUSE, "[<!>] Has logeado correctamente."); } else { ShowPlayerDialog(playerid, DIALOG_SUCCESS_2, DIALOG_STYLE_INPUT,"{FF8000}:: || Logeo || ::","{FF0000}Contraseсa incorrecta. \n{FFFFFF}Escribe tu contraseсa para logearte.","Login",""); INI_ParseFile(UserPath(playerid), "LoadUser_%s", .bExtra = true, .extra = playerid); GivePlayerMoney(playerid, PlayerInfo[playerid][pMoney]); SendClientMessage(playerid, COLOR_CHARTREUSE, "[<!>] Has logeado correctamente."); } return 1; } } } return 1; }