Text glow in interiors
#1

Hi,

I am mapper and I have problem with some texts.
When I map interior and put some text, InGame text have some glow.
I don't know why is that.
Text is in this code:
Код:
new AUTO = CreateObject(19471, -2015.4772, -105.5156, 801.9553, 0.0000, 0.0000, 179.3429);
SetObjectMaterialText(ASIAUTO, "AUTO", 0, 50, "Arial", 40, 1, -1, 0, 1);
Only that is in CO, other objects are in CreateDynamicObject because of streamer.
When text is bigger than is glow bigger.
That problem is only in interiors.
I am using filterscript with dialogs to make text on objects.

Here is picture: http://i.imgur.com/K6I1Ab9.png

Thanks,
Milan
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#2

Read PM
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#3

Anyone else?
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#4

The glow comes from the sky

Actually thats no glow...the object is just invisible there

Maybe try another color...where the Alpha Value is...FF
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#5

Kaliber, nothing, it's same.

Anyone else?
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#6

I still have this problem.
New picture http://imgur.com/a/TQS7t
Can someone help me?
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#7

The resolution is so low and the font is so big, These are the resolutions , https://sampwiki.blast.hk/wiki/Material_Size
Increase resolution to remove the glowing effect., Your font pixels are spreading, because of less material resolution size.
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#8

I tried and it's same, resolution is max. and font size is same and same problem.
I realized something.
When the text is on level with the objects that I textured then the gloss appears.
When the text is on level with the floor which I didn't textured then there is no gloss.
I use the filterscript to create text and I just click on no background option.

Examples:
http://imgur.com/a/pguxu
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