27.10.2016, 15:35
Hello !!
I want to make when admin spawn a vehicles it's it should attach a 3Dtextdraw to that car saying "ADMIN CAR". My Code Spawn CAr
I want to make when admin spawn a vehicles it's it should attach a 3Dtextdraw to that car saying "ADMIN CAR". My Code Spawn CAr
Код:
CMD:aspawncar(playerid, params[]) { if(PlayerInfo[playerid][pAdmin] >= 2) { new iVehicle, iColors[2]; if(sscanf(params, "iii", iVehicle, iColors[0], iColors[1])) { SendClientMessageEx(playerid, COLOR_GREY, "SU DUNG: /veh [model ID] [color 1] [color 2]"); } else if(!(400 <= iVehicle <= 611)) { SendClientMessageEx(playerid, COLOR_GRAD2, "ID from 400 to 611"); } else if(IsATrain(iVehicle)) { SendClientMessageEx(playerid, COLOR_GREY, "Trains cannot be spawned during runtime."); } else if(!(0 <= iColors[0] <= 255 && 0 <= iColors[1] <= 255)) { SendClientMessageEx(playerid, COLOR_GRAD2, "color from 0 - 254."); } else for(new iIterator; iIterator < sizeof(CreatedCars); iIterator++) if(iIterator >= 49) { return SendClientMessageEx(playerid, COLOR_GRAD1, "maxium car spawn is 50."); } else if(CreatedCars[iIterator] == INVALID_VEHICLE_ID) { new Float: fVehPos[4]; new fVW = GetPlayerVirtualWorld(playerid); GetPlayerPos(playerid, fVehPos[0], fVehPos[1], fVehPos[2]); GetPlayerFacingAngle(playerid, fVehPos[3]); CreatedCars[iIterator] = CreateVehicle(iVehicle, fVehPos[0], fVehPos[1], fVehPos[2], fVehPos[3], iColors[0], iColors[1], -1); VehicleFuel[CreatedCars[iIterator]] = 100.0; Vehicle_ResetData(CreatedCars[iIterator]); LinkVehicleToInterior(CreatedCars[iIterator], GetPlayerInterior(playerid)); SetVehicleVirtualWorld(CreatedCars[iIterator], fVW); PutPlayerInVehicle(playerid, CreatedCars[iIterator], 0); return SendClientMessageEx(playerid, COLOR_GREY, "spawned car!"); } } else SendClientMessageEx(playerid, COLOR_GRAD1, "You Not allow to use this cmd."); return 1; }